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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-11
u_surfaces: use cso_hash instead of util_hash_table
Luca Barbieri
2010-08-11
u_surfaces: fix surface leak due to off by one
Luca Barbieri
2010-08-11
auxiliary: make primitive splitter assert on unimplemented adjacency prims
Luca Barbieri
2010-08-11
auxiliary: fix u_split_prim naming convention
Luca Barbieri
2010-08-11
auxiliary: move Ben Skeggs' primitive splitter to common code
Luca Barbieri
2010-08-11
mesa: Include missing header in prog_noise.h.
Vinson Lee
2010-08-11
mesa: Clean up header file inclusion in prog_instruction.h.
Vinson Lee
2010-08-11
mesa: Include missing header in prog_execute.h.
Vinson Lee
2010-08-11
mesa: Include missing header in prog_cache.h.
Vinson Lee
2010-08-11
mesa: Include missing header in nvvertparse.h.
Vinson Lee
2010-08-11
mesa: Include missing header in nvfragparse.h.
Vinson Lee
2010-08-11
mesa: Remove unnecessary header from hash_table.h.
Vinson Lee
2010-08-10
swrast: fix span color array pointer assignment for 32-bit/channel rendering
M.Froehlich@science-computing.de
2010-08-11
r300g: initialize VAP_VTX_STATE_CNTL
Marek Olšák
2010-08-11
r300g: implement gl_FrontFacing
Marek Olšák
2010-08-10
swrast: Remove unnecessary header.
Vinson Lee
2010-08-10
svga: Remove unnecessary headers.
Vinson Lee
2010-08-10
r300g: Remove unnecessary header.
Vinson Lee
2010-08-10
glut: also check for GLX_ARB_multisample
Nigel Stewart
2010-08-10
mesa: use switch stmt in init_program_limits()
Brian Paul
2010-08-10
mesa: remove obsolete comments
Brian Paul
2010-08-10
r300/compiler: Use predicate bit for IF statements in r500 vertex shaders
Tom Stellard
2010-08-10
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
r600g: avoid reemiting literal, avoid scheduling empty cs
Jerome Glisse
2010-08-10
util: Add util_format_srgb().
José Fonseca
2010-08-10
gallivm: fix non-SSE4.1 case in lp_build_pack2()
Brian Paul
2010-08-10
mesa: additional program limit assertions
Brian Paul
2010-08-10
mesa: fix comment typo
Brian Paul
2010-08-10
gallivm: Fix bitwise operations for floats, division for integers
nobled
2010-08-10
gallivm: Even more type checking
nobled
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-08-09
radeon: Use MESA_FORMAT_SARGB8 for sRGB formats
Henri Verbeet
2010-08-09
r600c: Disable alpha test during blits
Henri Verbeet
2010-08-09
gallivm: More type checks.
José Fonseca
2010-08-09
gallivm: Don't call LLVMBuildFNeg on llvm-2.6.
José Fonseca
2010-08-09
gallivm: Always use floating-point operators for floating-point types
nobled
2010-08-09
util: Move _mm_shuffle_epi8() to u_sse.h.
José Fonseca
2010-08-09
r600g: fix r600 context structure, avoid segfault when no scissor
Jerome Glisse
2010-08-09
r300g: do not print shader compiler errors by default
Marek Olšák
2010-08-09
r600g: fix some warnings
Marek Olšák
2010-08-09
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-09
radeon: fix npot mipmap alignment on r600
Andre Maasikas
2010-08-09
r600: bump glsl version
Andre Maasikas
2010-08-09
r300g: fix hiz/zmask offset emissions.
Dave Airlie
2010-08-09
nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK
Luca Barbieri
2010-08-08
r300g: remove a flush
Marek Olšák
2010-08-08
gallivm: Fix more integer operations.
José Fonseca
2010-08-08
gallivm: Use the correct context for integers
nobled
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
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