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AgeCommit message (Expand)Author
2005-11-20s/Saturate/SaturateMode/Brian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
2005-11-19additional clean-ups and improvementsBrian Paul
2005-11-19remove incorrect castBrian Paul
2005-11-19Saturate is a 1-bit boolean fieldBrian Paul
2005-11-19Bunch of little fixes:Brian Paul
2005-11-19call gluDeleteQuadric() to fix mem leakBrian Paul
2005-11-19in run_texnorm_stage() check if the texture unit is really enabled before try...Brian Paul
2005-11-19update some varsBrian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
2005-11-19remove #include arbfragparse.hBrian Paul
2005-11-19remove #include arbfragparse.h, s/PI/M_PI/Brian Paul
2005-11-19removed arbfragparse.[ch] arbvertparse.[ch]Brian Paul
2005-11-19Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul
2005-11-19update comments, remove ^M charsBrian Paul
2005-11-19move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul
2005-11-18Try to detect when native support to given texture width is not available.Aapo Tahkola
2005-11-18Fix typo causing secondary color not to work properly.Aapo Tahkola
2005-11-18Reduce stderr noise.Aapo Tahkola
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-17move _mesa_update_state() calls before error tests that depend on framebuffer...Brian Paul
2005-11-17optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbufferBrian Paul
2005-11-17s/MEMCPY/_mesa_memcpy/ and fix typoBrian Paul
2005-11-17optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render...Brian Paul
2005-11-17delete frame/renderbuffers upon exit, more error checkingBrian Paul
2005-11-17improved error checking in error_check_format_type()Brian Paul
2005-11-16Fixes for x86_64 Unichrome.Thomas Hellström
2005-11-16Bring in last minute 6_4 branch changes to the unichrome driverThomas Hellström
2005-11-16added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objectsBrian Paul
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16added depthstencil.[ch]Brian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-11-16added depthstencil.cBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-16added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul
2005-11-16Added error checking in _tnl_Begin to detect incomplete framebuffer.Brian Paul
2005-11-16change an assertionBrian Paul
2005-11-16Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_ENDBrian Paul
2005-11-16add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul
2005-11-15fix color interpolation problem reported on VMSBrian Paul
2005-11-15check for ctx==NULL, bug 4087Brian Paul
2005-11-15Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.Brian Paul
2005-11-15Two subtle things missed on the previous commit.Ian Romanick
2005-11-15Add the ability for interleave to test passing invalid format enumsIan Romanick
2005-11-14Simple test of glInterleavedArrays functionality.Ian Romanick
2005-11-14remove unneeded RasterPosValid checkBrian Paul
2005-11-12Improve _mesa_print_program().Brian Paul
2005-11-12fix comment for TexSrcTargetBrian Paul
2005-11-12Added _mesa_light() helper function so we can avoid transforming thenBrian Paul
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul