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AgeCommit message (Expand)Author
2011-03-12r300/compiler: fix the saturate modifier when applied to TEX instructionsMarek Olšák
2011-03-11r600g: revert unintentional commitAdam Jackson
2011-03-11nouveau: Build fixAdam Jackson
2011-03-11r600: Build fixAdam Jackson
2011-03-11st/python: Remove flags from flush function.Vinson Lee
2011-03-11st/python: Remove the geom_flags param from is_format_supported.Vinson Lee
2011-03-11st/python: Clean up fence_finish.Vinson Lee
2011-03-11scons: Move texenvprogram.c to ff_fragment_shader.cpp.Vinson Lee
2011-03-11i965: Use the fixed function GLSL program instead of the ARB program.Eric Anholt
2011-03-11mesa: Track a computed _CurrentFragmentProgram for current gl_shader_programEric Anholt
2011-03-11mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt
2011-03-11mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.Eric Anholt
2011-03-11mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.Eric Anholt
2011-03-11mesa: Move texenvprogram.c to ff_fragment_shader.cpp.Eric Anholt
2011-03-11prog_cache: Add some support for shader_programs in prog_cache.Eric Anholt
2011-03-11mesa: Don't try to remove an internal shader_program from the hash.Eric Anholt
2011-03-11i965: Use ffs() on a 32-bit int value instad of ffsll().Eric Anholt
2011-03-11gallium: remove flags from the flush functionMarek Olšák
2011-03-11gallium: remove the geom_flags param from is_format_supportedMarek Olšák
2011-03-11gallium: cleanup fence_signalled and fence_finishMarek Olšák
2011-03-11gallium: kill is_resource_referencedMarek Olšák
2011-03-11swrastg: Add __DRI_TEX_BUFFER supportAdam Jackson
2011-03-11mesa: test against MaxUniformComponents in check_resources()Brian Paul
2011-03-11mesa: move location of some geometry program limitsBrian Paul
2011-03-11mesa: use check_resources() to check program against limitsBrian Paul
2011-03-11mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul
2011-03-11mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objectsBrian Paul
2011-03-11vega: remove unused pipe varBrian Paul
2011-03-11svga: Propagate discard/unsynchronized flags to the host when doing texture D...José Fonseca
2011-03-11util: Fix typo in u_upload_flush().José Fonseca
2011-03-11r300g: fix alignement for NPOT values in hyperz setupNicolas Peninguy
2011-03-11draw: remove unnecessary flushMarek Olšák
2011-03-11st/vega: remove unnecessary flushesMarek Olšák
2011-03-11st/mesa: remove unnecessary flushesMarek Olšák
2011-03-10Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"Thomas Hellstrom
2011-03-10i915g: implement surface clear functions using hw-clearDaniel Vetter
2011-03-10i915g: make set_framebuffer_state more robustDaniel Vetter
2011-03-10i915g: implement hw clearDaniel Vetter
2011-03-10i915g: blitter handles overlapping blitsDaniel Vetter
2011-03-10i915g: enable separate depth/stencil clearsDaniel Vetter
2011-03-10i915g: streamline derived state updates of the driver pipelineDaniel Vetter
2011-03-10i915g: don't validate a NULL vboDaniel Vetter
2011-03-10gallium/util: new polygon stipple utility helperBrian Paul
2011-03-10glsl: silence warning in printf() with a castBrian Paul
2011-03-10glx: fix null pointer deref in __glXGenerateError()Brian Paul
2011-03-10gallium/svga: Only upload parts of vertexarrays that are actually usedThomas Hellstrom
2011-03-10r600: don't close fd on failed loadDave Airlie
2011-03-09intel: Don't complain when getparam fails due to a missing param.Eric Anholt
2011-03-09i965: Pack the tracked state atoms into separate arrays for prepare/emit.Chris Wilson
2011-03-09nv50: add back initialization of redefine_user_bufferChristoph Bumiller