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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-15
mesa: regenerated gl_mange.h file
Brian Paul
2009-06-15
enable ARB_half_float_pixel for intel drivers
Roland Scheidegger
2009-06-15
intel: fix (cosmetic) typo flag used twice
Roland Scheidegger
2009-06-15
progs/tests: Use opaque colors.
José Fonseca
2009-06-15
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...
Thomas Hellstrom
2009-06-15
Merge branch 'mesa_7_5_branch'
Thomas Hellstrom
2009-06-15
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75970...
Thomas Hellstrom
2009-06-15
r300: fix 3D textures
Maciej Cencora
2009-06-12
i965: interpolate colors with perspective correction by default
Brian Paul
2009-06-12
mesa: use larger initial refcount for NullBufferObj
Brian Paul
2009-06-12
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
tests: added persp_hint.c test
Brian Paul
2009-06-13
add some info to relnotes on radeon
Dave Airlie
2009-06-12
r300: add support for EXT_texture_sRGB
Maciej Cencora
2009-06-12
set/mesa: enable GL_NV_texture_env_combine4
Brian Paul
2009-06-12
tests: added arbgpuprog, for compile-testing ARB vertex/fragment programs
Brian Paul
2009-06-12
st/mesa: additional debug code (disabled)
Brian Paul
2009-06-12
demos: update fbotexture.c to use EXT or ARB functions exclusively
Brian Paul
2009-06-12
util: additional function pointers
Brian Paul
2009-06-12
progs/rbug: Add binary to bmp converter program
Jakob Bornecrantz
2009-06-12
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-12
Disable SGI_swap_control extension for DRI2
Owen W. Taylor
2009-06-12
radeon: fix size of mipmap texture array
Dave Airlie
2009-06-12
radeon/r200/r300: fix max texture levels assert
Dave Airlie
2009-06-12
Merge remote branch 'main/radeon-rewrite'
Dave Airlie
2009-06-11
r300: fix VAP setup
Maciej Cencora
2009-06-11
r300: fix for SW TCL path
Maciej Cencora
2009-06-11
r300: don't send unused attributes for SW TCL path
Maciej Cencora
2009-06-11
r300: send only RS_IP_* regs that we are going to use
Maciej Cencora
2009-06-11
r300: fix RS setup when no colors and textures are sent to FP
Maciej Cencora
2009-06-11
r300: r500 fragment program fixes
Maciej Cencora
2009-06-11
radeon: increase max bo count
Maciej Cencora
2009-06-11
r300: fix a GPU lock up
Maciej Cencora
2009-06-11
r300: fix vertex program bug
Maciej Cencora
2009-06-11
r300: move some code for easier debugging
Maciej Cencora
2009-06-11
r300: print vertex program when debugging is enabled
Maciej Cencora
2009-06-11
r300: fix output register allocation for vertex shaders
Maciej Cencora
2009-06-11
r300: hw doesn't support saturation for tex instructions
Maciej Cencora
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-11
python/retrace: Show the contents of the depth/stencil and surfaces before/af...
José Fonseca
2009-06-11
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca
2009-06-11
wgl: Fix prototype.
José Fonseca
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
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