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AgeCommit message (Expand)Author
2007-07-13Fix more polygon winding, culling confusion.Brian
2007-07-13Fix for-loop in interp() so we don't go out of bounds.Brian
2007-07-13set INTERP_CONSTANT when appropriateBrian
2007-07-13commentsBrian
2007-07-13Enable Keith's branch-less stipple code - it works.Brian
2007-07-13Add 'prim' field to quad so that stipple and aa coverage stages can do the ri...Brian
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13press 's' to toggle smoothingBrian
2007-07-13Added basic occlusion countingBrian
2007-07-13minor renameBrian
2007-07-13Add conditional-free implementation (disabled, not tested)Keith Whitwell
2007-07-13Simplify slightly.Keith Whitwell
2007-07-12minor changes, comments about multiple color buffers, MRT.Brian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
2007-07-12XXX comment about skipping stipple for points/linesBrian
2007-07-12s/prim_setup/sp_draw_render_stage/, new commentsBrian
2007-07-12Remove dead codeBrian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-12front/back-face determination was wrongBrian
2007-07-12culling was invertedBrian
2007-07-12handle edge flags for GL_POLYGONsBrian
2007-07-12fix MIN/MAX mix-upBrian
2007-07-11remove unused hw_data_offsetBrian
2007-07-11disable debug printfsBrian
2007-07-11remove glDepthFunc(GL_LEQUAL) change from prev commitBrian
2007-07-11Fix broken depth offset.Brian
2007-07-11Obsolete file.Brian
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-11need to clamp floats to [0,1] in write functionsBrian
2007-07-11fix stencil logic error, use proper front/back face valueBrian
2007-07-11Compute quad.facing from prim->det and polygon winding.Brian
2007-07-10Checkpoint: stencil roughly working, some bugs to fix...Brian
2007-07-10Begin hooking up stenciling.Brian
2007-07-10clean-upsBrian
2007-07-10Fill in remaining switch cases. Only call next stage if quad->mask != 0.Brian
2007-07-10remove debug printfBrian
2007-07-10Fix line clipping bug. New comments.Brian
2007-07-10clean-up, commentsBrian
2007-07-10clamp after offsetting, new commentsBrian
2007-07-10remove unneeded casts, added commentsBrian
2007-07-10Do depth testing with integer values.Brian
2007-07-10fix problems with polygon offsetBrian
2007-07-10comments, clean-upBrian
2007-07-10added commentsBrian
2007-07-10Fix front/back mix-up. added comments.Brian
2007-07-10press 'f' to toggle GL_CCW/GL_CW front faceBrian
2007-07-10use 'c' to cycle through polygon cull modesBrian
2007-07-10use cursor keys to translate triangleBrian
2007-07-10Comments, minor clean-up.Brian