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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2004-05-27
Modify glprocs.h to have two tables instead of one. The first table
Ian Romanick
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-26
Minor code simplification.
Ian Romanick
2004-05-26
Test the overhead of just calling a GL function. The Python script is
Ian Romanick
2004-05-25
only use simple_z_textured_triangle if depthBits <= 16
Brian Paul
2004-05-25
Added a couple fog coordinate related register defines.
Ian Romanick
2004-05-25
Modify the generate assembly code to not use global registers %g2,
Ian Romanick
2004-05-25
oops
Daniel Borca
2004-05-25
FXT1 texture compression (initial draft)
Daniel Borca
2004-05-24
Fixed a bug that caused every dispatch function to call glNewList.
Ian Romanick
2004-05-24
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.
Felix Kuehling
2004-05-24
Clean up some warnings by making sis_fatal_error a macro, and let it take an
Eric Anholt
2004-05-24
Add missing sisInitDriverFuncs call. Fixes segfault.
Eric Anholt
2004-05-24
Generates assembly dispatch stubs for SPARC. Generates different output
Ian Romanick
2004-05-24
stop crash when debugging
Dave Airlie
2004-05-21
use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op
Roland Scheidegger
2004-05-21
fix bug #957792 (swap buffers), plus misc clean-ups
Brian Paul
2004-05-21
remove duplicate GLX_DRAWABLE_TYPE token, sorted tokens by enum value
Brian Paul
2004-05-21
(Dieter Nuetzel) fix typo in help screen
Roland Scheidegger
2004-05-21
s/core/main/
Brian Paul
2004-05-21
fix constant texture environment color setup for texture units > 0
Roland Scheidegger
2004-05-21
s/sop/rop/ in a couple places to fix some bugs. Added some parameter
Ian Romanick
2004-05-20
lots of updates
Brian Paul
2004-05-20
updated URL
Brian Paul
2004-05-20
Added all of the missing ARB extensions. Added all the enums and
Ian Romanick
2004-05-20
doc update; minor changes
Daniel Borca
2004-05-20
Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...
Roland Scheidegger
2004-05-20
add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLOR
Roland Scheidegger
2004-05-20
add missing R200_RB3D_BLENDCOLOR register
Roland Scheidegger
2004-05-19
Added some in-code documentation. Modifed glParameter to be a
Ian Romanick
2004-05-19
Re-ordered categories. Added extension number information.
Ian Romanick
2004-05-19
added GL_NV_blend_square
Daniel Borca
2004-05-18
New scripts for processing the XML version of APIspec. Mail is being
Ian Romanick
2004-05-18
added some core-level extensions
Daniel Borca
2004-05-17
fixed some bogus array enable tests (Soju Matsumoto)
Brian Paul
2004-05-16
Replaced 'core' with 'main'.
Brian Paul
2004-05-14
minor doxygen updates
Brian Paul
2004-05-14
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Brian Paul
2004-05-14
Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...
Roland Scheidegger
2004-05-13
cast driHwLock assignment
Brian Paul
2004-05-13
silence warning in assignment to gp.value
Brian Paul
2004-05-13
fix parameters to StoreImage()
Brian Paul
2004-05-13
Another pass at implementing byte-swapped texture formats.
Brian Paul
2004-05-12
Test program to check that packed pixel formats work as expected with
Brian Paul
2004-05-12
GL_BGR can't be used with the packed types, according to the GL spec. Enforc...
Brian Paul
2004-05-12
some component ordering bugs in extract_float_rgba()
Brian Paul
2004-05-12
Fixed code that has computed incorrect number of modes.
Erdi Chen
2004-05-12
Added support for GL_EXT_blend_equation_separate and
Ian Romanick
2004-05-12
Fixed a bug that showed up in several multitexturing games (Quake3 and
Ian Romanick
2004-05-12
fix compiler warnings (Jerome Glisse)
Brian Paul
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