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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-05-02
r300g: always set the pitch of the first miplevel in the tiling flags
Marek Olšák
2010-05-02
Revert "r300g: disable point sprites (again)"
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
r300g: inline update_derived_shader_state
Marek Olšák
2010-05-02
r300g: fix segfault when resizing a DRI2 framebuffer
Marek Olšák
2010-05-02
r300g: cache tiling flags to reduce the number of DRM calls
Marek Olšák
2010-05-02
mesa: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-05-02
i965g: s/sprintf/util_snprintf/
Vinson Lee
2010-05-01
glsl: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-05-01
glapi: s/strcpy/strncpy/
Vinson Lee
2010-05-01
llvmpipe: Remove unused variable.
Vinson Lee
2010-05-01
progs/tests: Remove meaningless const qualifiers.
Vinson Lee
2010-05-01
swrastg: Use trace
Jakob Bornecrantz
2010-05-01
progs/demos: Remove meaningless const qualifier in vao_demo.c.
Vinson Lee
2010-04-30
nv50: raise constant buffers size to maximum
Christoph Bumiller
2010-04-30
nv50: relax restriction on surface_copy format equality a bit
Christoph Bumiller
2010-04-30
nv50: don't segfault on OPCODE_END for empty programs
Christoph Bumiller
2010-04-30
llvmpipe: fix out-of-bounds texture sampling
Brian Paul
2010-04-30
llvmpipe: added lp_build_sample_nop() for debugging
Brian Paul
2010-04-21
svga: Fix index offset
Jakob Bornecrantz
2010-04-30
st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Brian Paul
2010-04-30
draw: Fix memory leaks in llvm code.
José Fonseca
2010-04-30
x86-64: Make assembly routines .hidden like on x86
Adam Jackson
2010-04-20
svga: Init surface functions
Jakob Bornecrantz
2010-04-30
util: Add missing break statement in u_caps.c
Jakob Bornecrantz
2010-04-29
st/mesa: remove unused/disabled code
Brian Paul
2010-04-29
mesa: added _mesa_print_framebuffer() for debugging
Brian Paul
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
util: Update caps after helpfull input
Jakob Bornecrantz
2010-04-29
util: Add small caps checker helper
Jakob Bornecrantz
2010-04-29
util: Format error format string as the rest of the pipe formats
Jakob Bornecrantz
2010-04-29
softpipe & llvmpipe: Enable SM3 cap
Jakob Bornecrantz
2010-04-29
draw llvm: stay in bounds even if fetch_count % 4 != 0
Zack Rusin
2010-04-29
cso: remove commented-out code, update function docs
Brian Paul
2010-04-29
gallivm: add some assertions in special-case sampler code
Brian Paul
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
2010-04-29
i965: Use immediate float operands for some VS instructions.
Eric Anholt
2010-04-29
llvmpipe: fix texture/display target memory leak
Brian Paul
2010-04-29
gallium/draw: Fix PPC compiler warning.
Michel Dänzer
2010-04-29
gallium/draw: Fix PPC build failure.
Michel Dänzer
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-29
r300g: fix tests/yuvrect and possibly even rendering to YUV textures
Marek Olšák
2010-04-29
r300g: enable the RGBA16F renderbuffer too
Marek Olšák
2010-04-29
r300g: enable float textures
Marek Olšák
2010-04-29
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
r300g: init s3tc fetching functions
Marek Olšák
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