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AgeCommit message (Expand)Author
2007-11-08Remove TGSI_OPCODE_TXPBrian
2007-11-08check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ...Brian
2007-11-08new init_renderbuffer_bits() helperBrian
2007-11-08tweak anisotropic filtering codeBrian
2007-11-08enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet)Brian
2007-11-08remove translate_compare_func(), use i915_translate_compare_func()Brian
2007-11-08move EXT_shadow_funcs assignmentBrian
2007-11-08set sampler state for shadow testBrian
2007-11-08Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_fun...Brian
2007-11-08Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).Brian
2007-11-08in check_end_texture_render(), test for presence of a renderbuffer and texobjBrian
2007-11-08remove unneeded #includeBrian
2007-11-08Added pipe->get_paramf() to query float limits.Brian
2007-11-08check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exitBrian
2007-11-08Rename struct field 'private' to 'priv'.Michel Dänzer
2007-11-07fix warningBrian
2007-11-07update flush/fence comments for i915_flush()Brian
2007-11-07Remove winsys->wait_idle(), subsumed by pipe->flush().Brian
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
2007-11-07Remove context dependencies in winsys layer.Brian
2007-11-07enable GL_ARB/NV_point_sprite togetherBrian
2007-11-07cosmetic fix to driFenceFinish() callBrian
2007-11-07replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in dr...Brian
2007-11-07just reorder a few members of pipe_winsys, update commentsBrian
2007-11-07remove DriverCtx=intel assigment/hackBrian
2007-11-07Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe()Brian
2007-11-07var renaming: s/sws/winsys/Brian
2007-11-07more dead code removalBrian
2007-11-07re-enable PIPE_FORMAT_U_Z32 supportBrian
2007-11-07better depth buffer selectionBrian
2007-11-07Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in depth_va...Brian
2007-11-07disable/remove dead codeBrian
2007-11-07Disable the call to driBOReference() in i915_update_texture()Brian
2007-11-07redo xm_surface_release() to match i915Brian
2007-11-07fix bad varnameBrian
2007-11-07init glsl functions in st_init_driver_functions()Brian
2007-11-07fix typos, re-enable some extensions to get back to GL 2.1 levelBrian
2007-11-07Add winsys->surface_release() to complement winsys->surface_alloc().Brian
2007-11-07Check the right ammount of free space in vertex buffer.José Fonseca
2007-11-07Reset temporary vertices ids.José Fonseca
2007-11-07Use a consistent number to identify undefined vertices.José Fonseca
2007-11-07Reuse the vertex buffer until the vertex size changes.José Fonseca
2007-11-07Track hardware vertex buffer state changes.José Fonseca
2007-11-06Improved logic for setting up depth/stencil buffers in st_create_framebuffer()Brian
2007-11-06restore dispatch/extension code (without, dynamic entrypoints aren't added)Brian
2007-11-06disable PIPE_FORMAT_U_Z32, doesn't work ATMBrian
2007-11-06Update xmesa_is_format_supported()Brian
2007-11-06realloc surface if format changes, remove dead codeBrian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian
2007-11-06rename xmesa_create_softpipe() xmesa_create_context()Brian