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2010-08-14mesa: Recent versions of MSVC define the single precision functions already.José Fonseca
2010-08-14scons: Add new source files.José Fonseca
2010-08-14mesa: atan2f and powf need two args.José Fonseca
2010-08-13Merge branch 'master' into glsl2Ian Romanick
2010-08-13mesa: Work-arounds for platforms that lack C99 math functionsIan Romanick
2010-08-13glsl2/Makefile: Add a 'make builtins' target.Kenneth Graunke
2010-08-13glsl2: Rework builtin function generation.Kenneth Graunke
2010-08-13ir_reader: Don't mark functions as defined if their body is empty.Kenneth Graunke
2010-08-13glsl2: Commit generated file change by commit ab18be74Ian Romanick
2010-08-13glsl2: Add a pass to strip out noop swizzles.Eric Anholt
2010-08-13glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.Eric Anholt
2010-08-13glsl2: Add a generic visitor class to call back with pointers to each rvalue.Eric Anholt
2010-08-13mesa: Avoid using c++ keyword in dri_util.h when compiled with c++.Eric Anholt
2010-08-13intel: Remove include of texmem.h, since we haven't used it in ages.Eric Anholt
2010-08-13glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.Eric Anholt
2010-08-13glsl2: Add support for ir_unop_neg to ir_mat_op_to_vecEric Anholt
2010-08-13glsl2: Move the common optimization passes to a helper function.Eric Anholt
2010-08-13glsl2: Refresh autogenerated bison parser.Kenneth Graunke
2010-08-13Fix an MSVC build error (bugzilla 29570).Vinson Lee
2010-08-13glsl2: Remove unnecessary use of 'struct' before type namesIan Romanick
2010-08-13Add missing intmax_t and uintmax_tIan Romanick
2010-08-13glsl2: Use stdint.h instead of inttypes.hIan Romanick
2010-08-13glsl2: Commit generated file changed by previous commitIan Romanick
2010-08-13glsl2: Use --nounistd to fix MSVC buildIan Romanick
2010-08-13linker: Assign attrib location 0 if gl_Vertex is not usedIan Romanick
2010-08-13glsl2: Include string.h in preprocessorJakob Bornecrantz
2010-08-13glsl2: Commit generated files changed by previous two commitsIan Romanick
2010-08-13glsl2: Avoid token name collisions with names used by Windows header filesIan Romanick
2010-08-13glsl2: Eliminate tokens for square matrix short namesIan Romanick
2010-08-13scons: Build the new glsl2 code.José Fonseca
2010-08-13talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0.José Fonseca
2010-08-13talloc: Import 2.0.1 code.José Fonseca
2010-08-12glsl2: Use MIN2 from macros.h instead of open coding itIan Romanick
2010-08-12glsl2: Use Elements from main/compiler.h instead of open-codingIan Romanick
2010-08-12mesa: check for null shader->InfoLog before printingBrian Paul
2010-08-12glsl2: Commit generated file changed by previous commitIan Romanick
2010-08-12glsl2: Add missing include of string.hIan Romanick
2010-08-12gallium: Link DRI drivers with g++ and test with CXXJakob Bornecrantz
2010-08-11glsl2: Change command line options passed to flexIan Romanick
2010-08-11glsl2: Commit generated files changed by previous commitIan Romanick
2010-08-11glsl2: Use bison command line option to set prefixIan Romanick
2010-08-11glsl2: Commit generated files changed by previous commitIan Romanick
2010-08-11glsl2: Emit error from lexer when illegal reserved word is encounteredIan Romanick
2010-08-11glsl2: Don't declare a variable called sig that shadows the other oneIan Romanick
2010-08-11glcpp: Fix "unterminated if" diagnostic.Carl Worth
2010-08-11glccp: Regenerate glcpp-parse.cCarl Worth
2010-08-11glcpp: Add an explicit diagnostic for #if with no expression.Carl Worth
2010-08-11glcpp: Reword diagnostic for #elif with no expressionCarl Worth
2010-08-11glcpp: Add several tests for diagnostics.Carl Worth
2010-08-11glcpp: Regenerate glcpp-lex.cCarl Worth