Age | Commit message (Expand) | Author |
2008-02-06 | gallium: change pipe->texture_create() to operate like the CSO functions | Brian |
2008-02-06 | clean-ups in guess_and_alloc_texture() | Brian |
2008-02-06 | plug in ctx->Driver.GenerateMipmap function | Brian |
2008-02-06 | Added ctx->Driver.GenerateMipmap() driver hook | Brian |
2008-02-06 | clean-ups | Brian |
2008-02-06 | added comment | Brian |
2008-02-06 | comments, clean-ups, consts | Brian |
2008-02-06 | clean-up | Brian |
2008-02-06 | gallium: add bitmap/drawpixels texcoord bias support | Brian |
2008-02-07 | gallium: Bring latest fixes. | José Fonseca |
2008-02-06 | gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions. | José Fonseca |
2008-02-06 | gallium: Add forgotten return type. | José Fonseca |
2008-02-06 | gallium: Update scons instructions. Propagate user environment. | José Fonseca |
2008-02-06 | gallium: Cross-platform debugging helpers. | José Fonseca |
2008-02-06 | gallium: Portability guidelines. | José Fonseca |
2008-02-05 | Cell: remove accidentally added OPT_FLAGS lines | Brian |
2008-02-05 | Cell: SIMD-ize tri_linear_coeff(), use vector float for vertex attributes in ... | Brian |
2008-02-05 | Cell: re-enable inlined vertex buffers | Brian |
2008-02-05 | Cell: remove dummy fields, update/add some comments | Brian |
2008-02-05 | Cell: added cell_batch_alloc_aligned() | Brian |
2008-02-05 | Use _transpose_matrix4x4 from Cell SDK instead of my own version | Ian Romanick |
2008-02-05 | Add some debug messages | Ian Romanick |
2008-02-05 | More semi-trivial vectorization in the shader VM | Ian Romanick |
2008-02-05 | Vectorize vertex puller | Ian Romanick |
2008-02-05 | Vectorize all micro ops | Ian Romanick |
2008-02-05 | gallium: Use align_free to free aligned memory. | Michal Krol |
2008-02-04 | Cell: fix some alignment issues by aligning commands to 8-byte boundaries | Brian |
2008-02-04 | Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 | Brian |
2008-02-04 | Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 | Brian |
2008-02-04 | Cell: move float4 typedef (temporary datatype) | Brian |
2008-02-04 | Cell: fix small sampling error in sample_texture_bilinear() | Brian |
2008-02-04 | Cell: texture sampler functions always return vector float now | Brian |
2008-02-04 | Cell: added spu_unpack_A8R8G8B8() | Brian |
2008-02-04 | Cell: fix typo | Brian |
2008-02-04 | Cell: some basic blending code | Brian |
2008-02-04 | Cell: replace float 4 with vector float in eval_coeff() | Brian |
2008-02-04 | Cell: emit blend state to SPUs | Brian |
2008-02-04 | Cell: choose bilinear vs. nearest filtering according to sampler state | Brian |
2008-02-04 | Cell: improved bilinear filtering | Brian |
2008-02-04 | Cell: implement basic bilinear texture sampler | Brian |
2008-02-04 | Cell: added spu_unpack_color(), spu_pack_R8G8B8A8() | Brian |
2008-02-04 | Cell: SIMD-ize more of texture sampling | Brian |
2008-02-04 | Cell: checkpoint: start to SIMD-ize texture sampling | Brian |
2008-02-04 | Cell: move tile clear code to flush_spans() | Brian |
2008-02-04 | Cell: clamp txmax, tymax in tile_bounding_box() | Brian |
2008-02-04 | Cell: insert some draw_flush() calls | Brian |
2008-02-01 | Cell: comment about emit_quad() mask | Brian |
2008-02-01 | Cell: move some tile get/clear code | Brian |
2008-02-01 | Cell: use global color_shuffle to remove a switch stmnt | Brian |
2008-02-01 | Cell: New color packing functions (A8R8G8B8 and B8G8R8A8) | Brian |