Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-06 | i915g: The i915 seems more happier with sampler domain so lets use that | Jakob Bornecrantz | |
2009-08-06 | i915g: Dirty fix for VBO module double flush assert | Jakob Bornecrantz | |
2009-08-06 | i915g: Switch to mapping the batch buffer instead of using subdata | Jakob Bornecrantz | |
2009-08-05 | progs/egl: Add xeglbindtex. | Chia-I Wu | |
This is a simple demo for eglBindTexImage. It uses a OpenGL context, instead of the required OpenGL ES one. But it still suffices the demo and test purpose. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | egl_softpipe: Add support for pbuffer binding. | Chia-I Wu | |
This adds support for eglBindTexImage and eglReleaseTexImage. They rely on the state tracker to do the real work. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | egl_softpipe: Flush when switching current context. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | mesa/st: Add support for binding pipe surface to texture. | Chia-I Wu | |
This commit adds functions to bind a pipe surface to a texture. This allows texturing directly from the surface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | mesa/main: Add functions to clear and dirty texture objects. | Chia-I Wu | |
This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/state.c | |||
2009-08-05 | docs:fix glBlitFramebuffer() for Gallium | Brian Paul | |
2009-08-05 | st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete) | Brian Paul | |
We now handle the case of blitting Z+stencil to/from combined Z/stencil surfaces. But Z-only or stencil-only and separate depth/stencil surfaces are not yet implemented. | |||
2009-08-05 | mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting | Brian Paul | |
If glBlitFramebuffer() is called with GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the src/dst depth/stencil buffers are absent, report an error. | |||
2009-08-05 | st/mesa: fix Y inversion and optimize st_BlitFramebuffer() | Brian Paul | |
Need to check for Y inversion separately for src/dest buffers. If both the src and dest regions are upside down, make them right-side up for a better chance at a fast path. progs/tests/copypixrate -blit is much faster now. | |||
2009-08-05 | util: added comment/question about blit clipping | Brian Paul | |
2009-08-05 | mesa: make _mesa_clip_blit() a shared function | Brian Paul | |
2009-08-05 | util: added util_blit_pixels() overlap test | Brian Paul | |
A comment alluded to this. Now it's checked. | |||
2009-08-05 | util: fix util_blit_pixels() test for surface_copy() path | Brian Paul | |
For the surface_copy() path require same format, no flipping and no stretching. Fixes progs/tests/copypixrate -blit | |||
2009-08-05 | util: reformatting and comments | Brian Paul | |
2009-08-05 | st/xorg: Make it work again | Jakob Bornecrantz | |
2009-08-05 | st/egl: Create primary texture not display target | Jakob Bornecrantz | |
2009-08-05 | i915g: Treat primary textures as scanout buffers | Jakob Bornecrantz | |
2009-08-05 | i915g: Link with trace on EGL and Xorg | Jakob Bornecrantz | |
2009-08-05 | trace: Use correct texture in drm_api wrapper | Jakob Bornecrantz | |
2009-08-05 | softpipe: Also defere primary textures to backend | Jakob Bornecrantz | |
2009-08-05 | r200: emit colorpitch | Dave Airlie | |
2009-08-04 | i965: Fix dangerous warning I let slip in. | Eric Anholt | |
2009-08-04 | i965: Respect CondSwizzle in OPCODE_IF. | Eric Anholt | |
Fixes piglit glsl-vs-if-bool and progs/glsl/twoside, and will likely be useful for the looping code. Bug #18992 | |||
2009-08-04 | i965: Emit conditional code updates as required for GLSL VS if statements. | Eric Anholt | |
Previously, we'd be branching based on whatever condition code happened to be laying around. | |||
2009-08-04 | i965: Don't set pop_count in the reserved MBZ area of IF statements. | Eric Anholt | |
2009-08-04 | i965: Print out ELSE and ENDIF src1 arguments like IF does. | Eric Anholt | |
2009-08-05 | r200: fix off-by-one errors causing 6th texture unit to not work | Roland Scheidegger | |
both for normal and cube textures, this fixes demos/multiarb (with 6 enabled texture units) and fixes #23142. | |||
2009-08-05 | r200: fix compiler warning (unused var) | Roland Scheidegger | |
2009-08-05 | radeon: fix miptree comparison breakage | Roland Scheidegger | |
another case of image never matching miptree in case of compressed textures | |||
2009-08-05 | intel: implement intelCompressedTexSubImage2D | Roland Scheidegger | |
similar to the radeon code. passes tests/texcompsub | |||
2009-08-05 | tests: also test xoffset in texcompsub test | Roland Scheidegger | |
use glCompressedTexSubImage2DARB also with xoffset by splitting into 3 calls in total. Dunno if the top/bottom reversal is intentional but leave as is. | |||
2009-08-04 | intel: Add support for EXT_provoking_vertex. | Eric Anholt | |
2009-08-04 | i965: Spell "conditional" correctly. | Eric Anholt | |
2009-08-04 | i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}. | Eric Anholt | |
I was getting tired of doing the dance of INTEL_DEBUG=batch, copying it out, and running intel-gen4disasm on it. | |||
2009-08-04 | i965: Initial import of disasm code from intel-gen4asm. | Eric Anholt | |
There's a bunch of stuff from gen4asm and gpu-tools that we probably want to make into a library instead of cargo-culting it around. | |||
2009-08-04 | i965: warning fix | Eric Anholt | |
2009-08-04 | tests/getteximage: test more texture sizes, including npot | Brian Paul | |
2009-08-04 | mesa: log the shader checksum | Brian Paul | |
2009-08-04 | mesa: compute, print shader checksum | Brian Paul | |
2009-08-04 | mesa: added gl_shader::SourceChecksum field (for debug purposes) | Brian Paul | |
2009-08-04 | mesa: added _mesa_str_checksum() | Brian Paul | |
2009-08-04 | mesa: clean-up error debug/count code | Brian Paul | |
2009-08-04 | mesa: reset ErrorDebugCount to zero in glGetString() | Brian Paul | |
2009-08-04 | mesa: better texture dump/debug code | Brian Paul | |
2009-08-04 | mesa: more error message info for vertex pointer functions | Brian Paul | |
2009-08-04 | mesa: more glGetTexImage() error checking consolidation, new assertion | Brian Paul | |