Age | Commit message (Expand) | Author |
2009-01-09 | i965: Add support for LRP in VPs. | Eric Anholt |
2009-01-09 | glsl: disable some unused functions (but don't remove just yet) | Brian Paul |
2009-01-09 | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul |
2009-01-09 | glsl: remove dead code | Brian Paul |
2009-01-09 | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul |
2009-01-09 | glsl: loop unroll adjustments | Brian Paul |
2009-01-09 | glsl: implement loop unrolling for simple 'for' loops | Brian Paul |
2009-01-09 | mesa: Move var declaration to top of scope. | Brian Paul |
2009-01-08 | glut: Unlist file. | José Fonseca |
2009-01-08 | gdi: Add newline at end of file. | José Fonseca |
2009-01-08 | gallium: Replace uint64 by standard uint64_t. | José Fonseca |
2009-01-08 | draw: Predeclare struct. | José Fonseca |
2009-01-08 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | José Fonseca |
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-08 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul |
2009-01-08 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul |
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca |
2009-01-08 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca |
2009-01-08 | gdi: Fix warning. | José Fonseca |
2009-01-08 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca |
2009-01-08 | glut: Fix build. | José Fonseca |
2009-01-08 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca |
2009-01-08 | scons: Choose the appropriate MSVC CRT. | José Fonseca |
2009-01-08 | mesa: Use explicit casts when precision is lost. | José Fonseca |
2009-01-08 | mesa: Fix windows build when UNICODE is defined. | José Fonseca |
2009-01-07 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-06 | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian Paul |
2009-01-06 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul |
2009-01-06 | mesa: fix cast/conversion for optional code | Brian |
2009-01-06 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul |
2009-01-06 | mesa: pass ctx to link_uniform_vars() to fix build error | Brian Paul |
2009-01-06 | mesa: Move var declaration to top of scope. | José Fonseca |
2009-01-06 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca |
2009-01-06 | gdi: Fix warning. | José Fonseca |
2009-01-06 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca |
2009-01-06 | glut: Fix build. | José Fonseca |
2009-01-06 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca |
2009-01-06 | scons: Choose the appropriate MSVC CRT. | José Fonseca |
2009-01-06 | mesa: Use explicit casts when precision is lost. | José Fonseca |
2009-01-06 | mesa: fix a GLSL swizzled writemask bug | Brian Paul |
2009-01-06 | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul |
2009-01-06 | mesa: fix another "out of samplers" problem | Brian Paul |
2009-01-06 | mesa: updated comments about GLSL constants | Brian Paul |
2009-01-06 | mesa: fix bug in evaluation of structure fields | Brian Paul |
2009-01-06 | mesa: allow variable indexing into the predefined uniform variable arrays | Brian Paul |
2009-01-06 | mesa: better error message when running out of GLSL samplers | Brian Paul |
2009-01-06 | mesa: disable debug output | Brian Paul |
2009-01-06 | mesa: fix some GLSL array regressions | Brian Paul |
2009-01-06 | mesa: updated GLSL docs | Brian Paul |
2009-01-06 | mesa: bump glsl grammar revision | Brian Paul |