Age | Commit message (Expand) | Author |
2010-03-31 | Add some variable declaration qualifier tests | Ian Romanick |
2010-03-31 | Fix comment bug and printf bug in previous commit | Ian Romanick |
2010-03-31 | Require that 'uniform' and 'varying' variables be declared at global scope | Ian Romanick |
2010-03-31 | Slightly refector checks for declarations that must be at global scope | Ian Romanick |
2010-03-31 | Implement logical operators. | Eric Anholt |
2010-03-31 | Test that variable names don't use the reserved gl_ prefix. | Eric Anholt |
2010-03-30 | Test that discard only appears in the fragment shader. | Eric Anholt |
2010-03-30 | Test that main doesn't take any parameters. | Eric Anholt |
2010-03-30 | Test that a non-void function returns a value. | Eric Anholt |
2010-03-30 | Test that a void function doesn't return a value. | Eric Anholt |
2010-03-30 | Fix unused variable warning. | Eric Anholt |
2010-03-30 | Forbid array comparisons in GLSL 1.10 | Ian Romanick |
2010-03-30 | Begin handling array declarations | Ian Romanick |
2010-03-30 | Implement array type handling | Ian Romanick |
2010-03-30 | Add proper wrappers so that C++ code can use hash_table type | Ian Romanick |
2010-03-30 | Initial bits of constant expression evaluator | Ian Romanick |
2010-03-30 | Add some array declaration tests | Ian Romanick |
2010-03-29 | Arrays are not allowed as vertex shader inputs in GLSL 1.30 either | Ian Romanick |
2010-03-29 | Add several tests for vertex shader attributes | Ian Romanick |
2010-03-29 | Add some checking for vertex shader inputs / attributes | Ian Romanick |
2010-03-29 | Add parser support for texture rectangle types | Ian Romanick |
2010-03-29 | Use call-by-reference for apply_implicit_conversion | Ian Romanick |
2010-03-29 | Apply implicit conversions to ?: operator | Ian Romanick |
2010-03-29 | Apply implicit conversions to equality operators | Ian Romanick |
2010-03-29 | Apply implicit conversions to relational operators | Ian Romanick |
2010-03-29 | Apply implicit conversions to arithmetic operators | Ian Romanick |
2010-03-29 | Add glsl_type::is_array and glsl_type::is_float queries | Ian Romanick |
2010-03-29 | Allow single-component constructors | Ian Romanick |
2010-03-29 | Add tests for :? operator | Ian Romanick |
2010-03-29 | Implement HIR conversion for ?: operator | Ian Romanick |
2010-03-29 | Add generate_temporary to generate an anonymous temporary | Ian Romanick |
2010-03-29 | Implement HIR conversion for ast_nequal and ast_equal | Ian Romanick |
2010-03-29 | Add missing break-statements in ast_expression::hir | Ian Romanick |
2010-03-29 | Implement ir_if (for if-statments) and conversion from AST | Ian Romanick |
2010-03-29 | Add several simple if-statement tests | Ian Romanick |
2010-03-29 | Add a variable to the symbol table after processing the initializer | Ian Romanick |
2010-03-29 | Trivial code cleanup in ir_dereference::is_lvalue | Ian Romanick |
2010-03-29 | Add support for builtin radians() and degrees(). | Eric Anholt |
2010-03-29 | Add definitions for 1.10 built-in uniforms for ff state. | Eric Anholt |
2010-03-29 | Don't let swizzles with duplicated components be considered as lvalues. | Eric Anholt |
2010-03-29 | Reject main() declarations with a non-void return value. | Eric Anholt |
2010-03-29 | Reject variables marked with attribute in the fragment shader. | Eric Anholt |
2010-03-29 | Add the instruction for the parameter variable declarations of builtin funcs. | Eric Anholt |
2010-03-29 | Implement dot() builtin. | Eric Anholt |
2010-03-29 | Implement exp2() and log2(), and make ir_unop_exp and ir_unop_log be base e. | Eric Anholt |
2010-03-29 | Implement builtin length() function. | Eric Anholt |
2010-03-29 | Add sqrt() builtin as an IR operation. | Eric Anholt |
2010-03-29 | Add builtin pow() function. | Eric Anholt |
2010-03-29 | Add support for builtin deprecated fs varyings. | Eric Anholt |
2010-03-29 | Implement some binary gentype builtin functions. | Eric Anholt |