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AgeCommit message (Expand)Author
2010-09-24mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.Eric Anholt
2010-09-24intel: Improve some of the miptree debugging.Eric Anholt
2010-09-24intel: More reverting of the sw fallback for depth texture border color.Eric Anholt
2010-09-24intel: Add fallback debug to glGenerateMipmap.Eric Anholt
2010-09-24intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.Eric Anholt
2010-09-25util: fix util_pack_color for B4G4R4A4Marek Olšák
2010-09-24i965: Add support for rendering to SARGB8 FBOs.Eric Anholt
2010-09-24intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.Eric Anholt
2010-09-24r600g: bring over fix from old path to new pathJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: fix reg definitionJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: fixup some evergreen register definitionsJerome Glisse
2010-09-24egl: Fix several 'comparison between signed and unsigned integer' warningsIan Romanick
2010-09-24egl_glx: Silence piles of 'unused variable' warningsIan Romanick
2010-09-24intel: Dead comment removal.Eric Anholt
2010-09-24r600c: fix mipmap stride on evergreenAlex Deucher
2010-09-24EGL DRI2: Silence 'missing initializer' warningsIan Romanick
2010-09-24EGL DRI2: Silence piles of 'unused variable' warningsIan Romanick
2010-09-24llvmpipe: make texture border_color dynamic stateBrian Paul
2010-09-24llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul
2010-09-24r600g: fix compilation after change to evergreend.hJerome Glisse
2010-09-24r600g: evergreen fix for new designJerome Glisse
2010-09-24r600g: move use_mem_constants flags for new designs structure alignmentJerome Glisse
2010-09-24r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)Jerome Glisse
2010-09-24st/mesa: use the wrapped renderbuffer in CopyPixels()Brian Paul
2010-09-24st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()Brian Paul
2010-09-24mesa: fix assertions to handle srgb formatsBrian Paul
2010-09-24d3d1x: CRLF -> LF in progsLuca Barbieri
2010-09-24d3d1x: stop using GLX in demos, just use the default visualLuca Barbieri
2010-09-24d3d1x: assert if X visual is not among enumerated visualsLuca Barbieri
2010-09-24d3d1x: don't crash on drivers not supporting vertex or geometry samplingLuca Barbieri
2010-09-24nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri
2010-09-24nvfx: allow setting NULL constant buffersLuca Barbieri
2010-09-24r600g: break alu clause earlierAndre Maasikas
2010-09-24d3d1x: fix linking of dxbc2tgsiLuca Barbieri
2010-09-24d3d1x: draw to the correct bufferLuca Barbieri
2010-09-24d3d1x: fix CheckMultisampleQualityLevelsLuca Barbieri
2010-09-24d3d1x: don't assert on unsupported resource typesLuca Barbieri
2010-09-24d3d1x: add untested support for geometry shader translationLuca Barbieri
2010-09-24d3d1x: add shader dumpingLuca Barbieri
2010-09-24r600g: fix polygon modeDave Airlie
2010-09-24r600g: fixup sprite coord enable.Dave Airlie
2010-09-24r600g: fix typo in r700 alu emitDave Airlie
2010-09-24r600g: fixup VP->FP output->input routing.Dave Airlie
2010-09-24r600g: fixup tex wrapping.Dave Airlie
2010-09-24r600g: drop index_offset parameter to index buffer translate.Dave Airlie
2010-09-24r600g: fix draw-elements and draw-elements-base-vertexDave Airlie
2010-09-24r600g: some more vertex formatsDave Airlie
2010-09-24r600g: add some more vertex format support.Dave Airlie