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AgeCommit message (Expand)Author
2007-07-13Fix more polygon winding, culling confusion.Brian
2007-07-13Fix for-loop in interp() so we don't go out of bounds.Brian
2007-07-13set INTERP_CONSTANT when appropriateBrian
2007-07-13commentsBrian
2007-07-13Enable Keith's branch-less stipple code - it works.Brian
2007-07-13Add 'prim' field to quad so that stipple and aa coverage stages can do the ri...Brian
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13press 's' to toggle smoothingBrian
2007-07-13Added basic occlusion countingBrian
2007-07-13minor renameBrian
2007-07-13Play "nuke the typedef"Ben Skeggs
2007-07-13Add conditional-free implementation (disabled, not tested)Keith Whitwell
2007-07-13Simplify slightly.Keith Whitwell
2007-07-13Revert "r300: Corrected off-by-one error in r300_vertprog.c."Oliver McFadden
2007-07-13r300: Corrected off-by-one error in r300_vertprog.c.Oliver McFadden
2007-07-13r300: Moved some hardware initialization into appropriate functions.Oliver McFadden
2007-07-13r300: Use a switch statement in r300UpdateCulling.Oliver McFadden
2007-07-13r300: Setup the back facing color bits correctly.Oliver McFadden
2007-07-12fix width/depth mix-up (bug 11577)Brian
2007-07-12minor changes, comments about multiple color buffers, MRT.Brian
2007-07-12fix swizzle-related bug 11534Brian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
2007-07-12XXX comment about skipping stipple for points/linesBrian
2007-07-12s/prim_setup/sp_draw_render_stage/, new commentsBrian
2007-07-12Remove dead codeBrian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-12front/back-face determination was wrongBrian
2007-07-12culling was invertedBrian
2007-07-12handle edge flags for GL_POLYGONsBrian
2007-07-12fix MIN/MAX mix-upBrian
2007-07-12nv20 also don't support viewport_origin, like nv10Patrice Mandin
2007-07-12nouveau: match drm 0.0.9 interfaceBen Skeggs
2007-07-11clean-up of stencil codeBrian
2007-07-11Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian
2007-07-11Improve this demo in a few ways.Brian
2007-07-11remove unused hw_data_offsetBrian
2007-07-11disable debug printfsBrian
2007-07-11remove glDepthFunc(GL_LEQUAL) change from prev commitBrian
2007-07-11Fix broken depth offset.Brian
2007-07-11r300: Added support for Back Facing Color.Tommy Schultz Lassen
2007-07-11r300: Corrected r300UpdateCulling; would only set font face if culling was set.Tommy Schultz Lassen
2007-07-11Obsolete file.Brian
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-11nouveau: nv20 does not support hw scissorsPatrice Mandin
2007-07-11Fix screen corruption on resize.Keith Whitwell
2007-07-11need to clamp floats to [0,1] in write functionsBrian
2007-07-11fix stencil logic error, use proper front/back face valueBrian
2007-07-11Compute quad.facing from prim->det and polygon winding.Brian
2007-07-11remove bogus assertion, change drawable updatesRoland Scheidegger