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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-12-15
mesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul
2008-12-15
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Brian Paul
2008-12-15
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2008-12-15
mesa: more comments, clean up
Brian Paul
2008-12-15
mesa: added comments, remove unused code
Brian Paul
2008-12-15
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul
2008-12-15
intel: stub out CompressedTexSubImage2D instead of segfaulting.
Eric Anholt
2008-12-15
i965: Update state before checking for fallbacks in brw_try_draw_prims.
Eric Anholt
2008-12-14
intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region
Pierre Willenbrock
2008-12-14
i965: Add decode of index/vertex buffer and primitive emit.
Eric Anholt
2008-12-14
intel: Add batchbuffer assertions to hopefully catch future mistakes.
Eric Anholt
2008-12-14
Perform range checking on app supplied texture base level
Ian Romanick
2008-12-14
GLX: Include glapi.h before glapitable.h
Ian Romanick
2008-12-14
GLX: Change resulting from previous commit
Ian Romanick
2008-12-14
Return 0 as the request size when the pixels parameter is NULL
Neil Roberts
2008-12-14
GLX: Fix protocol for glTexSubImage#D
Ian Romanick
2008-12-14
Add OSMesa pkg-config file
Dan Nicholson
2008-12-14
Add more package metadata to the pkg-config files
Dan Nicholson
2008-12-13
Fix silly type mismatch error in multinoise demo.
Gary Wong
2008-12-13
i965: Finish OPCODE_NOISEn instructions.
Gary Wong
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
Ensure p.w is initialised in noise demo.
Gary Wong
2008-12-12
mesa: use IFLOOR(x) instead of (int) FLOORF(x)
Brian Paul
2008-12-12
mesa: place glsl constant arrays in constant memory
Brian Paul
2008-12-12
mesa: remove old size=4 limit
Brian Paul
2008-12-12
mesa: code clean-up in glsl compiler
Brian Paul
2008-12-12
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2008-12-12
mesa: disable glsl debug output
Brian Paul
2008-12-12
mesa: remove unused varpool code in glsl compiler
Brian Paul
2008-12-12
mesa: basic array constructors work now
Brian Paul
2008-12-12
mesa: copy array_len in slang_fully_specified_type_copy()
Brian Paul
2008-12-12
mesa: remove incorrect array_len assignment
Brian Paul
2008-12-12
mesa: array size fix in _slang_typeof_operation()
Brian Paul
2008-12-12
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2008-12-12
mesa: more glsl function renaming
Brian Paul
2008-12-12
mesa: use _slang_alloc()
Brian Paul
2008-12-12
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
mesa: more glsl type/function movement
Brian Paul
2008-12-12
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2008-12-12
mesa: move _slang_locate_function() to different file
Brian Paul
2008-12-12
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-11
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2008-12-11
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2008-12-11
mesa: simplify some glsl variable declaration code
Brian Paul
2008-12-12
intel: check for null texture. (fix #13902)
Xiang, Haihao
2008-12-11
mesa: glsl clean-ups
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-11
i915: fallback for cube map texture.
Xiang, Haihao
2008-12-09
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
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