Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian | |
New datatypes, constants, variables. | |||
2006-12-15 | Use extfuncs.h helper. Added command line options for loading | Brian | |
vertex/fragment shaders from files. | |||
2006-12-15 | simple extension function wrangler | Brian | |
2006-12-15 | change/add/rm several filenames | Brian | |
2006-12-15 | Renamed s_nvfragprog.[ch] to s_fragprog.[ch] | Brian | |
2006-12-15 | Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to ↵ | Brian | |
prog_instruction.h | |||
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | remove unneded includes | Brian | |
2006-12-14 | remove some unneeded includes | Brian | |
2006-12-14 | include prog_print.h | Brian | |
2006-12-14 | Remove some moved extern decls. | Brian | |
2006-12-14 | Move some code from prog_print.c to prog_instruction.c | Brian | |
2006-12-14 | Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa | Brian | |
2006-12-14 | Renamed from s_nvfragprog.[ch] | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | chmod a-x | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | Updated #includes after splitting program.h | Brian | |
2006-12-14 | Move many functions into new files. | Brian | |
2006-12-14 | Split the program.[ch] files into several new files. | Brian | |
2006-12-14 | Replace __extension__ with LONGSTRING. | Brian | |
2006-12-14 | Modify _mesa_strdup() so it handles NULL correctly. | Brian | |
2006-12-14 | Updates for new linker (merged varying/uniform vars). | Brian | |
2006-12-14 | Assorted fix-ups for the new linker. | Brian | |
Disable some of the excessive debug output. | |||
2006-12-14 | The new linker actually does a few things right now: | Brian | |
The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations. | |||
2006-12-14 | New functions for cloning programs and parameter lists. | Brian | |
2006-12-14 | Remove include of s_arbshader.h | Brian | |
2006-12-14 | Check in a long-misplaced spec update. | Brian | |
2006-12-14 | Fix copy-and-paste-o of my e-mail address. | Michel Dänzer | |
2006-12-14 | Avoid failing assertion in intel_miptree_set_image_offset() with cube maps. | Michel Dänzer | |
Cube maps still aren't working quite correctly though. | |||
2006-12-14 | Fix some corner cases in i945_miptree_layout_2d(). | Michel Dänzer | |
Based on a patch from Keith Whitwell, with some further fixes. | |||
2006-12-14 | Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers. | Michel Dänzer | |
Use the i965 version as it has some fixes over the i915tex version. | |||
2006-12-14 | intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees. | Michel Dänzer | |
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere. | |||
2006-12-14 | intel_batchbuffer_flush: Don't assert cliprects when lock is not held. | Michel Dänzer | |
This is a legitimate situation when copying texture data between mipmap trees. | |||
2006-12-14 | intelTexSubimage: Fix last parameter for intel_miptree_image_map(). | Michel Dänzer | |
2006-12-14 | _mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match. | Michel Dänzer | |
This fixes texture data corruption with glTexSubimage (and probably glTexImage under some circumstances) with the texstore swizzle path. | |||
2006-12-14 | mipmap_limits: Fix display of current texture filtering mode. | Michel Dänzer | |
2006-12-14 | Improve SwapBuffers a bit. | Ben Skeggs | |
2006-12-14 | 0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE | Ben Skeggs | |
2006-12-14 | Some more voodoo to get 3D going with a minimal initial context. | Ben Skeggs | |
2006-12-13 | Remove unneeded -I directories (3Dlabs headers). | Brian | |
2006-12-14 | submit vertex weights to make World of Warcraft maybe happy (bug 8250) | Roland Scheidegger | |
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB). | |||
2006-12-13 | Obsolete. | Brian | |
2006-12-13 | Remove unused 3Dlabs code. | Brian | |
2006-12-13 | Remove unused 3Dlabs code. | Brian | |
2006-12-13 | Checkpoint GLSL compiler work. Add new sources, remove obsolete. | Brian | |
2006-12-13 | Obsolete. | Brian | |
2006-12-13 | Not needed. | Brian | |