Age | Commit message (Collapse) | Author |
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X.Org Bugzilla: 1079
Submitted by: Alexander Gottwald <ago@freedesktop.org>
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Put simple checker pattern on the objects.
Press 'd' to delete texture, 'u' to unbind it.
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Added a DeletePending flag to texture object struct to fix that.
Other misc clean-ups.
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Remove GLU_LIB_DEPS, OSMESA_LIB_DEPS lines if identical to 'default' file.
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Define 2.0 point-sprite related tokens in glheader.h (temporary).
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Tested with arbvptorus, arbvpwarpmesh, vptorus, and vpwarpmesh.
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Minor updates/fixes to the source documentation.
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support in the r200 driver. Both extensions can be enabled via
options, GL_ARB_vertex_program is on by default, GL_NV_vertex_program
off. Option descriptions are in german, english and french.
From: Philipp Klaus Krause
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the driver into line with the correct meaning of those symbols
and fixes color corruptions.
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