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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-14
mesa: atan2f and powf need two args.
José Fonseca
2010-08-13
Merge branch 'master' into glsl2
Ian Romanick
2010-08-13
mesa: Work-arounds for platforms that lack C99 math functions
Ian Romanick
2010-08-13
glsl2/Makefile: Add a 'make builtins' target.
Kenneth Graunke
2010-08-13
glsl2: Rework builtin function generation.
Kenneth Graunke
2010-08-13
ir_reader: Don't mark functions as defined if their body is empty.
Kenneth Graunke
2010-08-13
glsl2: Commit generated file change by commit ab18be74
Ian Romanick
2010-08-13
glsl2: Add a pass to strip out noop swizzles.
Eric Anholt
2010-08-13
glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.
Eric Anholt
2010-08-13
glsl2: Add a generic visitor class to call back with pointers to each rvalue.
Eric Anholt
2010-08-13
mesa: Avoid using c++ keyword in dri_util.h when compiled with c++.
Eric Anholt
2010-08-13
intel: Remove include of texmem.h, since we haven't used it in ages.
Eric Anholt
2010-08-13
glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.
Eric Anholt
2010-08-13
glsl2: Add support for ir_unop_neg to ir_mat_op_to_vec
Eric Anholt
2010-08-13
glsl2: Move the common optimization passes to a helper function.
Eric Anholt
2010-08-13
glsl2: Refresh autogenerated bison parser.
Kenneth Graunke
2010-08-13
Fix an MSVC build error (bugzilla 29570).
Vinson Lee
2010-08-13
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
2010-08-13
Add missing intmax_t and uintmax_t
Ian Romanick
2010-08-13
glsl2: Use stdint.h instead of inttypes.h
Ian Romanick
2010-08-13
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-13
glsl2: Use --nounistd to fix MSVC build
Ian Romanick
2010-08-13
linker: Assign attrib location 0 if gl_Vertex is not used
Ian Romanick
2010-08-13
glsl2: Include string.h in preprocessor
Jakob Bornecrantz
2010-08-13
glsl2: Commit generated files changed by previous two commits
Ian Romanick
2010-08-13
glsl2: Avoid token name collisions with names used by Windows header files
Ian Romanick
2010-08-13
glsl2: Eliminate tokens for square matrix short names
Ian Romanick
2010-08-13
scons: Build the new glsl2 code.
José Fonseca
2010-08-13
talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0.
José Fonseca
2010-08-13
talloc: Import 2.0.1 code.
José Fonseca
2010-08-12
glsl2: Use MIN2 from macros.h instead of open coding it
Ian Romanick
2010-08-12
glsl2: Use Elements from main/compiler.h instead of open-coding
Ian Romanick
2010-08-12
mesa: check for null shader->InfoLog before printing
Brian Paul
2010-08-12
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-12
glsl2: Add missing include of string.h
Ian Romanick
2010-08-12
gallium: Link DRI drivers with g++ and test with CXX
Jakob Bornecrantz
2010-08-11
glsl2: Change command line options passed to flex
Ian Romanick
2010-08-11
glsl2: Commit generated files changed by previous commit
Ian Romanick
2010-08-11
glsl2: Use bison command line option to set prefix
Ian Romanick
2010-08-11
glsl2: Commit generated files changed by previous commit
Ian Romanick
2010-08-11
glsl2: Emit error from lexer when illegal reserved word is encountered
Ian Romanick
2010-08-11
glsl2: Don't declare a variable called sig that shadows the other one
Ian Romanick
2010-08-11
glcpp: Fix "unterminated if" diagnostic.
Carl Worth
2010-08-11
glccp: Regenerate glcpp-parse.c
Carl Worth
2010-08-11
glcpp: Add an explicit diagnostic for #if with no expression.
Carl Worth
2010-08-11
glcpp: Reword diagnostic for #elif with no expression
Carl Worth
2010-08-11
glcpp: Add several tests for diagnostics.
Carl Worth
2010-08-11
glcpp: Regenerate glcpp-lex.c
Carl Worth
2010-08-11
glcpp: Initialize line and column numbers to 1, not 0.
Carl Worth
2010-08-11
glcpp-test: Capture the stderr output of the preprocessor.
Carl Worth
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