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-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c1
2 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 39b85faeb8..ff529fe22c 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -239,7 +239,7 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
const uint shader = PIPE_SHADER_FRAGMENT;
- const uint num_const = cell->constants[shader].size / sizeof(float);
+ const uint num_const = cell->constants[shader].buffer->size / sizeof(float);
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 990f23e170..4914a27db3 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -197,7 +197,6 @@ cell_set_constant_buffer(struct pipe_context *pipe,
pipe_buffer_reference(pipe->screen,
&cell->constants[shader].buffer,
buf->buffer);
- cell->constants[shader].size = buf->size;
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;