Age | Commit message (Expand) | Author |
2007-07-13 | Fix more polygon winding, culling confusion. | Brian |
2007-07-13 | Fix for-loop in interp() so we don't go out of bounds. | Brian |
2007-07-13 | set INTERP_CONSTANT when appropriate | Brian |
2007-07-13 | comments | Brian |
2007-07-13 | Enable Keith's branch-less stipple code - it works. | Brian |
2007-07-13 | Add 'prim' field to quad so that stipple and aa coverage stages can do the ri... | Brian |
2007-07-13 | Implement AA points and AA coverage application in quad pipeline. | Brian |
2007-07-13 | press 's' to toggle smoothing | Brian |
2007-07-13 | Added basic occlusion counting | Brian |
2007-07-13 | minor rename | Brian |
2007-07-13 | Add conditional-free implementation (disabled, not tested) | Keith Whitwell |
2007-07-13 | Simplify slightly. | Keith Whitwell |
2007-07-12 | minor changes, comments about multiple color buffers, MRT. | Brian |
2007-07-12 | Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK). | Brian |
2007-07-12 | XXX comment about skipping stipple for points/lines | Brian |
2007-07-12 | s/prim_setup/sp_draw_render_stage/, new comments | Brian |
2007-07-12 | Remove dead code | Brian |
2007-07-12 | Rename prim_stage -> draw_stage | Brian |
2007-07-12 | Added colormask, dither, multisample state. Implement colormasking stage. | Brian |
2007-07-12 | front/back-face determination was wrong | Brian |
2007-07-12 | culling was inverted | Brian |
2007-07-12 | handle edge flags for GL_POLYGONs | Brian |
2007-07-12 | fix MIN/MAX mix-up | Brian |
2007-07-11 | remove unused hw_data_offset | Brian |
2007-07-11 | disable debug printfs | Brian |
2007-07-11 | remove glDepthFunc(GL_LEQUAL) change from prev commit | Brian |
2007-07-11 | Fix broken depth offset. | Brian |
2007-07-11 | Obsolete file. | Brian |
2007-07-11 | Implement polygon stipple state tracking, application. | Brian |
2007-07-11 | need to clamp floats to [0,1] in write functions | Brian |
2007-07-11 | fix stencil logic error, use proper front/back face value | Brian |
2007-07-11 | Compute quad.facing from prim->det and polygon winding. | Brian |
2007-07-10 | Checkpoint: stencil roughly working, some bugs to fix... | Brian |
2007-07-10 | Begin hooking up stenciling. | Brian |
2007-07-10 | clean-ups | Brian |
2007-07-10 | Fill in remaining switch cases. Only call next stage if quad->mask != 0. | Brian |
2007-07-10 | remove debug printf | Brian |
2007-07-10 | Fix line clipping bug. New comments. | Brian |
2007-07-10 | clean-up, comments | Brian |
2007-07-10 | clamp after offsetting, new comments | Brian |
2007-07-10 | remove unneeded casts, added comments | Brian |
2007-07-10 | Do depth testing with integer values. | Brian |
2007-07-10 | fix problems with polygon offset | Brian |
2007-07-10 | comments, clean-up | Brian |
2007-07-10 | added comments | Brian |
2007-07-10 | Fix front/back mix-up. added comments. | Brian |
2007-07-10 | press 'f' to toggle GL_CCW/GL_CW front face | Brian |
2007-07-10 | use 'c' to cycle through polygon cull modes | Brian |
2007-07-10 | use cursor keys to translate triangle | Brian |
2007-07-10 | Comments, minor clean-up. | Brian |