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-rw-r--r--src/egl/Android.mk2
-rw-r--r--src/egl/main/egldriver.c127
-rw-r--r--src/egl/main/egllog.c4
3 files changed, 74 insertions, 59 deletions
diff --git a/src/egl/Android.mk b/src/egl/Android.mk
index 2dd4df9c17..aeccb86de5 100644
--- a/src/egl/Android.mk
+++ b/src/egl/Android.mk
@@ -32,7 +32,7 @@ LOCAL_C_INCLUDES += \
external/mesa/src/mesa \
external/drm/shared-core
-LOCAL_CFLAGS += -DPTHREADS -D_EGL_PLATFORM_X=1
+LOCAL_CFLAGS += -DPTHREADS
LOCAL_SHARED_LIBRARIES := libdl libui libutils
LOCAL_STATIC_LIBRARIES := libes1api
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index f693b304d4..4673617cff 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -23,59 +23,70 @@
#if defined(_EGL_PLATFORM_X)
#include <dlfcn.h>
-#elif defined(_EGL_PLATFORM_WINDOWS)
-/* Use static linking on Windows for now */
-#define WINDOWS_STATIC_LINK
#endif
+
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_PLATFORM_WINDOWS)
-#ifdef WINDOWS_STATIC_LINK
- static const char *DefaultDriverName = "Windows EGL Static Library";
-#else
- /* XXX Need to decide how to do dynamic name lookup on Windows */
- static const char *DefaultDriverName = "TBD";
-#endif
- typedef HMODULE lib_handle;
-
- static HMODULE
- open_library(const char *filename)
- {
-#ifdef WINDOWS_STATIC_LINK
- return 0;
-#else
- return LoadLibrary(filename);
-#endif
- }
- static void
- close_library(HMODULE lib)
- {
-#ifdef WINDOWS_STATIC_LINK
-#else
- FreeLibrary(lib);
-#endif
- }
+
+/* XXX Need to decide how to do dynamic name lookup on Windows */
+static const char DefaultDriverName[] = "TBD";
+
+typedef HMODULE lib_handle;
+
+static HMODULE
+open_library(const char *filename)
+{
+ return LoadLibrary(filename);
+}
+
+static void
+close_library(HMODULE lib)
+{
+ FreeLibrary(lib);
+}
+
#elif defined(_EGL_PLATFORM_X)
- static const char *DefaultDriverName = "egl_softpipe";
- typedef void * lib_handle;
- static void *
- open_library(const char *filename)
- {
- return dlopen(filename, RTLD_LAZY);
- }
+static const char DefaultDriverName[] = "egl_softpipe";
+
+typedef void * lib_handle;
+
+static void *
+open_library(const char *filename)
+{
+ return dlopen(filename, RTLD_LAZY);
+}
+
+static void
+close_library(void *lib)
+{
+ dlclose(lib);
+}
+
+#else /* _EGL_PLATFORM_NO_OS */
+
+static const char DefaultDriverName[] = "builtin";
+
+typedef void *lib_handle;
+
+static INLINE void *
+open_library(const char *filename)
+{
+ return (void *) filename;
+}
+
+static INLINE void
+close_library(void *lib)
+{
+}
+
- static void
- close_library(void *lib)
- {
- dlclose(lib);
- }
-
#endif
@@ -96,14 +107,20 @@ _eglChooseDriver(_EGLDisplay *dpy, char **argsRet)
path = _eglstrdup(path);
#if defined(_EGL_PLATFORM_X)
- if (!path && dpy->NativeDisplay) {
+ if (!path && dpy && dpy->NativeDisplay) {
/* assume (wrongly!) that the native display is a display string */
path = _eglSplitDisplayString((const char *) dpy->NativeDisplay, &args);
}
suffix = "so";
#elif defined(_EGL_PLATFORM_WINDOWS)
suffix = "dll";
-#endif /* _EGL_PLATFORM_X */
+#else /* _EGL_PLATFORM_NO_OS */
+ if (path) {
+ free(path);
+ path = NULL;
+ }
+ suffix = NULL;
+#endif
if (!path)
path = _eglstrdup(DefaultDriverName);
@@ -143,11 +160,6 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
assert(driverPath);
#if defined(_EGL_PLATFORM_WINDOWS)
-/* Use static linking on Windows for now */
-#ifdef WINDOWS_STATIC_LINK
- lib = 0;
- mainFunc = (_EGLMain_t)_eglMain;
-#else
/* XXX untested */
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = open_library(driverPath);
@@ -157,7 +169,6 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
return NULL;
}
mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain");
-#endif
#elif defined(_EGL_PLATFORM_X)
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = open_library(driverPath);
@@ -170,6 +181,13 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
return NULL;
}
mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain");
+#else /* _EGL_PLATFORM_NO_OS */
+ lib = 0;
+ /* must be default driver name */
+ if (strcmp(driverPath, DefaultDriverName) == 0)
+ mainFunc = (_EGLMain_t) _eglMain;
+ else
+ mainFunc = NULL;
#endif
if (!mainFunc) {
@@ -195,11 +213,7 @@ _eglLoadDriver(char *path, char *args)
lib_handle lib;
_EGLDriver *drv = NULL;
- /* temporary hack */
- (void) _eglOpenLibrary;
- mainFunc = _eglMain;
- lib = (lib_handle) 0;
-
+ mainFunc = _eglOpenLibrary(path, &lib);
if (!mainFunc)
return NULL;
@@ -438,6 +452,11 @@ _eglFindAPIs(void)
const char *es2_libname = "libGLESv2.so";
const char *gl_libname = "libGL.so";
const char *vg_libname = "libOpenVG.so";
+#else /* _EGL_PLATFORM_NO_OS */
+ const char *es1_libname = NULL;
+ const char *es2_libname = NULL;
+ const char *gl_libname = NULL;
+ const char *vg_libname = NULL;
#endif
if ((lib = open_library(es1_libname))) {
diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c
index 1d7a0a388c..23eb523eeb 100644
--- a/src/egl/main/egllog.c
+++ b/src/egl/main/egllog.c
@@ -21,11 +21,7 @@ static EGLint ReportingLevel = -1;
static void
log_level_initialize(void)
{
-#if defined(_EGL_PLATFORM_X)
char *log_env = getenv("EGL_LOG_LEVEL");
-#else
- char *log_env = NULL;
-#endif
if (log_env == NULL) {
ReportingLevel = FALLBACK_LOG_LEVEL;