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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2006-03-30
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
Brian Paul
2006-03-30
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
Brian Paul
2006-03-30
comments regarding assertions
Brian Paul
2006-03-30
Use [][3] for write_rgb_span_16
Karl Schultz
2006-03-30
some comments for Darwin
Brian Paul
2006-03-30
added glfbdev.h to MAIN_FILES
Brian Paul
2006-03-30
fix bad call to FindLine()
Brian Paul
2006-03-30
added -f option for full-screeen
Brian Paul
2006-03-30
press '0' for glDrawBuffer(GL_NONE)
Brian Paul
2006-03-30
XMesaDrawLine macro, not currently used
Brian Paul
2006-03-30
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bu...
Karl Schultz
2006-03-30
Fixes from Brian
Karl Schultz
2006-03-30
Fix up some incorrect pointers and clear screen
Dave Airlie
2006-03-30
add initial miniglx files for i915, not integrated yet
Dave Airlie
2006-03-29
Updated for Mesa 6.5
Karl Schultz
2006-03-29
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good f...
Brian Paul
2006-03-29
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe...
Brian Paul
2006-03-29
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
Brian Paul
2006-03-29
s/glslnose.c/glslnoise/ (bug 6430)
Brian Paul
2006-03-29
Fixes to silence warnings in code generated by glapi scripts.
Kristian Høgsberg
2006-03-29
Add newest source code files to project.
Karl Schultz
2006-03-29
added some no-op virtual destructors to silence g++ 4.0.0 warnings
Brian Paul
2006-03-29
fixes from John Shell (bug 6339)
Brian Paul
2006-03-29
minor clean-up
Brian Paul
2006-03-29
FP textures and fixes (Ewald Snel)
Brian Paul
2006-03-29
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
Brian Paul
2006-03-29
Committing in .
Jouk Jansen
2006-03-29
prep for 6.5 release
Brian Paul
2006-03-29
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
2006-03-29
a few new assertions
Brian Paul
2006-03-29
Windows makefile to easily build all demo programs.
Karl Schultz
2006-03-29
Repair corrupted file and remove rogue 'test' project.
Karl Schultz
2006-03-29
fix a GLuint vs GLushort test, new assertions
Brian Paul
2006-03-29
Move the computation of the viewport matrix into a new update_viewport_matrix()
Brian Paul
2006-03-29
Undef a conflicting symbol in Windows.
Karl Schultz
2006-03-29
add showbuffer.[ch] which could be in this dir after the targets are built.
Karl Schultz
2006-03-29
Update for new Mesa entry points. I need to change the python script that ge...
Karl Schultz
2006-03-29
Remove unneeded includes of time.h
Karl Schultz
2006-03-28
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB...
Daniel Borca
2006-03-28
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ...
Roland Scheidegger
2006-03-28
updated comment about framebuffer's Visual field
Brian Paul
2006-03-28
added known issue: render to depth textures not working
Brian Paul
2006-03-28
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-28
a little code movement so we don't make invalid casts from gl_renderbuffers t...
Brian Paul
2006-03-28
fix #6072 (Keith Whitwell)
Aapo Tahkola
2006-03-28
Revert merge of new/experimental code from texmem branch.
Keith Whitwell
2006-03-28
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
Brian Paul
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