diff options
Diffstat (limited to 'src')
31 files changed, 611 insertions, 364 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index fc67bee98c..3c6ecb83f0 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -231,13 +231,14 @@ _mesa_init_driver_state(struct gl_context *ctx) ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); ctx->Driver.BlendEquationSeparate(ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); ctx->Driver.BlendFuncSeparate(ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, ctx->Color.BlendDstA); + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); if (ctx->Driver.ColorMaskIndexed) { GLuint i; diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 7c3fbb1424..6040abf7fa 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -95,7 +95,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLuint a = SDM_UPDATE_SRC_BLEND | SDM_UPDATE_DST_BLEND; GLboolean fallback = GL_FALSE; - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: a |= SDM_SRC_ZERO; break; case GL_ONE: a |= SDM_SRC_ONE; break; case GL_SRC_COLOR: a |= SDM_SRC_SRC_COLOR; break; @@ -124,7 +124,7 @@ static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, return; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: a |= SDM_DST_ZERO; break; case GL_ONE: a |= SDM_DST_ONE; break; case GL_SRC_COLOR: a |= SDM_DST_SRC_COLOR; break; diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 147192adc7..ef5b8d971d 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -291,10 +291,10 @@ i830_set_blend_state(struct gl_context * ctx) funcRGB = - SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcRGB)) - | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstRGB)); + SRC_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcRGB)) + | DST_BLND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstRGB)); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqnRGB = BLENDFUNC_ADD; break; @@ -314,15 +314,15 @@ i830_set_blend_state(struct gl_context * ctx) break; default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } - funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendSrcA)) - | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.BlendDstA)); + funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcA)) + | DST_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].DstA)); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = BLENDFUNC_ADD; break; @@ -342,7 +342,7 @@ i830_set_blend_state(struct gl_context * ctx) break; default: fprintf(stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 9508fbaf94..63c6e78ebe 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -267,12 +267,12 @@ i915UpdateBlendState(struct gl_context * ctx) ~(S6_CBUF_SRC_BLEND_FACT_MASK | S6_CBUF_DST_BLEND_FACT_MASK | S6_CBUF_BLEND_FUNC_MASK)); - GLuint eqRGB = ctx->Color.BlendEquationRGB; - GLuint eqA = ctx->Color.BlendEquationA; - GLuint srcRGB = ctx->Color.BlendSrcRGB; - GLuint dstRGB = ctx->Color.BlendDstRGB; - GLuint srcA = ctx->Color.BlendSrcA; - GLuint dstA = ctx->Color.BlendDstA; + GLuint eqRGB = ctx->Color.Blend[0].EquationRGB; + GLuint eqA = ctx->Color.Blend[0].EquationA; + GLuint srcRGB = ctx->Color.Blend[0].SrcRGB; + GLuint dstRGB = ctx->Color.Blend[0].DstRGB; + GLuint srcA = ctx->Color.Blend[0].SrcA; + GLuint dstA = ctx->Color.Blend[0].DstA; if (eqRGB == GL_MIN || eqRGB == GL_MAX) { srcRGB = dstRGB = GL_ONE; diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index d286c9dbdc..c986970a75 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -141,12 +141,12 @@ static void upload_cc_unit(struct brw_context *brw) cc.cc2.logicop_enable = 1; cc.cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp); } else if (ctx->Color.BlendEnabled) { - GLenum eqRGB = ctx->Color.BlendEquationRGB; - GLenum eqA = ctx->Color.BlendEquationA; - GLenum srcRGB = ctx->Color.BlendSrcRGB; - GLenum dstRGB = ctx->Color.BlendDstRGB; - GLenum srcA = ctx->Color.BlendSrcA; - GLenum dstA = ctx->Color.BlendDstA; + GLenum eqRGB = ctx->Color.Blend[0].EquationRGB; + GLenum eqA = ctx->Color.Blend[0].EquationA; + GLenum srcRGB = ctx->Color.Blend[0].SrcRGB; + GLenum dstRGB = ctx->Color.Blend[0].DstRGB; + GLenum srcA = ctx->Color.Blend[0].SrcA; + GLenum dstA = ctx->Color.Blend[0].DstA; /* If the renderbuffer is XRGB, we have to frob the blend function to * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c index dbcdc5b869..f51afa4071 100644 --- a/src/mesa/drivers/dri/i965/gen6_cc.c +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -66,12 +66,12 @@ blend_state_populate_key(struct brw_context *brw, /* _NEW_COLOR */ key->color_blend = ctx->Color.BlendEnabled; if (key->color_blend) { - key->blend_eq_rgb = ctx->Color.BlendEquationRGB; - key->blend_eq_a = ctx->Color.BlendEquationA; - key->blend_src_rgb = ctx->Color.BlendSrcRGB; - key->blend_dst_rgb = ctx->Color.BlendDstRGB; - key->blend_src_a = ctx->Color.BlendSrcA; - key->blend_dst_a = ctx->Color.BlendDstA; + key->blend_eq_rgb = ctx->Color.Blend[0].EquationRGB; + key->blend_eq_a = ctx->Color.Blend[0].EquationA; + key->blend_src_rgb = ctx->Color.Blend[0].SrcRGB; + key->blend_dst_rgb = ctx->Color.Blend[0].DstRGB; + key->blend_src_a = ctx->Color.Blend[0].SrcA; + key->blend_dst_a = ctx->Color.Blend[0].DstA; } /* _NEW_COLOR */ diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index d5c35775ce..f97256e59b 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -66,12 +66,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on } if (ctx->Color.BlendEnabled && - (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE || - effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO || - ctx->Color.BlendEquationRGB != GL_FUNC_ADD || - effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE || - effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO || - ctx->Color.BlendEquationA != GL_FUNC_ADD)) { + (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE || + effective_func(ctx->Color.Blend[0].DstRGB, src_alpha_is_one) != GL_ZERO || + ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD || + effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE || + effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO || + ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { DBG("fallback due to blend\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 8e795955c2..c1a4e63204 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -102,7 +102,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx ) MACH64_ALPHA_BLEND_DST_MASK | MACH64_ALPHA_BLEND_SAT); - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: s |= MACH64_ALPHA_BLEND_SRC_ZERO; break; @@ -135,7 +135,7 @@ static void mach64UpdateAlphaMode( struct gl_context *ctx ) FALLBACK( mmesa, MACH64_FALLBACK_BLEND_FUNC, GL_TRUE ); } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: s |= MACH64_ALPHA_BLEND_DST_ZERO; break; diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 25d7de28fe..2fac2b49cd 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -141,7 +141,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, GLuint src; GLuint dst; - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: src = AC_src_zero; break; case GL_SRC_ALPHA: @@ -169,7 +169,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, break; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_SRC_ALPHA: dst = AC_dst_src_alpha; break; case GL_ONE_MINUS_SRC_ALPHA: diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index 98f2f98f1d..ecfbdfedff 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -264,8 +264,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit) NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; /* Alpha blending. */ - blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | - get_blend_func(ctx->Color.BlendSrcRGB) << 24; + blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | + get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; if (ctx->Color.BlendEnabled) blend |= NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE; @@ -296,8 +296,8 @@ nv04_emit_blend(struct gl_context *ctx, int emit) NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; /* Alpha blending. */ - blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | - get_blend_func(ctx->Color.BlendSrcRGB) << 24; + blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | + get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; if (ctx->Color.BlendEnabled) blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index bb1084ed11..50021b0a7b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -68,7 +68,7 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit) OUT_RINGb(chan, ctx->Color.BlendEnabled); BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1); - OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB)); + OUT_RING(chan, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB)); } void @@ -78,8 +78,8 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2); - OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB)); - OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB)); + OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB)); + OUT_RING(chan, nvgl_blend_func(ctx->Color.Blend[0].DstRGB)); } void diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4a49e8fc70..d6725cdd0e 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -178,12 +178,12 @@ static void r128UpdateAlphaMode( struct gl_context *ctx ) (R128_ALPHA_BLEND_MASK << R128_ALPHA_BLEND_DST_SHIFT) | R128_ALPHA_COMB_FCN_MASK); - a |= blend_factor( rmesa, ctx->Color.BlendSrcRGB, GL_TRUE ) + a |= blend_factor( rmesa, ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R128_ALPHA_BLEND_SRC_SHIFT; - a |= blend_factor( rmesa, ctx->Color.BlendDstRGB, GL_FALSE ) + a |= blend_factor( rmesa, ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R128_ALPHA_BLEND_DST_SHIFT; - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: a |= R128_ALPHA_COMB_ADD_CLAMP; break; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index b523edcb5d..0a1e0b4757 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -245,10 +245,10 @@ static void r200_set_blend_state( struct gl_context * ctx ) } } - func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | - (blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); + func = (blend_factor( ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | + (blend_factor( ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); - switch(ctx->Color.BlendEquationRGB) { + switch(ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = R200_COMB_FCN_ADD_CLAMP; break; @@ -275,7 +275,7 @@ static void r200_set_blend_state( struct gl_context * ctx ) default: fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB ); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB ); return; } @@ -284,10 +284,10 @@ static void r200_set_blend_state( struct gl_context * ctx ) return; } - funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | - (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); + funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | + (blend_factor( ctx->Color.Blend[0].DstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); - switch(ctx->Color.BlendEquationA) { + switch(ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = R200_COMB_FCN_ADD_CLAMP; break; @@ -314,7 +314,7 @@ static void r200_set_blend_state( struct gl_context * ctx ) default: fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA ); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA ); return; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index ab8c1df5f7..9df9101bcd 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -220,12 +220,12 @@ static void r300SetBlendState(struct gl_context * ctx) } func = - (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) << - R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB, + (blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE) << + R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE) << R300_DST_BLEND_SHIFT); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = R300_COMB_FCN_ADD_CLAMP; break; @@ -253,17 +253,17 @@ static void r300SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } funcA = - (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) << - R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA, + (blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE) << + R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE) << R300_DST_BLEND_SHIFT); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = R300_COMB_FCN_ADD_CLAMP; break; @@ -291,7 +291,7 @@ static void r300SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c index 648cda0078..006e50007b 100644 --- a/src/mesa/drivers/dri/r600/evergreen_state.c +++ b/src/mesa/drivers/dri/r600/evergreen_state.c @@ -363,13 +363,13 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO } SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + evergreenblend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE), COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + evergreenblend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE), COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = COMB_DST_PLUS_SRC; break; @@ -401,20 +401,20 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } SETfield(blend_reg, eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendSrcA, GL_TRUE), + evergreenblend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE), ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); SETfield(blend_reg, - evergreenblend_factor(ctx->Color.BlendDstA, GL_FALSE), + evergreenblend_factor(ctx->Color.Blend[0].DstA, GL_FALSE), ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = COMB_DST_PLUS_SRC; break; @@ -445,7 +445,7 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index bd04a633b4..f8770690ff 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -474,13 +474,13 @@ static void r700SetBlendState(struct gl_context * ctx) } SETfield(blend_reg, - blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE), COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE), COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: eqn = COMB_DST_PLUS_SRC; break; @@ -512,20 +512,20 @@ static void r700SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB); return; } SETfield(blend_reg, eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendSrcA, GL_TRUE), + blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE), ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); SETfield(blend_reg, - blend_factor(ctx->Color.BlendDstA, GL_FALSE), + blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE), ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: eqnA = COMB_DST_PLUS_SRC; break; @@ -556,7 +556,7 @@ static void r700SetBlendState(struct gl_context * ctx) default: fprintf(stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", - __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA); return; } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index cae12f192c..ca42aa3947 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -136,7 +136,7 @@ static void radeonBlendEquationSeparate( struct gl_context *ctx, RADEON_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = b; if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; @@ -153,7 +153,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx, ~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK); GLboolean fallback = GL_FALSE; - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: b |= RADEON_SRC_BLEND_GL_ZERO; break; @@ -200,7 +200,7 @@ static void radeonBlendFuncSeparate( struct gl_context *ctx, break; } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: b |= RADEON_DST_BLEND_GL_ZERO; break; @@ -1602,7 +1602,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ALPHA_BLEND_ENABLE; } if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; @@ -1612,12 +1612,12 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) */ if (state) { ctx->Driver.BlendEquationSeparate( ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA ); - ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, - ctx->Color.BlendDstA ); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA ); + ctx->Driver.BlendFuncSeparate( ctx, ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA ); } else { FALLBACK( rmesa, RADEON_FALLBACK_BLEND_FUNC, GL_FALSE ); @@ -1741,7 +1741,7 @@ static void radeonEnable( struct gl_context *ctx, GLenum cap, GLboolean state ) case GL_COLOR_LOGIC_OP: RADEON_STATECHANGE( rmesa, ctx ); if ( (ctx->Color.ColorLogicOpEnabled || (ctx->Color.BlendEnabled - && ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) ) { + && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_ROP_ENABLE; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE; diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 0906f85b1f..1feffa0b0a 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -136,7 +136,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx) * blend modes */ if(ctx->Color.BlendEnabled){ - switch (ctx->Color.BlendDstRGB) + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: imesa->regs.s4.drawLocalCtrl.ni.dstAlphaMode = DAM_Zero; @@ -192,7 +192,7 @@ static void savageBlendFunc_s4(struct gl_context *ctx) break; } - switch (ctx->Color.BlendSrcRGB) + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: imesa->regs.s4.drawLocalCtrl.ni.srcAlphaMode = SAM_Zero; @@ -310,7 +310,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx) * blend modes */ if(ctx->Color.BlendEnabled){ - switch (ctx->Color.BlendDstRGB) + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: imesa->regs.s3d.drawCtrl.ni.dstAlphaMode = DAM_Zero; @@ -366,7 +366,7 @@ static void savageBlendFunc_s3d(struct gl_context *ctx) break; } - switch (ctx->Color.BlendSrcRGB) + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: imesa->regs.s3d.drawCtrl.ni.srcAlphaMode = SAM_Zero; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 3f6822d457..b26b2c710b 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -84,7 +84,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) if ( ctx->Color.BlendEnabled && (fxMesa->Fallback & TDFX_FALLBACK_BLEND) == 0 ) { - switch ( ctx->Color.BlendSrcRGB ) { + switch ( ctx->Color.Blend[0].SrcRGB ) { case GL_ZERO: srcRGB = GR_BLEND_ZERO; break; @@ -126,7 +126,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) srcRGB = GR_BLEND_ONE; } - switch ( ctx->Color.BlendSrcA ) { + switch ( ctx->Color.Blend[0].SrcA ) { case GL_ZERO: srcA = GR_BLEND_ZERO; break; @@ -156,7 +156,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) srcA = GR_BLEND_ONE; } - switch ( ctx->Color.BlendDstRGB ) { + switch ( ctx->Color.Blend[0].DstRGB ) { case GL_ZERO: dstRGB = GR_BLEND_ZERO; break; @@ -195,7 +195,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) dstRGB = GR_BLEND_ZERO; } - switch ( ctx->Color.BlendDstA ) { + switch ( ctx->Color.Blend[0].DstA ) { case GL_ZERO: dstA = GR_BLEND_ZERO; break; @@ -222,7 +222,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) dstA = GR_BLEND_ZERO; } - switch ( ctx->Color.BlendEquationRGB ) { + switch ( ctx->Color.Blend[0].EquationRGB ) { case GL_FUNC_SUBTRACT: eqRGB = GR_BLEND_OP_SUB; break; @@ -235,7 +235,7 @@ static void tdfxUpdateAlphaMode( struct gl_context *ctx ) break; } - switch ( ctx->Color.BlendEquationA ) { + switch ( ctx->Color.Blend[0].EquationA ) { case GL_FUNC_SUBTRACT: eqA = GR_BLEND_OP_SUB; break; diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 033352188d..774f439bfb 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -552,7 +552,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor) if (VIA_DEBUG & DEBUG_STATE) fprintf(stderr, "%s in\n", __FUNCTION__); - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_SRC_ALPHA_SATURATE: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: @@ -564,7 +564,7 @@ static void viaBlendFunc(struct gl_context *ctx, GLenum sfactor, GLenum dfactor) break; } - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: @@ -757,14 +757,14 @@ void viaInitState(struct gl_context *ctx) */ ctx->Driver.BlendEquationSeparate( ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); ctx->Driver.BlendFuncSeparate( ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, - ctx->Color.BlendDstA); + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height ); @@ -953,8 +953,8 @@ static GLboolean viaChooseTextureState(struct gl_context *ctx) static void viaChooseColorState(struct gl_context *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - GLenum s = ctx->Color.BlendSrcRGB; - GLenum d = ctx->Color.BlendDstRGB; + GLenum s = ctx->Color.Blend[0].SrcRGB; + GLenum d = ctx->Color.Blend[0].DstRGB; /* The HW's blending equation is: * (Ca * FCa + Cbias + Cb * FCb) << Cshift diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index adfec3b0d5..7fd1287368 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -954,20 +954,39 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); } } - _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, - color->BlendDstRGB, - color->BlendSrcA, - color->BlendDstA); - /* This special case is because glBlendEquationSeparateEXT - * cannot take GL_LOGIC_OP as a parameter. - */ - if ( color->BlendEquationRGB == color->BlendEquationA ) { - _mesa_BlendEquation(color->BlendEquationRGB); - } - else { - _mesa_BlendEquationSeparateEXT(color->BlendEquationRGB, - color->BlendEquationA); - } + if (ctx->Color._BlendFuncPerBuffer || + ctx->Color._BlendEquationPerBuffer) { + /* set blend per buffer */ + GLuint buf; + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { + _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB, + color->Blend[buf].DstRGB, + color->Blend[buf].SrcA, + color->Blend[buf].DstA); + _mesa_BlendEquationSeparatei(buf, + color->Blend[buf].EquationRGB, + color->Blend[buf].EquationA); + } + } + else { + /* set same blend modes for all buffers */ + _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB, + color->Blend[0].DstRGB, + color->Blend[0].SrcA, + color->Blend[0].DstA); + /* This special case is because glBlendEquationSeparateEXT + * cannot take GL_LOGIC_OP as a parameter. + */ + if (color->Blend[0].EquationRGB == + color->Blend[0].EquationA) { + _mesa_BlendEquation(color->Blend[0].EquationRGB); + } + else { + _mesa_BlendEquationSeparateEXT( + color->Blend[0].EquationRGB, + color->Blend[0].EquationA); + } + } _mesa_BlendColor(color->BlendColor[0], color->BlendColor[1], color->BlendColor[2], diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index ec778b7244..43e2f7f861 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -37,6 +37,110 @@ #include "mtypes.h" + +/** + * Check if given blend source factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_src_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_SRC_ALPHA_SATURATE: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Check if given blend destination factor is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ +static GLboolean +legal_dst_factor(const struct gl_context *ctx, GLenum factor) +{ + switch (factor) { + case GL_DST_COLOR: + case GL_ONE_MINUS_DST_COLOR: + return ctx->Extensions.NV_blend_square; + case GL_ZERO: + case GL_ONE: + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + case GL_DST_ALPHA: + case GL_ONE_MINUS_DST_ALPHA: + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Check if src/dest RGB/A blend factors are legal. If not generate + * a GL error. + * \return GL_TRUE if factors are legal, GL_FALSE otherwise. + */ +static GLboolean +validate_blend_factors(struct gl_context *ctx, const char *func, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + if (!legal_src_factor(ctx, sfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(sfactorRGB)); + return GL_FALSE; + } + + if (!legal_dst_factor(ctx, dfactorRGB)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorRGB = %s)", func, + _mesa_lookup_enum_by_nr(dfactorRGB)); + return GL_FALSE; + } + + if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(sfactorA = %s)", func, + _mesa_lookup_enum_by_nr(sfactorA)); + return GL_FALSE; + } + + if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "%s(dfactorA = %s)", func, + _mesa_lookup_enum_by_nr(dfactorA)); + return GL_FALSE; + } + + return GL_TRUE; +} + + /** * Specify the blending operation. * @@ -53,21 +157,19 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) /** - * Process GL_EXT_blend_func_separate(). + * Set the separate blend source/dest factors for all draw buffers. * * \param sfactorRGB RGB source factor operator. * \param dfactorRGB RGB destination factor operator. * \param sfactorA alpha source factor operator. * \param dfactorA alpha destination factor operator. - * - * Verifies the parameters and updates gl_colorbuffer_attrib. - * On a change, flush the vertices and notify the driver via - * dd_function_table::BlendFuncSeparate. */ void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -78,165 +180,130 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, _mesa_lookup_enum_by_nr(sfactorA), _mesa_lookup_enum_by_nr(dfactorA)); - switch (sfactorRGB) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); - return; + if (!validate_blend_factors(ctx, "glBlendFuncSeparate", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; } - switch (dfactorRGB) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB || + ctx->Color.Blend[buf].DstRGB != dfactorRGB || + ctx->Color.Blend[buf].SrcA != sfactorA || + ctx->Color.Blend[buf].DstA != dfactorA) { + changed = GL_TRUE; break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); - return; + } } + if (!changed) + return; - switch (sfactorA) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_SRC_ALPHA_SATURATE: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); - return; + FLUSH_VERTICES(ctx, _NEW_COLOR); + + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; } + ctx->Color._BlendFuncPerBuffer = GL_FALSE; - switch (dfactorA) { - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - if (!ctx->Extensions.NV_blend_square) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)"); - return; - } - /* fall-through */ - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)" ); - return; + if (ctx->Driver.BlendFuncSeparate) { + ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); } +} + - if (ctx->Color.BlendSrcRGB == sfactorRGB && - ctx->Color.BlendDstRGB == dfactorRGB && - ctx->Color.BlendSrcA == sfactorA && - ctx->Color.BlendDstA == dfactorA) +#if _HAVE_FULL_GL + + +/** + * Set blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + _mesa_BlendFuncSeparatei(buf, sfactor, dfactor, sfactor, dfactor); +} + + +/** + * Set separate blend source/dest factors for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_draw_buffers_blend) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()"); + return; + } + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); return; + } + + if (!validate_blend_factors(ctx, "glBlendFuncSeparatei", + sfactorRGB, dfactorRGB, + sfactorA, dfactorA)) { + return; + } + + if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB && + ctx->Color.Blend[buf].DstRGB == dfactorRGB && + ctx->Color.Blend[buf].SrcA == sfactorA && + ctx->Color.Blend[buf].DstA == dfactorA) + return; /* no change */ FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendSrcRGB = sfactorRGB; - ctx->Color.BlendDstRGB = dfactorRGB; - ctx->Color.BlendSrcA = sfactorA; - ctx->Color.BlendDstA = dfactorA; + ctx->Color.Blend[buf].SrcRGB = sfactorRGB; + ctx->Color.Blend[buf].DstRGB = dfactorRGB; + ctx->Color.Blend[buf].SrcA = sfactorA; + ctx->Color.Blend[buf].DstA = dfactorA; + ctx->Color._BlendFuncPerBuffer = GL_TRUE; - if (ctx->Driver.BlendFuncSeparate) { - (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, - sfactorA, dfactorA ); + if (ctx->Driver.BlendFuncSeparatei) { + ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB, + sfactorA, dfactorA); } } -#if _HAVE_FULL_GL - +/** + * Check if given blend equation is legal. + * \return GL_TRUE if legal, GL_FALSE otherwise. + */ static GLboolean -_mesa_validate_blend_equation( struct gl_context *ctx, - GLenum mode, GLboolean is_separate ) +legal_blend_equation(const struct gl_context *ctx, + GLenum mode, GLboolean is_separate) { switch (mode) { - case GL_FUNC_ADD: - break; - case GL_MIN: - case GL_MAX: - if (!ctx->Extensions.EXT_blend_minmax) { - return GL_FALSE; - } - break; + case GL_FUNC_ADD: + return GL_TRUE; + case GL_MIN: + case GL_MAX: + return ctx->Extensions.EXT_blend_minmax; + case GL_LOGIC_OP: /* glBlendEquationSeparate cannot take GL_LOGIC_OP as a parameter. */ - case GL_LOGIC_OP: - if (!ctx->Extensions.EXT_blend_logic_op || is_separate) { - return GL_FALSE; - } - break; - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - if (!ctx->Extensions.EXT_blend_subtract) { - return GL_FALSE; - } - break; - default: - return GL_FALSE; + return ctx->Extensions.EXT_blend_logic_op && !is_separate; + case GL_FUNC_SUBTRACT: + case GL_FUNC_REVERSE_SUBTRACT: + return ctx->Extensions.EXT_blend_subtract; + default: + return GL_FALSE; } - - return GL_TRUE; } @@ -244,6 +311,8 @@ _mesa_validate_blend_equation( struct gl_context *ctx, void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -251,27 +320,80 @@ _mesa_BlendEquation( GLenum mode ) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); - if ( ! _mesa_validate_blend_equation( ctx, mode, GL_FALSE ) ) { + if (!legal_blend_equation(ctx, mode, GL_FALSE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); return; } - if ( (ctx->Color.BlendEquationRGB == mode) && - (ctx->Color.BlendEquationA == mode) ) + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; + + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != mode || + ctx->Color.Blend[buf].EquationA != mode) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = mode; - ctx->Color.BlendEquationA = mode; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode ); } +/** + * Set blend equation for one color buffer/target. + */ +void GLAPIENTRY +_mesa_BlendEquationi(GLuint buf, GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", + buf, _mesa_lookup_enum_by_nr(mode)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, mode, GL_FALSE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == mode && + ctx->Color.Blend[buf].EquationA == mode) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = mode; + ctx->Color.Blend[buf].EquationA = mode; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode); +} + + void GLAPIENTRY _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) { + GLuint buf, numBuffers; + GLboolean changed; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -286,29 +408,88 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) return; } - if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)"); return; } - if ( ! _mesa_validate_blend_equation( ctx, modeA, GL_TRUE ) ) { + if (!legal_blend_equation(ctx, modeA, GL_TRUE)) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)"); return; } + numBuffers = ctx->Extensions.ARB_draw_buffers_blend + ? ctx->Const.MaxDrawBuffers : 1; - if ( (ctx->Color.BlendEquationRGB == modeRGB) && - (ctx->Color.BlendEquationA == modeA) ) + changed = GL_FALSE; + for (buf = 0; buf < numBuffers; buf++) { + if (ctx->Color.Blend[buf].EquationRGB != modeRGB || + ctx->Color.Blend[buf].EquationA != modeA) { + changed = GL_TRUE; + break; + } + } + if (!changed) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEquationRGB = modeRGB; - ctx->Color.BlendEquationA = modeA; + for (buf = 0; buf < numBuffers; buf++) { + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + } + ctx->Color._BlendEquationPerBuffer = GL_FALSE; if (ctx->Driver.BlendEquationSeparate) - (*ctx->Driver.BlendEquationSeparate)( ctx, modeRGB, modeA ); + ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA); } -#endif + + +/** + * Set separate blend equations for one color buffer/target. + */ +void +_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glBlendEquationSeparatei %u, %s %s\n", buf, + _mesa_lookup_enum_by_nr(modeRGB), + _mesa_lookup_enum_by_nr(modeA)); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)", + buf); + return; + } + + if (!legal_blend_equation(ctx, modeRGB, GL_TRUE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)"); + return; + } + + if (!legal_blend_equation(ctx, modeA, GL_TRUE)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)"); + return; + } + + if (ctx->Color.Blend[buf].EquationRGB == modeRGB && + ctx->Color.Blend[buf].EquationA == modeA) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.Blend[buf].EquationRGB = modeRGB; + ctx->Color.Blend[buf].EquationA = modeA; + ctx->Color._BlendEquationPerBuffer = GL_TRUE; + + if (ctx->Driver.BlendEquationSeparatei) + ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA); +} + + + +#endif /* _HAVE_FULL_GL */ /** @@ -593,6 +774,8 @@ _mesa_ClampColorARB(GLenum target, GLenum clamp) */ void _mesa_init_color( struct gl_context * ctx ) { + GLuint i; + /* Color buffer group */ ctx->Color.IndexMask = ~0u; memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); @@ -602,12 +785,14 @@ void _mesa_init_color( struct gl_context * ctx ) ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; ctx->Color.BlendEnabled = 0x0; - ctx->Color.BlendSrcRGB = GL_ONE; - ctx->Color.BlendDstRGB = GL_ZERO; - ctx->Color.BlendSrcA = GL_ONE; - ctx->Color.BlendDstA = GL_ZERO; - ctx->Color.BlendEquationRGB = GL_FUNC_ADD; - ctx->Color.BlendEquationA = GL_FUNC_ADD; + for (i = 0; i < Elements(ctx->Color.Blend); i++) { + ctx->Color.Blend[i].SrcRGB = GL_ONE; + ctx->Color.Blend[i].DstRGB = GL_ZERO; + ctx->Color.Blend[i].SrcA = GL_ONE; + ctx->Color.Blend[i].DstA = GL_ZERO; + ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD; + ctx->Color.Blend[i].EquationA = GL_FUNC_ADD; + } ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); ctx->Color.IndexLogicOpEnabled = GL_FALSE; ctx->Color.ColorLogicOpEnabled = GL_FALSE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index f72c779f1a..39e7c9fd49 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -48,13 +48,30 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, extern void GLAPIENTRY +_mesa_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor); + + +extern void GLAPIENTRY +_mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); + + +extern void GLAPIENTRY _mesa_BlendEquation( GLenum mode ); extern void GLAPIENTRY +_mesa_BlendEquationi(GLuint buf, GLenum mode); + + +extern void GLAPIENTRY _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ); +extern void +_mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA); + + extern void GLAPIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 42d98a33a8..8fb9b4c6b7 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -320,7 +320,7 @@ do { \ */ #define RGBA_LOGICOP_ENABLED(CTX) \ ((CTX)->Color.ColorLogicOpEnabled || \ - ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP)) + ((CTX)->Color.BlendEnabled && (CTX)->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) #endif /* CONTEXT_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index c62969e9b7..2eede4268c 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -635,10 +635,15 @@ struct dd_function_table { void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]); /** Set the blend equation */ void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA); + void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum modeRGB, GLenum modeA); /** Specify pixel arithmetic */ void (*BlendFuncSeparate)(struct gl_context *ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA); + void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); /** Specify clear values for the color buffers */ void (*ClearColor)(struct gl_context *ctx, const GLfloat color[4]); /** Specify the clear value for the depth buffer */ diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 24404993c6..8ca1339c66 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -80,6 +80,7 @@ static const struct extension extension_table[] = { { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL }, { "GL_ARB_depth_texture", o(ARB_depth_texture), GL }, { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL }, + { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL }, { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL }, { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL }, { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL }, diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index ba273cef46..6f47eca28c 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -372,7 +372,7 @@ static const struct value_desc values[] = { API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA}, { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, - { GL_BLEND_SRC, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA }, + { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, { GL_COLOR_CLEAR_VALUE, CONTEXT_FIELD(Color.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, @@ -435,15 +435,15 @@ static const struct value_desc values[] = { extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */ /* XXX: OES_blend_subtract */ - { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.BlendSrcRGB), NO_EXTRA }, - { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA }, - { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.BlendSrcA), NO_EXTRA }, - { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.BlendDstA), NO_EXTRA }, + { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, + { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, + { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, + { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, /* GL_BLEND_EQUATION_RGB, which is what we're really after, is * defined identically to GL_BLEND_EQUATION. */ - { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.BlendEquationRGB), NO_EXTRA }, - { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.BlendEquationA), NO_EXTRA }, + { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, + { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, /* GL_ARB_texture_compression */ { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, @@ -512,7 +512,7 @@ static const struct value_desc values[] = { { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, { GL_ALPHA_TEST_REF, CONTEXT_FIELD(Color.AlphaRef, TYPE_FLOATN), NO_EXTRA }, - { GL_BLEND_DST, CONTEXT_ENUM(Color.BlendDstRGB), NO_EXTRA }, + { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA }, { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA }, { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7b4c1161f5..55c5fd2b84 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -719,13 +719,20 @@ struct gl_colorbuffer_attrib */ /*@{*/ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ - GLenum BlendSrcRGB; /**< Blending source operator */ - GLenum BlendDstRGB; /**< Blending destination operator */ - GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ - GLenum BlendDstA; /**< GL_INGR_blend_func_separate */ - GLenum BlendEquationRGB; /**< Blending equation */ - GLenum BlendEquationA; /**< GL_EXT_blend_equation_separate */ GLfloat BlendColor[4]; /**< Blending color */ + struct + { + GLenum SrcRGB; /**< RGB blend source term */ + GLenum DstRGB; /**< RGB blend dest term */ + GLenum SrcA; /**< Alpha blend source term */ + GLenum DstA; /**< Alpha blend dest term */ + GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ + GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ + } Blend[MAX_DRAW_BUFFERS]; + /** Are the blend func terms currently different for each buffer/target? */ + GLboolean _BlendFuncPerBuffer; + /** Are the blend equations currently different for each buffer/target? */ + GLboolean _BlendEquationPerBuffer; /*@}*/ /** @@ -2679,6 +2686,7 @@ struct gl_extensions GLboolean ARB_depth_clamp; GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; + GLboolean ARB_draw_buffers_blend; GLboolean ARB_draw_elements_base_vertex; GLboolean ARB_draw_instanced; GLboolean ARB_fragment_coord_conventions; diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index a8ec4adce7..8a3609e569 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -169,13 +169,18 @@ colormask_per_rt(struct gl_context *ctx) } /** - * Figure out if blend enables are different per rt. + * Figure out if blend enables/state are different per rt. */ static GLboolean blend_per_rt(struct gl_context *ctx) { if (ctx->Color.BlendEnabled && (ctx->Color.BlendEnabled != ((1 << ctx->Const.MaxDrawBuffers) - 1))) { + /* This can only happen if GL_EXT_draw_buffers2 is enabled */ + return GL_TRUE; + } + if (ctx->Color._BlendFuncPerBuffer || ctx->Color._BlendEquationPerBuffer) { + /* this can only happen if GL_ARB_draw_buffers_blend is enabled */ return GL_TRUE; } return GL_FALSE; @@ -202,7 +207,7 @@ update_blend( struct st_context *st ) don't happen. */ if (st->ctx->Color.ColorLogicOpEnabled || (st->ctx->Color.BlendEnabled && - st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) { + st->ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) { /* logicop enabled */ blend->logicop_enable = 1; blend->logicop_func = translate_logicop(st->ctx->Color.LogicOp); @@ -213,28 +218,36 @@ update_blend( struct st_context *st ) blend->rt[i].blend_enable = (st->ctx->Color.BlendEnabled >> i) & 0x1; - blend->rt[i].rgb_func = translate_blend(st->ctx->Color.BlendEquationRGB); - if (st->ctx->Color.BlendEquationRGB == GL_MIN || - st->ctx->Color.BlendEquationRGB == GL_MAX) { + blend->rt[i].rgb_func = + translate_blend(st->ctx->Color.Blend[i].EquationRGB); + + if (st->ctx->Color.Blend[i].EquationRGB == GL_MIN || + st->ctx->Color.Blend[i].EquationRGB == GL_MAX) { /* Min/max are special */ blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE; blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; } else { - blend->rt[i].rgb_src_factor = translate_blend(st->ctx->Color.BlendSrcRGB); - blend->rt[i].rgb_dst_factor = translate_blend(st->ctx->Color.BlendDstRGB); + blend->rt[i].rgb_src_factor = + translate_blend(st->ctx->Color.Blend[i].SrcRGB); + blend->rt[i].rgb_dst_factor = + translate_blend(st->ctx->Color.Blend[i].DstRGB); } - blend->rt[i].alpha_func = translate_blend(st->ctx->Color.BlendEquationA); - if (st->ctx->Color.BlendEquationA == GL_MIN || - st->ctx->Color.BlendEquationA == GL_MAX) { + blend->rt[i].alpha_func = + translate_blend(st->ctx->Color.Blend[i].EquationA); + + if (st->ctx->Color.Blend[i].EquationA == GL_MIN || + st->ctx->Color.Blend[i].EquationA == GL_MAX) { /* Min/max are special */ blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE; blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; } else { - blend->rt[i].alpha_src_factor = translate_blend(st->ctx->Color.BlendSrcA); - blend->rt[i].alpha_dst_factor = translate_blend(st->ctx->Color.BlendDstA); + blend->rt[i].alpha_src_factor = + translate_blend(st->ctx->Color.Blend[i].SrcA); + blend->rt[i].alpha_dst_factor = + translate_blend(st->ctx->Color.Blend[i].DstA); } } } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 6798675fb8..aead592710 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -438,11 +438,9 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_half_float_vertex = GL_TRUE; } -#if 0 /* not yet */ if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) { ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE; } -#endif if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index d61baba0f3..793921250a 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -75,10 +75,10 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[], { GLint bytes; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ZERO); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ZERO); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE); (void) ctx; /* just memcpy */ @@ -101,10 +101,10 @@ static void _BLENDAPI blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ONE); - ASSERT(ctx->Color.BlendDstRGB == GL_ZERO); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ZERO); (void) ctx; (void) n; (void) mask; @@ -125,12 +125,12 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[], const GLubyte (*dest)[4] = (const GLubyte (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_UNSIGNED_BYTE); (void) ctx; @@ -170,12 +170,12 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[] const GLushort (*dest)[4] = (const GLushort (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_UNSIGNED_SHORT); (void) ctx; @@ -208,12 +208,12 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], const GLfloat (*dest)[4] = (const GLfloat (*)[4]) dst; GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendSrcA == GL_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE_MINUS_SRC_ALPHA); - ASSERT(ctx->Color.BlendDstA == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].SrcA == GL_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE_MINUS_SRC_ALPHA); + ASSERT(ctx->Color.Blend[0].DstA == GL_ONE_MINUS_SRC_ALPHA); ASSERT(chanType == GL_FLOAT); (void) ctx; @@ -248,10 +248,10 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[], { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendEquationA == GL_FUNC_ADD); - ASSERT(ctx->Color.BlendSrcRGB == GL_ONE); - ASSERT(ctx->Color.BlendDstRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].EquationA == GL_FUNC_ADD); + ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE); + ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -313,8 +313,8 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_MIN); - ASSERT(ctx->Color.BlendEquationA == GL_MIN); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MIN); + ASSERT(ctx->Color.Blend[0].EquationA == GL_MIN); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -366,8 +366,8 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType) { GLuint i; - ASSERT(ctx->Color.BlendEquationRGB == GL_MAX); - ASSERT(ctx->Color.BlendEquationA == GL_MAX); + ASSERT(ctx->Color.Blend[0].EquationRGB == GL_MAX); + ASSERT(ctx->Color.Blend[0].EquationA == GL_MAX); (void) ctx; if (chanType == GL_UNSIGNED_BYTE) { @@ -500,7 +500,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], */ /* Source RGB factor */ - switch (ctx->Color.BlendSrcRGB) { + switch (ctx->Color.Blend[0].SrcRGB) { case GL_ZERO: sR = sG = sB = 0.0F; break; @@ -570,7 +570,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Source Alpha factor */ - switch (ctx->Color.BlendSrcA) { + switch (ctx->Color.Blend[0].SrcA) { case GL_ZERO: sA = 0.0F; break; @@ -624,7 +624,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Dest RGB factor */ - switch (ctx->Color.BlendDstRGB) { + switch (ctx->Color.Blend[0].DstRGB) { case GL_ZERO: dR = dG = dB = 0.0F; break; @@ -687,7 +687,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* Dest Alpha factor */ - switch (ctx->Color.BlendDstA) { + switch (ctx->Color.Blend[0].DstA) { case GL_ZERO: dA = 0.0F; break; @@ -738,7 +738,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* compute the blended RGB */ - switch (ctx->Color.BlendEquationRGB) { + switch (ctx->Color.Blend[0].EquationRGB) { case GL_FUNC_ADD: r = Rs * sR + Rd * dR; g = Gs * sG + Gd * dG; @@ -775,7 +775,7 @@ blend_general_float(struct gl_context *ctx, GLuint n, const GLubyte mask[], } /* compute the blended alpha */ - switch (ctx->Color.BlendEquationA) { + switch (ctx->Color.Blend[0].EquationA) { case GL_FUNC_ADD: a = As * sA + Ad * dA; break; @@ -907,13 +907,13 @@ void _swrast_choose_blend_func(struct gl_context *ctx, GLenum chanType) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLenum eq = ctx->Color.BlendEquationRGB; - const GLenum srcRGB = ctx->Color.BlendSrcRGB; - const GLenum dstRGB = ctx->Color.BlendDstRGB; - const GLenum srcA = ctx->Color.BlendSrcA; - const GLenum dstA = ctx->Color.BlendDstA; + const GLenum eq = ctx->Color.Blend[0].EquationRGB; + const GLenum srcRGB = ctx->Color.Blend[0].SrcRGB; + const GLenum dstRGB = ctx->Color.Blend[0].DstRGB; + const GLenum srcA = ctx->Color.Blend[0].SrcA; + const GLenum dstA = ctx->Color.Blend[0].DstA; - if (ctx->Color.BlendEquationRGB != ctx->Color.BlendEquationA) { + if (ctx->Color.Blend[0].EquationRGB != ctx->Color.Blend[0].EquationA) { swrast->BlendFunc = blend_general; } else if (eq == GL_MIN) { |