diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_screen.c | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_screen.c | 19 |
2 files changed, 25 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index c91f9fdbf7..4f1b20aadd 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -198,11 +198,19 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) r128Screen->depthPitch = r128DRIPriv->depthPitch; r128Screen->spanOffset = r128DRIPriv->spanOffset; - r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset; - r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize; - r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran; + if ( r128DRIPriv->textureSize == 0 ) { + r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = + r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET; + r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->agpTexMapSize; + r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = + r128DRIPriv->log2AGPTexGran; + } else { + r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset; + r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize; + r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran; + } - if ( r128Screen->IsPCI ) { + if ( !r128Screen->agpTextures.map || r128DRIPriv->textureSize == 0 ) { r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1; r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0; r128Screen->texSize[R128_AGP_TEX_HEAP] = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 213af6d34f..d92c2a7831 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -617,13 +617,20 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthHasSurface = ((sPriv->ddxMajor > 4) && (screen->chip_flags & RADEON_CHIPSET_TCL)); - screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset - + screen->fbLocation; - screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize; - screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = - dri_priv->log2TexGran; + if ( dri_priv->textureSize == 0 ) { + screen->texOffset[RADEON_LOCAL_TEX_HEAP] = screen->gart_texture_offset; + screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->gartTexMapSize; + screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = + dri_priv->log2GARTTexGran; + } else { + screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset + + screen->fbLocation; + screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize; + screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] = + dri_priv->log2TexGran; + } - if ( !screen->gartTextures.map + if ( !screen->gartTextures.map || dri_priv->textureSize == 0 || getenv( "RADEON_GARTTEXTURING_FORCE_DISABLE" ) ) { screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1; screen->texOffset[RADEON_GART_TEX_HEAP] = 0; |