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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-18
auxiliary: Move loop variable declaration outside for loop.
Vinson Lee
2010-04-18
nvfx: Add missing header and forward declaration.
Vinson Lee
2010-04-18
nouveau: Add missing header.
Vinson Lee
2010-04-18
r300g: Remove unnecessary headers.
Vinson Lee
2010-04-18
i915g: Remove unnecessary header.
Vinson Lee
2010-04-18
auxiliary: Initialize variable.
Vinson Lee
2010-04-18
auxiliary: Add util/u_surfaces.c to SCons build.
Vinson Lee
2010-04-18
st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/
Brian Paul
2010-04-18
st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/
Brian Paul
2010-04-18
st/mesa: remove st_texture_object::pipe field
Brian Paul
2010-04-18
st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/
Brian Paul
2010-04-18
st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/
Brian Paul
2010-04-18
st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/
Brian Paul
2010-04-19
r300g: implement TRUNC as floor
Marek Olšák
2010-04-19
r300/compiler: lower CEIL
Marek Olšák
2010-04-19
r300/compiler: enable branch emulation for vertex shaders
Marek Olšák
2010-04-19
r300/compiler: optimize CMP for vertex shaders a bit
Marek Olšák
2010-04-19
r300/compiler: Use memory_pool_array_reserve in deadcode elimination
Nicolai Hähnle
2010-04-19
r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
Nicolai Hähnle
2010-04-19
r300/compiler: enable branch emulation for R500 fragment programs
Marek Olšák
2010-04-19
r300/compiler: Implement branch emulation for R300 fragment programs
Nicolai Hähnle
2010-04-18
u_inlines: split pipe_surface_init in pipe_surface_reset and *_init
Luca Barbieri
2010-04-18
tgsi: add comment about potential code removal
Brian Paul
2010-04-18
softpipe: new comment and assertion for face value
Brian Paul
2010-04-18
tgsi: replace 0xf with TGSI_WRITEMASK_XYZW
Brian Paul
2010-04-18
softpipe: fix computation of fragment[FACE] attribute
Brian Paul
2010-04-18
softpipe: clean-up and comments
Brian Paul
2010-04-18
softpipe: document MAX_QUADS
Brian Paul
2010-04-18
r300g: more solid is_buffer_referenced implementation
Marek Olšák
2010-04-18
u_surfaces: silence warning
Luca Barbieri
2010-04-18
Revert "r300g: save vertex buffers around u_blitter calls"
Marek Olšák
2010-04-18
nvfx: move declarations before code
Brian Paul
2010-04-18
nvfx: fix void * arithmetic warning
Brian Paul
2010-04-18
nvfx: move declarations before code
Brian Paul
2010-04-18
llvmpipe: update comment
Brian Paul
2010-04-18
nvfx: move declarations before code to silence warnings
Brian Paul
2010-04-18
auxiliary: add util_dirty_surfaces to track dirty render temporaries
Luca Barbieri
2010-04-18
auxiliary: add util_surfaces to track a resource's pipe_surface structs
Luca Barbieri
2010-04-18
u_inlines: add function to initialize pipe_surface
Luca Barbieri
2010-04-18
nvfx: fix fragment program constant updates
Luca Barbieri
2010-04-18
r300g: do not tell st that a buffer is referenced by hw
Marek Olšák
2010-04-18
r300g: save vertex buffers around u_blitter calls
Luca Barbieri
2010-04-18
u_blitter: add support for saving vertex buffers
Luca Barbieri
2010-04-18
p_compiler: add likely/unlikely macros
Luca Barbieri
2010-04-18
r300g: fixup 0 stride buffer properly.
Dave Airlie
2010-04-18
llvmpipe: Emit only the vertex attributes necessary for the FS, and ensure th...
José Fonseca
2010-04-18
softpipe: Preserve/check the signal of the number of scanlines in an edge.
José Fonseca
2010-04-18
draw: Cosmetic cleanups and comments.
José Fonseca
2010-04-18
retrace: Fix vertex/index/constant buffer dumping.
José Fonseca
2010-04-18
trace: Handle transfers with zero strides correctly.
José Fonseca
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