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AgeCommit message (Expand)Author
2010-08-10mesa: remove obsolete commentsBrian Paul
2010-08-10r300/compiler: Use predicate bit for IF statements in r500 vertex shadersTom Stellard
2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard
2010-08-10r300/compiler: Correctly transform nested loops.Tom Stellard
2010-08-10r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse
2010-08-10util: Add util_format_srgb().José Fonseca
2010-08-10gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul
2010-08-10mesa: additional program limit assertionsBrian Paul
2010-08-10mesa: fix comment typoBrian Paul
2010-08-10gallivm: Fix bitwise operations for floats, division for integersnobled
2010-08-10gallivm: Even more type checkingnobled
2010-08-10llvmpipe: Always use floating-point operators for floating-point typesnobled
2010-08-09radeon: Use MESA_FORMAT_SARGB8 for sRGB formatsHenri Verbeet
2010-08-09r600c: Disable alpha test during blitsHenri Verbeet
2010-08-09gallivm: More type checks.José Fonseca
2010-08-09gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca
2010-08-09gallivm: Always use floating-point operators for floating-point typesnobled
2010-08-09util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca
2010-08-09r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
2010-08-09radeon: fix npot mipmap alignment on r600Andre Maasikas
2010-08-09r600: bump glsl versionAndre Maasikas
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie
2010-08-09nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri
2010-08-08r300g: remove a flushMarek Olšák
2010-08-08gallivm: Fix more integer operations.José Fonseca
2010-08-08gallivm: Use the correct context for integersnobled
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: generalize the way we ask for hyperzMarek Olšák
2010-08-08gallivm: Add type checks for the basic operations.José Fonseca
2010-08-08draw: Remove unused variable.José Fonseca
2010-08-08draw: Use the correct type for integersnobled
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie
2010-08-07i810: Add missing header m_xform.h.Vinson Lee
2010-08-07dri: Add missing header m_xform.h.Vinson Lee
2010-08-07tnl: Reduce header file inclusion in t_context.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_zoom.h.Vinson Lee
2010-08-07swrast: Fix header file inclusion in s_texfilter.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_texcombine.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_stencil.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_masking.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_logic.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_fragprog.h.Vinson Lee
2010-08-07swrast: Reduce header file inclusion in s_fog.h.Vinson Lee
2010-08-07swrast: Clean up header file inclusion in s_depth.h.Vinson Lee
2010-08-07swrast: Include missing header in s_context.h.Vinson Lee
2010-08-07swrast: Clean up header file inclusion in s_blend.h.Vinson Lee