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2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
New datatypes, constants, variables.
2006-12-15Use extfuncs.h helper. Added command line options for loadingBrian
vertex/fragment shaders from files.
2006-12-15simple extension function wranglerBrian
2006-12-15change/add/rm several filenamesBrian
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch]Brian
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to ↵Brian
prog_instruction.h
2006-12-14remove unneeded includesBrian
2006-12-14remove unneeded includesBrian
2006-12-14remove unneded includesBrian
2006-12-14remove some unneeded includesBrian
2006-12-14include prog_print.hBrian
2006-12-14Remove some moved extern decls.Brian
2006-12-14Move some code from prog_print.c to prog_instruction.cBrian
2006-12-14Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2006-12-14Renamed from s_nvfragprog.[ch]Brian
2006-12-14Updated includes.Brian
2006-12-14chmod a-xBrian
2006-12-14Updated includes.Brian
2006-12-14Updated includes.Brian
2006-12-14Updated #includes after splitting program.hBrian
2006-12-14Move many functions into new files.Brian
2006-12-14Split the program.[ch] files into several new files.Brian
2006-12-14Replace __extension__ with LONGSTRING.Brian
2006-12-14Modify _mesa_strdup() so it handles NULL correctly.Brian
2006-12-14Updates for new linker (merged varying/uniform vars).Brian
2006-12-14Assorted fix-ups for the new linker.Brian
Disable some of the excessive debug output.
2006-12-14The new linker actually does a few things right now:Brian
The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations.
2006-12-14New functions for cloning programs and parameter lists.Brian
2006-12-14Remove include of s_arbshader.hBrian
2006-12-14Check in a long-misplaced spec update.Brian
2006-12-14Fix copy-and-paste-o of my e-mail address.Michel Dänzer
2006-12-14Avoid failing assertion in intel_miptree_set_image_offset() with cube maps.Michel Dänzer
Cube maps still aren't working quite correctly though.
2006-12-14Fix some corner cases in i945_miptree_layout_2d().Michel Dänzer
Based on a patch from Keith Whitwell, with some further fixes.
2006-12-14Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers.Michel Dänzer
Use the i965 version as it has some fixes over the i915tex version.
2006-12-14intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees.Michel Dänzer
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere.
2006-12-14intel_batchbuffer_flush: Don't assert cliprects when lock is not held.Michel Dänzer
This is a legitimate situation when copying texture data between mipmap trees.
2006-12-14intelTexSubimage: Fix last parameter for intel_miptree_image_map().Michel Dänzer
2006-12-14_mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match.Michel Dänzer
This fixes texture data corruption with glTexSubimage (and probably glTexImage under some circumstances) with the texstore swizzle path.
2006-12-14mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer
2006-12-14Improve SwapBuffers a bit.Ben Skeggs
2006-12-140x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLEBen Skeggs
2006-12-14Some more voodoo to get 3D going with a minimal initial context.Ben Skeggs
2006-12-13Remove unneeded -I directories (3Dlabs headers).Brian
2006-12-14submit vertex weights to make World of Warcraft maybe happy (bug 8250)Roland Scheidegger
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB).
2006-12-13Obsolete.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian
2006-12-13Obsolete.Brian
2006-12-13Not needed.Brian