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2010-09-16gallivm: Clamp indirect register indices to file_max.José Fonseca
Prevents crashes with bogus data, or bad shader translation.
2010-09-16gallivm: Start collecting bitwise arithmetic helpers in a new module.José Fonseca
2010-09-16gallivm: Fix address register swizzle.José Fonseca
We're actually doing a double swizzling: indirect_reg->Swizzle[indirect_reg->SwizzleX] instead of simply indirect_reg->SwizzleX
2010-09-16meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez
This function is executed outside _mesa_meta_begin/end(), that means that e.g. _mesa_meta_Bitmap() clobbers the texturing state because it changes the currently active texture object. There's no need to bind the new texture when it's created, it's done again later anyway (from setup_drawpix/copypix_texture()). Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-16mesa: include mfeatures.h in formats.cBrian Paul
Otherwise, FEATURE_EXT_texture_sRGB was undefined. This is (part of?) the fix for fd.o bug 30177.
2010-09-16r300g/swtcl: fix CS overrunMarek Olšák
https://bugs.freedesktop.org/show_bug.cgi?id=29901
2010-09-16dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez
2010-09-16dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez
2010-09-16dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez
2010-09-16dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez
2010-09-16dri/nouveau: Add some more extensions.Francisco Jerez
2010-09-16dri/nouveau: Update nouveau_class.h.Francisco Jerez
2010-09-16dri/nv04: Fix provoking vertex.Francisco Jerez
2010-09-16dri/nv04: Fix maximum texture size.Francisco Jerez
2010-09-16dri/nv04: Fix up color mask.Francisco Jerez
2010-09-16dri/nv04: Align SIFM transfer dimensions.Francisco Jerez
2010-09-16dri/nv04: Mipmapping fixes.Francisco Jerez
2010-09-16dri/nv04: Fix PGRAPH_ERRORs when running OA.Francisco Jerez
2010-09-16dri/nv04: Enable eng3dm for A8/L8 textures.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-09-16dri/nv04: Don't expose ARB_texture_env_combine/dot3.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-09-16llvmpipe: add DEBUG_FS to dump variant informationKeith Whitwell
2010-09-16llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell
Allows disabling various operations (mainly texture-related, but will grow) to try & identify bottlenecks. Unlike LP_DEBUG, this is active even in release builds - which is necessary for performance investigation.
2010-09-16gallivm: make lp_build_sample_nop publicKeith Whitwell
2010-09-16gallivm: move i32_vec_type inside the #ifdefBrian Paul
2010-09-16gallivm: fix incorrect vector shuffle datatypeBrian Paul
The permutation vector must always be a vector of int32 values.
2010-09-16nv50: get shader fixups/relocations into working stateChristoph Bumiller
2010-09-16nv50: don't segfault on shaders with 0 instructionsChristoph Bumiller
2010-09-16glsl: Don't print blank (function ...) headers for built-ins.Kenneth Graunke
Fixes a regression caused when I added my GLSL ES support.
2010-09-16glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke
The print visitor needs this, and the only existing user can work with has_user_signature just as well.
2010-09-16r600g: Use clamped math for RCP and RSQ.Tilman Sauerbeck
This is likely only correct for OpenGL and not other state trackers. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-16r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck
We would leak the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-16st/xlib: Notify the context when the front/back buffers are swapped.Chia-I Wu
The current context should be notified when the the front/back buffers of the current drawable are swapped. The notification was skipped when xmesa_strict_invalidate is false (the default). This fixes fdo bug #29774.
2010-09-16mesa: Update ES APIspec.xml.Chia-I Wu
Enable some extensions now that the needed tokens are defined in GLES/glext.h and GLES2/glext.h. Update the prototype of MultiDrawArrays now that the prototype of _mesa_MultiDrawArraysEXT has been updated.
2010-09-16r600g: fix texture bos and avoid doing depth blit on evergreenDave Airlie
since the depth blit code is hardcoded hex yay \o/
2010-09-16r600g: fixup texture state on evergreen.Dave Airlie
This whole set of state just seems wrong, another cut-n-paste nightmare.
2010-09-15mesa/st: Silence uninitialized variable warning.Vinson Lee
2010-09-15nv50: Fix 'control reaches end of non-void function' warning.Vinson Lee
2010-09-15nv50: Silence uninitialized variable warnings.Vinson Lee
2010-09-15draw: Remove unnecessary header.Vinson Lee
2010-09-15gallivm: Remove unnecessary headers.Vinson Lee
2010-09-15nv50: Silence uninitialized variable warning.Vinson Lee
2010-09-15nv50: Silence uninitialized variable warning.Vinson Lee
2010-09-15nv50: Silence uninitialized variable warning.Vinson Lee
2010-09-15nv50: Remove unnecessary headers.Vinson Lee
2010-09-15nv50: Update files in SConscript to match Makefile.Vinson Lee
2010-09-16r600g: add vgt dma src definesDave Airlie
2010-09-16r600g: use index min/max + index buffer offset.Dave Airlie
more prep work for fixing up buffer handling
2010-09-16r600g: pull r600_draw struct out into headerDave Airlie
we need this for future buffer rework, it also makes the vtbl easier
2010-09-15gallivm: expand AoS sampling to cover all filtering modesBrian Paul
...and all texture targets (1D/2D/3D/CUBE).
2010-09-15tgsi: fix incorrect usage_mask for shadow tex instructionsBrian Paul
The shadow versions of the texture targets use an extra component (Z) to express distance from light source to the fragment. Fixes the shadowtex demo with llvmpipe.