Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-16 | gallivm: Clamp indirect register indices to file_max. | José Fonseca | |
Prevents crashes with bogus data, or bad shader translation. | |||
2010-09-16 | gallivm: Start collecting bitwise arithmetic helpers in a new module. | José Fonseca | |
2010-09-16 | gallivm: Fix address register swizzle. | José Fonseca | |
We're actually doing a double swizzling: indirect_reg->Swizzle[indirect_reg->SwizzleX] instead of simply indirect_reg->SwizzleX | |||
2010-09-16 | meta: Don't bind the created texture object in init_temp_texture(). | Francisco Jerez | |
This function is executed outside _mesa_meta_begin/end(), that means that e.g. _mesa_meta_Bitmap() clobbers the texturing state because it changes the currently active texture object. There's no need to bind the new texture when it's created, it's done again later anyway (from setup_drawpix/copypix_texture()). Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-09-16 | mesa: include mfeatures.h in formats.c | Brian Paul | |
Otherwise, FEATURE_EXT_texture_sRGB was undefined. This is (part of?) the fix for fd.o bug 30177. | |||
2010-09-16 | r300g/swtcl: fix CS overrun | Marek Olšák | |
https://bugs.freedesktop.org/show_bug.cgi?id=29901 | |||
2010-09-16 | dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent(). | Francisco Jerez | |
2010-09-16 | dri/nouveau: Don't reemit the BO state in nouveau_state_emit(). | Francisco Jerez | |
2010-09-16 | dri/nouveau: Don't request a fake front unnecessarily. | Francisco Jerez | |
2010-09-16 | dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format. | Francisco Jerez | |
2010-09-16 | dri/nouveau: Add some more extensions. | Francisco Jerez | |
2010-09-16 | dri/nouveau: Update nouveau_class.h. | Francisco Jerez | |
2010-09-16 | dri/nv04: Fix provoking vertex. | Francisco Jerez | |
2010-09-16 | dri/nv04: Fix maximum texture size. | Francisco Jerez | |
2010-09-16 | dri/nv04: Fix up color mask. | Francisco Jerez | |
2010-09-16 | dri/nv04: Align SIFM transfer dimensions. | Francisco Jerez | |
2010-09-16 | dri/nv04: Mipmapping fixes. | Francisco Jerez | |
2010-09-16 | dri/nv04: Fix PGRAPH_ERRORs when running OA. | Francisco Jerez | |
2010-09-16 | dri/nv04: Enable eng3dm for A8/L8 textures. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-09-16 | dri/nv04: Don't expose ARB_texture_env_combine/dot3. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-09-16 | llvmpipe: add DEBUG_FS to dump variant information | Keith Whitwell | |
2010-09-16 | llvmpipe: add LP_PERF flag to disable various aspects of rasterization | Keith Whitwell | |
Allows disabling various operations (mainly texture-related, but will grow) to try & identify bottlenecks. Unlike LP_DEBUG, this is active even in release builds - which is necessary for performance investigation. | |||
2010-09-16 | gallivm: make lp_build_sample_nop public | Keith Whitwell | |
2010-09-16 | gallivm: move i32_vec_type inside the #ifdef | Brian Paul | |
2010-09-16 | gallivm: fix incorrect vector shuffle datatype | Brian Paul | |
The permutation vector must always be a vector of int32 values. | |||
2010-09-16 | nv50: get shader fixups/relocations into working state | Christoph Bumiller | |
2010-09-16 | nv50: don't segfault on shaders with 0 instructions | Christoph Bumiller | |
2010-09-16 | glsl: Don't print blank (function ...) headers for built-ins. | Kenneth Graunke | |
Fixes a regression caused when I added my GLSL ES support. | |||
2010-09-16 | glsl: Change from has_builtin_signature to has_user_signature. | Kenneth Graunke | |
The print visitor needs this, and the only existing user can work with has_user_signature just as well. | |||
2010-09-16 | r600g: Use clamped math for RCP and RSQ. | Tilman Sauerbeck | |
This is likely only correct for OpenGL and not other state trackers. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-16 | r600g: Fixed a bo leak in r600_blit_state_ps_shader(). | Tilman Sauerbeck | |
We would leak the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-16 | st/xlib: Notify the context when the front/back buffers are swapped. | Chia-I Wu | |
The current context should be notified when the the front/back buffers of the current drawable are swapped. The notification was skipped when xmesa_strict_invalidate is false (the default). This fixes fdo bug #29774. | |||
2010-09-16 | mesa: Update ES APIspec.xml. | Chia-I Wu | |
Enable some extensions now that the needed tokens are defined in GLES/glext.h and GLES2/glext.h. Update the prototype of MultiDrawArrays now that the prototype of _mesa_MultiDrawArraysEXT has been updated. | |||
2010-09-16 | r600g: fix texture bos and avoid doing depth blit on evergreen | Dave Airlie | |
since the depth blit code is hardcoded hex yay \o/ | |||
2010-09-16 | r600g: fixup texture state on evergreen. | Dave Airlie | |
This whole set of state just seems wrong, another cut-n-paste nightmare. | |||
2010-09-15 | mesa/st: Silence uninitialized variable warning. | Vinson Lee | |
2010-09-15 | nv50: Fix 'control reaches end of non-void function' warning. | Vinson Lee | |
2010-09-15 | nv50: Silence uninitialized variable warnings. | Vinson Lee | |
2010-09-15 | draw: Remove unnecessary header. | Vinson Lee | |
2010-09-15 | gallivm: Remove unnecessary headers. | Vinson Lee | |
2010-09-15 | nv50: Silence uninitialized variable warning. | Vinson Lee | |
2010-09-15 | nv50: Silence uninitialized variable warning. | Vinson Lee | |
2010-09-15 | nv50: Silence uninitialized variable warning. | Vinson Lee | |
2010-09-15 | nv50: Remove unnecessary headers. | Vinson Lee | |
2010-09-15 | nv50: Update files in SConscript to match Makefile. | Vinson Lee | |
2010-09-16 | r600g: add vgt dma src defines | Dave Airlie | |
2010-09-16 | r600g: use index min/max + index buffer offset. | Dave Airlie | |
more prep work for fixing up buffer handling | |||
2010-09-16 | r600g: pull r600_draw struct out into header | Dave Airlie | |
we need this for future buffer rework, it also makes the vtbl easier | |||
2010-09-15 | gallivm: expand AoS sampling to cover all filtering modes | Brian Paul | |
...and all texture targets (1D/2D/3D/CUBE). | |||
2010-09-15 | tgsi: fix incorrect usage_mask for shadow tex instructions | Brian Paul | |
The shadow versions of the texture targets use an extra component (Z) to express distance from light source to the fragment. Fixes the shadowtex demo with llvmpipe. |