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AgeCommit message (Expand)Author
2006-03-30When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fieldsBrian Paul
2006-03-30Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()Brian Paul
2006-03-30comments regarding assertionsBrian Paul
2006-03-30Use [][3] for write_rgb_span_16Karl Schultz
2006-03-30some comments for DarwinBrian Paul
2006-03-30added glfbdev.h to MAIN_FILESBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-30XMesaDrawLine macro, not currently usedBrian Paul
2006-03-30Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bu...Karl Schultz
2006-03-30Fixes from BrianKarl Schultz
2006-03-30Fix up some incorrect pointers and clear screenDave Airlie
2006-03-30add initial miniglx files for i915, not integrated yetDave Airlie
2006-03-29Updated for Mesa 6.5Karl Schultz
2006-03-29Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good f...Brian Paul
2006-03-29Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul
2006-03-29put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe...Brian Paul
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Fixes to silence warnings in code generated by glapi scripts.Kristian Høgsberg
2006-03-29Add newest source code files to project.Karl Schultz
2006-03-29added some no-op virtual destructors to silence g++ 4.0.0 warningsBrian Paul
2006-03-29fixes from John Shell (bug 6339)Brian Paul
2006-03-29minor clean-upBrian Paul
2006-03-29FP textures and fixes (Ewald Snel)Brian Paul
2006-03-29fix components initialization in two places (Ewald Snel)Brian Paul
2006-03-29move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul
2006-03-29 Committing in .Jouk Jansen
2006-03-29prep for 6.5 releaseBrian Paul
2006-03-29New code for rendering to depth/stencil textures.Brian Paul
2006-03-29new tests for GL_DEPTH_STENCIL_EXTBrian Paul
2006-03-29a few new assertionsBrian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Repair corrupted file and remove rogue 'test' project.Karl Schultz
2006-03-29fix a GLuint vs GLushort test, new assertionsBrian Paul
2006-03-29Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Update for new Mesa entry points. I need to change the python script that ge...Karl Schultz
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-28Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB...Daniel Borca
2006-03-28fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ...Roland Scheidegger
2006-03-28updated comment about framebuffer's Visual fieldBrian Paul
2006-03-28added known issue: render to depth textures not workingBrian Paul
2006-03-28update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul
2006-03-28a little code movement so we don't make invalid casts from gl_renderbuffers t...Brian Paul
2006-03-28fix #6072 (Keith Whitwell)Aapo Tahkola
2006-03-28Revert merge of new/experimental code from texmem branch.Keith Whitwell
2006-03-28enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul