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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-17
mesa: Do copy propagation across if-else-endif.
José Fonseca
2011-02-17
util: Cleanup symbol name resolution on Windows.
José Fonseca
2011-02-17
docs: updated environment variable list
Brian Paul
2011-02-17
st/mesa: remove unused screen variables
Brian Paul
2011-02-17
mesa: remove the MESA_NO_DITHER env var
Brian Paul
2011-02-17
softpipe: rename env vars to be consistent
Brian Paul
2011-02-16
egl_dri2: add swrast
Haitao Feng
2011-02-17
r600g: get s3tc working on cards with crappy 64/128 bit types.
Dave Airlie
2011-02-17
r600g: add missing type to color buffer swap.
Dave Airlie
2011-02-16
gallium/util: init key with memset()
Brian Paul
2011-02-16
svga: flush when transitioning between HW and SW rendering paths
Brian Paul
2011-02-16
rtasm: add dummy return statement to silence MSVC warning
Brian Paul
2011-02-16
svga: use TRUE/FALSE instead of 0/1
Brian Paul
2011-02-16
svga: fix incorrect comment
Brian Paul
2011-02-16
svga: dimension the dirty[] array with SVGA_STATE_MAX
Brian Paul
2011-02-16
mesa: make _mesa_write_renderbuffer_image() non-static
Brian Paul
2011-02-16
svga: disable a debug_printf() call
Brian Paul
2011-02-16
docs: add glsl info
Sam Hocevar
2011-02-16
docs: fix glsl_compiler name
Sam Hocevar
2011-02-16
mesa: 80-column wrap
Brian Paul
2011-02-16
svga: Proper redefine_user_buffer implementation.
José Fonseca
2011-02-16
r300g: fix a race between CS and SET_TILING ioctls
Marek Olšák
2011-02-16
r300g: fix blitting NPOT compressed textures
Marek Olšák
2011-02-16
mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4
Marek Olšák
2011-02-16
mesa: fix mipmap generation for MESA_FORMAT_AL44
Marek Olšák
2011-02-16
scons: Recognize 'AMD64' processor as well.
José Fonseca
2011-02-16
scons: Don't get fooled by 32bit python on a 64bit windows.
José Fonseca
2011-02-16
scons: Avoid depending on scons 2.0 in general.
José Fonseca
2011-02-16
mesa: Remove the DXT compression via blit path.
José Fonseca
2011-02-16
svga: Don't fake DXT compression ability.
José Fonseca
2011-02-16
nvc0: fix blend factor mapping
Christoph Bumiller
2011-02-16
nvc0: fix emit_dfdx,dfdy
Christoph Bumiller
2011-02-16
nvc0: don't swap sources if either value is not in a GPR
Christoph Bumiller
2011-02-16
nvc0: add missing break statements in constant_operand
Christoph Bumiller
2011-02-16
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Christoph Bumiller
2011-02-16
nvc0: demagic the clear flags and fix region clears
Christoph Bumiller
2011-02-16
nvc0: front stencil mask and func mask methods are swapped
Christoph Bumiller
2011-02-16
nvc0: clone memory values with multiple refs before modifying them
Christoph Bumiller
2011-02-16
nvc0: disable early fragment tests if KIL is used
Christoph Bumiller
2011-02-16
nvc0: force vertex data through FIFO if we need to convert it
Christoph Bumiller
2011-02-16
nvc0: use format from the template on surface creation
Christoph Bumiller
2011-02-16
nvc0: update the set of formats supported by the 2D engine
Christoph Bumiller
2011-02-16
nvc0: fix user vertex buffer updates
Christoph Bumiller
2011-02-16
mesa: use gl_format type instead of GLuint
Brian Paul
2011-02-16
r600g: fix typo in previous s3tc commit
Dave Airlie
2011-02-16
r300g: fix texture border color for float formats
Marek Olšák
2011-02-16
Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0,...
Dave Airlie
2011-02-16
r600g: add L8A8 SRGB formats.
Dave Airlie
2011-02-16
util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)
Marek Olšák
2011-02-16
r600g: add L4A4 support.
Dave Airlie
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