diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index f6edb599a9..30116f4925 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -221,11 +221,11 @@ static void widepoint_first_point( struct draw_stage *stage, const struct pipe_rasterizer_state *rast = draw->rasterizer; void *r; - wide->half_point_size = 0.5f * draw->rasterizer->point_size; + wide->half_point_size = 0.5f * rast->point_size; wide->xbias = 0.0; wide->ybias = 0.0; - if (draw->rasterizer->gl_rasterization_rules) { + if (rast->gl_rasterization_rules) { wide->xbias = 0.125; } @@ -236,23 +236,23 @@ static void widepoint_first_point( struct draw_stage *stage, draw->suspend_flushing = FALSE; /* XXX we won't know the real size if it's computed by the vertex shader! */ - if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) || - (draw->rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)) { + if ((rast->point_size > draw->pipeline.wide_point_threshold) || + (rast->sprite_coord_enable && draw->pipeline.point_sprite)) { stage->point = widepoint_point; } else { stage->point = draw_pipe_passthrough_point; } - if (draw->rasterizer->sprite_coord_enable) { + if (rast->sprite_coord_enable) { /* find vertex shader texcoord outputs */ const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i, j = 0; - wide->texcoord_mode = draw->rasterizer->sprite_coord_mode; + wide->texcoord_mode = rast->sprite_coord_mode; for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { wide->texcoord_slot[j] = i; - wide->texcoord_enable[j] = (draw->rasterizer->sprite_coord_enable >> j) & 1; + wide->texcoord_enable[j] = (rast->sprite_coord_enable >> j) & 1; j++; } } @@ -272,7 +272,7 @@ static void widepoint_first_point( struct draw_stage *stage, } wide->psize_slot = -1; - if (draw->rasterizer->point_size_per_vertex) { + if (rast->point_size_per_vertex) { /* find PSIZ vertex output */ const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i; |