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2005-10-08Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul
etc. after calling glRenderBufferStorageEXT gave undefined results.
2005-10-07MATH_DEBUG changes from bug #4468.Brian Paul
2005-10-07Populate arb_fp_instruction negate field correctly.Keith Whitwell
2005-10-07Fix a number of point size attenuation problems.Brian Paul
Move size clamping into the rasterization function.
2005-10-05fix problems with some texgen modes by putting the chip into LOCAL_VIEWER ↵Roland Scheidegger
mode for lighting (potentially causes slight misrenderings with the specular components of lights if the light model is not set for local viewer).
2005-10-05reverse accidentally commited part of last commit (makes it compile again...).Roland Scheidegger
2005-10-05enable point sizes larger than 1 (for aliased points only) by using the hw ↵Roland Scheidegger
point sprite primitive.
2005-10-05fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)Brian Paul
2005-10-05fix typo in radeon_maos_arrays.c from last commit (code currently unused, ↵Roland Scheidegger
that path is compile-tested only).
2005-10-05remove unneeded parameter from radeonUploadTexMatrix.Roland Scheidegger
2005-10-05Remove the tcl fallback for texture rectangle (by manipulating the texture ↵Roland Scheidegger
matrix) (tested with texrect). Enable texgen for r/q coordinates (tested with projtex). Fix projected texcoords when an app uses TexCoord3x and the texture matrix to save on vertex size (fixes ut2k3 shadow projectors in tcl mode). From texgenmix, all cases with all texgen or no texgen work, with the exception of texgen enabled for s/t only, this one works with hw tcl, but not with vtxfmt (suspect issues with vtxfmt), the mixed cases do not work (which is expected, and should be rare in practice), with the exception of the first one which hits a tcl fallback.
2005-10-05Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-10-05added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString()Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-10-04check if deleting currently bound frame/renderbuffer objectBrian Paul
2005-10-04glBindTexture changes, new assertionsBrian Paul
2005-10-04fix glIsRender/FramebufferEXT() assertionsBrian Paul
2005-10-04fix behaviour of glIsFrame/Renderbuffer()Brian Paul
2005-10-04Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul
operations.
2005-10-04change initialization of renderbuffer DepthBitsBrian Paul
2005-10-03Bug #1155: Define IEEE_ONE on Super-H as well.Adam Jackson
2005-10-03disable a warningBrian Paul
2005-10-03added a few calls to _mesa_update_framebuffer_visual()Brian Paul
2005-10-03finish up some missing codeBrian Paul
2005-10-03Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". ThisIan Romanick
signals to the script (glX_proto_size.py) that generates the server-side size functions that a handcoded query is needed to determine the data size. Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/. When initializing the count in glx_enum::__init__, cast the local property to int. Thanks to Python's dynamic typing, if this isn't done the type of stored count will be a string instead of an int.
2005-10-03Remove the non-existant --get-alias-set option from the help text.Ian Romanick
Update printPixelFunction (which is only used to generate code for the server-side) to use the correct method for obtaining the dimensions of the image parameter to a function. Only use byteswap.h when building generated code on Linux. Elsewhere use the (horrible!) macros from X11/misc.h. Make sure that enums associated with the generic "Get" function get applied to GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
2005-10-01check for GL_DEPTH_STENCIL_EXTBrian Paul
2005-10-01plug in _mesa_texstore_z24_s8()Brian Paul
2005-10-01added _mesa_texstore_z24_s8()Brian Paul
2005-10-01GL_EXT_packed_depth_stencil changesBrian Paul
2005-10-01additional error checking for GL_EXT_packed_depth_stencilBrian Paul
2005-10-01fix an assertionBrian Paul
2005-10-01simplify the read_depth_stencil_pixels() functionBrian Paul
2005-10-01fix broken z24_s8 fetcherBrian Paul
2005-10-01updated commentBrian Paul
2005-10-01added _mesa_pack_depth_stencil_span()Brian Paul
2005-10-01move around some error checkingBrian Paul
2005-09-30use fmod() to prevent overflow of angle variableBrian Paul
2005-09-30implemented fallbacks for GL_EXT_packed_depth_stencilBrian Paul
2005-09-30minor improvementsBrian Paul
2005-09-30added _swrast_get_row()Brian Paul
2005-09-29call glFinish if drawing to front bufferBrian Paul
2005-09-29implement CopyPixels for GL_DEPTH_STENCIL_EXTBrian Paul
2005-09-29added _swrast_put_row()Brian Paul
2005-09-29Rewrite much of the pixel zoom code.Brian Paul
Zoomed DrawPixels of packed depth/stencil works now.
2005-09-28add error checks for framebuffer completenessBrian Paul
2005-09-28check for framebuffer completeness, code clean-upBrian Paul
2005-09-28updated assertions (see bug 4590)Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.