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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-02-26
scons: Don't build the DRI drivers in a seperate dir.
José Fonseca
2009-02-26
scons: Use a cache for built files.
José Fonseca
2009-02-20
python: More efficient blits from surfaces.
José Fonseca
2009-02-20
util: Use a checkboard pattern instead of asserting for unknown formats.
José Fonseca
2009-02-20
python/interpreter: Don't do unnecessary updates.
José Fonseca
2009-02-20
python/retrace: Verbosity level.
José Fonseca
2009-02-20
python/retrace: Cope with python 2.4.x
José Fonseca
2009-02-20
python: Pass a zero offset to util_draw_vertex_buffer.
José Fonseca
2009-02-19
util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgba
José Fonseca
2009-02-18
pipebuffer: Dump debugging info for fenced buffer list.
José Fonseca
2009-02-18
scons: Produce map files for debug builds too.
José Fonseca
2009-02-18
pipebuffer: Don't retry to alloc memory block on mm.
José Fonseca
2009-02-17
draw: Reuse xmm registers.
Keith Whitwell
2009-01-09
glsl: make minimum struct size = 2, not 1
Brian Paul
2009-01-08
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-08
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-07
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-06
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
mesa: fix cast/conversion for optional code
Brian
2009-01-06
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
mesa: pass ctx to link_uniform_vars() to fix build error
Brian Paul
2009-01-06
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-06
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-06
gdi: Fix warning.
José Fonseca
2009-01-06
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-06
glut: Fix build.
José Fonseca
2009-01-06
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-06
scons: Choose the appropriate MSVC CRT.
José Fonseca
2009-01-06
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-06
mesa: fix a GLSL swizzled writemask bug
Brian Paul
2009-01-06
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-06
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-06
mesa: updated comments about GLSL constants
Brian Paul
2009-01-06
mesa: fix bug in evaluation of structure fields
Brian Paul
2009-01-06
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2009-01-06
mesa: better error message when running out of GLSL samplers
Brian Paul
2009-01-06
mesa: disable debug output
Brian Paul
2009-01-06
mesa: fix some GLSL array regressions
Brian Paul
2009-01-06
mesa: updated GLSL docs
Brian Paul
2009-01-06
mesa: bump glsl grammar revision
Brian Paul
2009-01-06
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2009-01-06
mesa: more comments, clean up
Brian Paul
2009-01-06
mesa: added comments, remove unused code
Brian Paul
2009-01-06
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul
2009-01-06
mesa: place glsl constant arrays in constant memory
Brian Paul
2009-01-06
mesa: remove old size=4 limit
Brian Paul
2009-01-06
mesa: code clean-up in glsl compiler
Brian Paul
2009-01-06
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2009-01-06
mesa: disable glsl debug output
Brian Paul
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