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AgeCommit message (Expand)Author
2009-05-17r300-gallium: vs: Fix vert shader init.Corbin Simpson
2009-05-17r300-gallium: r500-fs: Enable depth writes, kinda.Corbin Simpson
2009-05-17r300-gallium: Comment out useless debugging code.Corbin Simpson
2009-05-17r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson
2009-05-16r300-gallium: Die on bad texture formats.Corbin Simpson
2009-05-16r300-gallium: Update floating-point params too.Corbin Simpson
2009-05-16r300-gallium: Update screen caps.Corbin Simpson
2009-05-16intel-gallium: Fix trace_drm integration.Corbin Simpson
2009-05-16Create common trace_drm code, add to radeon_winsys.Corbin Simpson
2009-05-16r300-gallium: Various cleanups leftover from before.Corbin Simpson
2009-05-16gallium: remove occlusion_count flag from depth-stencil stateKeith Whitwell
2009-05-16gallium-intel: Enable trace driverJakob Bornecrantz
2009-05-16trace: Export enabled statusJakob Bornecrantz
2009-05-16trace: Unwrap buffer in texture_blanketJakob Bornecrantz
2009-05-16trace: If either shader is disabled don't drawJakob Bornecrantz
2009-05-16trace: Put shaders on a list in the contextJakob Bornecrantz
2009-05-16trace: Move state dump functions to tr_dump_state.[c|h]Jakob Bornecrantz
2009-05-15intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-05-15mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-05-15gallium-intel: Build with sconsJakob Bornecrantz
2009-05-15st/egl: Use proper MakefileJakob Bornecrantz
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-05-15mesa: bump version to 7.5-rc2Brian Paul
2009-05-15docs: updates from the 7.4 branchBrian Paul
2009-05-14i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-05-14intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-05-14intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-05-14r300-gallium: Correct VTE setup for surface_fill, make surface_copy emit right.Corbin Simpson
2009-05-14i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-05-14i965: send all warnings through _mesa_warning()Robert Ellison
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
2009-05-13r300-gallium: Clean up outdated comments.Corbin Simpson
2009-05-13r300-gallium: Space accounting for textures.Corbin Simpson
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: added null ptr checkBrian Paul
2009-05-13docs: GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI driversBrian Paul
2009-05-13intel: enable GL_APPLE_vertex_array_objectBrian Paul
2009-05-13st/mesa: enable GL_APPLE_vertex_array_object for gallium driversBrian Paul
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
2009-05-13mesa: delete array objects before buffer objects during context tear-downBrian Paul
2009-05-13mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-13mesa: reference counting for gl_array_objectBrian Paul
2009-05-12i965: enable additional code in emit_fb_write()Brian Paul
2009-05-12i965: increase BRW_EU_MAX_INSNBrian Paul
2009-05-12i965: commentBrian Paul
2009-05-12r300-gallium: add missing semicolonJoakim Sindholt