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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-01-09
i965: init dst reg RelAddr field to zero
Brian Paul
2009-01-09
i965: Note when we drop saturate mode on the floor in a VP.
Eric Anholt
2009-01-09
i965: Add support for LRP in VPs.
Eric Anholt
2009-01-09
glsl: disable some unused functions (but don't remove just yet)
Brian Paul
2009-01-09
glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."
Brian Paul
2009-01-09
glsl: remove dead code
Brian Paul
2009-01-09
mesa: OSMesa Makefile fixes (use LIB_DIR)
Brian Paul
2009-01-09
glsl: loop unroll adjustments
Brian Paul
2009-01-09
glsl: implement loop unrolling for simple 'for' loops
Brian Paul
2009-01-09
mesa: Move var declaration to top of scope.
Brian Paul
2009-01-08
glut: Unlist file.
José Fonseca
2009-01-08
gdi: Add newline at end of file.
José Fonseca
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2009-01-08
draw: Predeclare struct.
José Fonseca
2009-01-08
Merge commit 'origin/gallium-0.1' into gallium-0.2
José Fonseca
2009-01-08
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-08
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-08
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-08
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-08
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-08
gdi: Fix warning.
José Fonseca
2009-01-08
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-08
glut: Fix build.
José Fonseca
2009-01-08
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-08
scons: Choose the appropriate MSVC CRT.
José Fonseca
2009-01-08
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-08
mesa: Fix windows build when UNICODE is defined.
José Fonseca
2009-01-07
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-06
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
mesa: fix cast/conversion for optional code
Brian
2009-01-06
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
mesa: pass ctx to link_uniform_vars() to fix build error
Brian Paul
2009-01-06
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-06
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-06
gdi: Fix warning.
José Fonseca
2009-01-06
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-06
glut: Fix build.
José Fonseca
2009-01-06
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-06
scons: Choose the appropriate MSVC CRT.
José Fonseca
2009-01-06
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-06
mesa: fix a GLSL swizzled writemask bug
Brian Paul
2009-01-06
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-06
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-06
mesa: updated comments about GLSL constants
Brian Paul
2009-01-06
mesa: fix bug in evaluation of structure fields
Brian Paul
2009-01-06
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2009-01-06
mesa: better error message when running out of GLSL samplers
Brian Paul
2009-01-06
mesa: disable debug output
Brian Paul
2009-01-06
mesa: fix some GLSL array regressions
Brian Paul
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