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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-14
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
i965: Remove dead assignment
Chad Versace
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-14
glx: the server still needs __GLXcontext.
Dave Airlie
2011-03-14
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-14
autoconf/llvm: fix build for disassembler
Dave Airlie
2011-03-13
gallivm: Fix build with llvm 2.6 on 32bit platforms
José Fonseca
2011-03-13
gallivm: Use LLVM MC disassembler, instead of udis86.
José Fonseca
2011-03-13
util: Silence gcc unitialized member warning
José Fonseca
2011-03-13
draw: Fix draw_variant_output::format's type.
José Fonseca
2011-03-13
nv50,nvc0: don't assert on cso with 0 vertex elements
Christoph Bumiller
2011-03-13
rbug: Use the call mutex
Jakob Bornecrantz
2011-03-13
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Mathias Fröhlich
2011-03-13
tgsi: Fix parsing of properties with digits in the name
Jakob Bornecrantz
2011-03-13
rbug: Skip drawing on disabled shaders
Jakob Bornecrantz
2011-03-13
rbug: Remove flags from flush
Jakob Bornecrantz
2011-03-13
i915g: Lie more so we get GLSL
Jakob Bornecrantz
2011-03-13
i915g: Point sprite cap could be supported
Jakob Bornecrantz
2011-03-13
i915g: Sort cap list
Jakob Bornecrantz
2011-03-13
nvc0: support edge flags
Christoph Bumiller
2011-03-13
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
Christoph Bumiller
2011-03-13
nv50,nvc0: fix pipe context switch
Christoph Bumiller
2011-03-13
nv50,nvc0: clean up flushes
Christoph Bumiller
2011-03-13
nv50,nvc0: add some missing resource referencing
Christoph Bumiller
2011-03-13
nvc0: mask out centroid bit for writing FP header
Christoph Bumiller
2011-03-13
nvc0: identify VERTEX_QUARANTINE
Christoph Bumiller
2011-03-13
nvc0: don't enable early-z if alpha test is enabled
Christoph Bumiller
2011-03-13
nvc0: move sprite coord replace state into cso
Christoph Bumiller
2011-03-13
nvc0: s/nblocksx/nblocksy for height in resource_copy_region
Christoph Bumiller
2011-03-13
nvc0: fix unitialized variable in TGSI sysval decl processing
Christoph Bumiller
2011-03-13
nvc0: update/fix supported instruction src modifiers
Christoph Bumiller
2011-03-12
glsl: Document glsl_type::sampler_dimensionality
Chad Versace
2011-03-12
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...
Eric Anholt
2011-03-12
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
2011-03-12
i915g: fix transfer coherency
Daniel Vetter
2011-03-12
i915g: don't recalculate fb dimension
Daniel Vetter
2011-03-12
i915g: use y-tiling when the blitter is not used
Daniel Vetter
2011-03-12
i915g: implement copy_region using u_blitter
Daniel Vetter
2011-03-12
i915g: fix use after free
Daniel Vetter
2011-03-12
gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
2011-03-12
r600g: Fix VS sampler view offsets for r600/r700.
Carl-Philip Hänsch
2011-03-12
r600g: Fix an unused variable warning.
Henri Verbeet
2011-03-12
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-12
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
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