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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2009-06-17
intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
Eric Anholt
2009-06-17
intel: Map write-only buffer objects through the GTT when possible.
Eric Anholt
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-17
mesa: added null ptr check in Fake_glXCreatePixmap()
Brian Paul
2009-06-17
st/glx: added null ptr check in Fake_glXCreatePixmap()
Brian Paul
2009-06-17
Revert "scons: Debug build by default."
José Fonseca
2009-06-17
progs/wgl: Fix shreadtex_mt too.
José Fonseca
2009-06-17
progs/wgl: Tweak the initialization wait in wglthreads.
José Fonseca
2009-06-17
progs/wgl: Get wglShareLists working in wglthreads.
José Fonseca
2009-06-17
scons: Debug build by default.
José Fonseca
2009-06-17
GLX: attempt to fix glean makeCurrent test cases.
Brian Paul
2009-06-17
docs: Document building with SCons.
José Fonseca
2009-06-17
wgl: Factor out some repetitive code into inline functions.
José Fonseca
2009-06-17
progs/wgl: Allow resizing wglthreads' windows.
José Fonseca
2009-06-16
i965: fix bugs in projective texture coordinates
Brian Paul
2009-06-16
softpipe: fix out of bounds quad rasterization bug
Brian Paul
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-16
mesa: fix REMAINDER() macro
Brian Paul
2009-06-16
gallium: Avoid atomic ops / locking when src is dst.
José Fonseca
2009-06-16
progs/wgl: Quit after displaying usage for -h option.
José Fonseca
2009-06-16
progs/wgl: Use appropriate types to silence msvc warnings.
José Fonseca
2009-06-16
progs/wgl: Fix assertion failure in wglthreads' texture creation.
José Fonseca
2009-06-15
intel: Release fb backing regions in intelDestroyBuffer()
Shuang He
2009-06-15
python/tests: Add is_depth_stencil_format utility function.
José Fonseca
2009-06-15
python/tests: Cleanup texture_sample.
José Fonseca
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-15
rtasm: Use 32bit constant.
José Fonseca
2009-06-15
gallium: Ensure assert macro is defined before being used in p_thread.h
José Fonseca
2009-06-15
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-06-15
progs/tests: Use opaque colors.
José Fonseca
2009-06-15
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...
Thomas Hellstrom
2009-06-15
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75970...
Thomas Hellstrom
2009-06-12
demos: update fbotexture.c to use EXT or ARB functions exclusively
Brian Paul
2009-06-12
util: additional function pointers
Brian Paul
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-11
python/retrace: Show the contents of the depth/stencil and surfaces before/af...
José Fonseca
2009-06-11
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca
2009-06-11
wgl: Fix prototype.
José Fonseca
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
vbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul
2009-06-11
python/tests: Test sampling from a depth texture.
José Fonseca
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