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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2001-02-08
fixed bugs in _mesa_clear_depth_buffer(), bug #131366
Brian Paul
2001-02-07
GLchan fixes
Brian Paul
2001-02-07
fixed texel indexing bug in _mesa_GetTexImage()
Brian Paul
2001-02-07
added divide by zero checks
Brian Paul
2001-02-07
fixed divide by zero problem
Brian Paul
2001-02-07
added some code for proxy texture tests
Brian Paul
2001-02-07
Correctly calculate size for disabled texcoord arrays.
Keith Whitwell
2001-02-07
VMS compile update
Jouk Jansen
2001-02-07
check texture texel type before using optimized sampling functions
Brian Paul
2001-02-07
remove unused functions
Brian Paul
2001-02-07
new texture image routines work now
Brian Paul
2001-02-07
made some changes to the initialization of gl_texture_image fields
Brian Paul
2001-02-07
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
2001-02-06
updated texture image handling - STILL UNTESTED
Brian Paul
2001-02-06
added a number of debugging tests to be sure drivers handle texture images co...
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-02-06
added _mesa_adjust_image_for_convolution()
Brian Paul
2001-02-06
Use a lookup table to compute exponents in tnl fogging code. Slightly
Keith Whitwell
2001-02-06
misc updates to match latest device driver changes
Brian Paul
2001-02-05
added mesa_profile extern decl
Brian Paul
2001-02-05
replaced frustrum with frustum
Brian Paul
2001-02-05
Committing in .
Jouk Jansen
2001-02-04
rework to correctly respect _ac_import_range()
Keith Whitwell
2001-02-04
Fast no-copy drawarrays for large tristrips
Keith Whitwell
2001-02-03
Some more work on interal debugging, timing routines for things that
Gareth Hughes
2001-01-31
Committing in .
Jouk Jansen
2001-01-30
make gluPerspective() call glMultMatrix() instead of glFrustum() to get corre...
Brian Paul
2001-01-30
added packed types to glGetMinMax and glGetHistogram error checks
Brian Paul
2001-01-30
fixed half pixel offset bug in aa point code
Brian Paul
2001-01-30
Upgrade to (patched) version 7 of glext.h
Gareth Hughes
2001-01-29
last segment of AA stippled lines wasn't drawn
Brian Paul
2001-01-29
fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()
Brian Paul
2001-01-29
GL_SHADE_MODEL wasn't popped correctly
Brian Paul
2001-01-29
removed unused vars
Brian Paul
2001-01-29
only compute separate specular if texturing really enabled
Brian Paul
2001-01-29
fixed computation of _MultiTextureEnabled (again)
Brian Paul
2001-01-29
Update implementations of Driver.Clear().
Keith Whitwell
2001-01-29
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
Keith Whitwell
2001-01-29
optimized lambda computation (Klaus Niederkrueger)
Brian Paul
2001-01-29
updates to the trace extension
Brian Paul
2001-01-29
updated spec
Brian Paul
2001-01-24
redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated
Brian Paul
2001-01-24
removed the unused/broken GL_PGI_misc_hints extension
Brian Paul
2001-01-24
minor tweaks
Brian Paul
2001-01-24
Lots of GLchan datatype changes.
Brian Paul
2001-01-23
added DestroyHeads() to test clean-up code
Brian Paul
2001-01-23
minor tweaks
Brian Paul
2001-01-23
added support for 4 texture units
Brian Paul
2001-01-23
space-bar = pause animation
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
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