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AgeCommit message (Expand)Author
2010-10-26egl_dri2: Fix a typo that make glFlush be called at wrong time.Chia-I Wu
2010-10-26r600g: add assembler support for all the kcache fields.Dave Airlie
2010-10-25mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional switch cases for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul
2010-10-26r600g: fix magic 0x1 ->flat shade enaDave Airlie
2010-10-25glsl: Fix constant component count in vector constructor emitting.Kenneth Graunke
2010-10-25glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace
2010-10-25translate: remove unused prototypesBrian Paul
2010-10-25translate: use function typedefs, casts to silence warningsBrian Paul
2010-10-25st/mesa: support RGBA16 and use it for RGBA12 as wellMarek Olšák
2010-10-25rtasm: use pointer_to_func() to silence warningBrian Paul
2010-10-25util: use pointer_to_func() to silence warningBrian Paul
2010-10-25xlib: silence unused var warningBrian Paul
2010-10-25mesa: fix uninitialized var warningBrian Paul
2010-10-25mesa: silence enum comparison warningBrian Paul
2010-10-24r300g: fix texture border for 16-bits-per-channel formatsMarek Olšák
2010-10-24mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák
2010-10-24Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGSJon TURNEY
2010-10-24r600g: drop more common state handling codeDave Airlie
2010-10-24r600g: Also clear bc data when we're destroying a shader.Tilman Sauerbeck
2010-10-24r600g: Added r600_pipe_shader_destroy().Tilman Sauerbeck
2010-10-24r600g: merge more of the common r600/evergreen state handlingDave Airlie
2010-10-24r600g: Fixed r600_vertex_element leak.Tilman Sauerbeck
2010-10-23softpipe: remove >32bpp color restrictionBrian Paul
2010-10-23st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul
2010-10-23mesa: display list support for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: plug in GL_EXT_texture_integer functionsBrian Paul
2010-10-23mesa: regenerated API files for GL_EXT_texture_integerBrian Paul
2010-10-23glapi: include/build EXT_texture_integer.xmlBrian Paul
2010-10-23glapi: GL_EXT_texture_integer APIBrian Paul
2010-10-23mesa: simplify target_can_be_compressed() functionBrian Paul
2010-10-23st/mesa: add format selection for signed/unsigned integer formatsBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integer formatsBrian Paul
2010-10-23mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul
2010-10-23mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXTBrian Paul
2010-10-23mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul
2010-10-23mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul
2010-10-23softpipe: added some texture sample debug code (disabled)Brian Paul
2010-10-23mesa: new glDrawPixels error check for integer formatsBrian Paul
2010-10-23mesa: added _mesa_is_fragment_shader_active() helperBrian Paul
2010-10-23mesa: minor reformatting, clean-upsBrian Paul
2010-10-23mesa: _mesa_is_format_integer() functionBrian Paul
2010-10-23mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul
2010-10-23mesa: add pixel packing for unscaled integer typesBrian Paul
2010-10-23mesa: split up the image.c fileBrian Paul
2010-10-23mesa: simplify fbo format checking codeBrian Paul
2010-10-23mesa: 80-column wrappingBrian Paul
2010-10-23docs: updated GL3 status for primitive restartBrian Paul