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AgeCommit message (Expand)Author
2011-02-14vbo: bind arrays only when necessaryMarek Olšák
2011-02-14vbo: notify a driver that we change buffer offsets, strides, etc.Marek Olšák
2011-02-14r300g: Remove redundant initialization.Vinson Lee
2011-02-14r600g: add alignment cases for linear alignedAlex Deucher
2011-02-14draw: Don't define the last two mipmap levels in aa lines.José Fonseca
2011-02-14svga: Set the appropriate flags when creating sampler/surface views.José Fonseca
2011-02-14r300g: put indices in CS if there's just a few of them and are in user memoryMarek Olšák
2011-02-14r300g: cleanup the draw functionsMarek Olšák
2011-02-14r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák
2011-02-14r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák
2011-02-14r300g: consolidate emission of common draw regsMarek Olšák
2011-02-14docs: Fix typo in GL3.txtSedat Dilek
2011-02-14r300g: Move declaration before code.Vinson Lee
2011-02-14r600g: do not destroy the original index buffer when translating indicesMarek Olšák
2011-02-14r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák
2011-02-14r300g: fix reference counting when translating indicesMarek Olšák
2011-02-14u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZEDMarek Olšák
2011-02-14r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák
2011-02-14egl_dri2: add nouveau support.Dave Airlie
2011-02-13nv50: fix query assertionMarcin Slusarz
2011-02-13r300g: correctly determine if a texture is blittable in texture_get_transferMarek Olšák
2011-02-13r300g: fixup the handle_compare functionMarek Olšák
2011-02-12r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák
2011-02-12r300g: add debug options nozmask and nohiz which disable some hyper-z featuresMarek Olšák
2011-02-12r300g: typecast void* to unsigned correctlyMarek Olšák
2011-02-12dri: Remove the old metaops code which has been superceded by ../common/Eric Anholt
2011-02-12radeon: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-12intel: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-12update GL3.txt for GL_EXT_framebuffer_sRGB statusDave Airlie
2011-02-11r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard
2011-02-11mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers
2011-02-11glx: Put null check before usenobled
2011-02-12r300g: improve function radeon_bo_is_referenced_by_csMarek Olšák
2011-02-12u_vbuf_mgr: fix segfaultMarek Olšák
2011-02-11ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick
2011-02-11glcpp: regerated filesIan Romanick
2011-02-11glsl: Regenerate files modified by previous commitsIan Romanick
2011-02-11glsl: Finish out the reduce/reduce error fixesIan Romanick
2011-02-11glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard
2011-02-11st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke
2011-02-11svga: disable a debug_printf() callBrian Paul
2011-02-11svga: comments and debug codeBrian Paul
2011-02-11svga: more comments for need_pipeline fieldBrian Paul
2011-02-11scons: Need c99 also when cross compiling.José Fonseca
2011-02-11scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca
2011-02-11scons: Try to support building 64bit binaries on 32bit windows.José Fonseca
2011-02-11scons: Fix MSVC 64bit build.José Fonseca
2011-02-11mesa: remove some unused gl_shader fieldsBrian Paul
2011-02-11draw: tweak AA line texture minimum alphaBrian Paul
2011-02-11svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul