Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-25 | llvmpipe: Allow different signs when unpacking. | José Fonseca | |
2009-10-25 | llvmpipe: Add inlines to quickly generate types matching the native SIMD ↵ | José Fonseca | |
register bitwidth. | |||
2009-10-25 | llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel. | José Fonseca | |
2009-10-25 | llvmpipe: Factor our pixel offset computation. | José Fonseca | |
2009-10-25 | llvmpipe: Share testing infrastructure with lp_test_format. | José Fonseca | |
2009-10-25 | llvmpipe: Eliminate lp_build_store_rgba_aos. | José Fonseca | |
2009-10-25 | llvmpipe: Eliminate lp_build_load_rgba_aos. | José Fonseca | |
2009-10-25 | llvmpipe: Move a few format/sampling functions into better space. | José Fonseca | |
2009-10-25 | r300g: fix redefining mipmaps and fetching from them | Marek Olšák | |
2009-10-25 | r300g: added support for 3D textures | Marek Olšák | |
Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs to have color tolerance +-1 to pass. The classic Mesa driver doesn't need that. | |||
2009-10-24 | mesa: remove _mesa_compressed_texture_size() | Brian Paul | |
Use _mesa_format_image_size() instead. | |||
2009-10-24 | mesa: remove ctx->Driver.CompressedTextureSize() hook | Brian Paul | |
It always just called _mesa_compressed_texture_size() anyway. | |||
2009-10-24 | mesa: change compressed texture size calls | Brian Paul | |
Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later. | |||
2009-10-24 | mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d() | Brian Paul | |
2009-10-24 | mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address() | Brian Paul | |
_mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c | |||
2009-10-24 | mesa: s/GLuint/gl_format/ | Brian Paul | |
2009-10-24 | mesa: move assertion after declaration | Brian Paul | |
2009-10-24 | mesa: remove hard-coded block sizes | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | progs/tests: fix sub texture offsets | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-24 | mesa: additional comments in format code | Brian Paul | |
2009-10-24 | r300g: fix scons build yet again | Joakim Sindholt | |
2009-10-23 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-23 | mesa: simplify att->CubeMapFace assignment | Brian Paul | |
2009-10-23 | mesa: refactor, new print_shader_info() | Brian Paul | |
2009-10-23 | mesa: rework error checking code for glGetCompressedTexImage() | Brian Paul | |
Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions. | |||
2009-10-23 | mesa: remove misplaced VERBOSE_TEXTURE tests | Brian Paul | |
2009-10-23 | mesa: more detailed error messages in fbo code | Brian Paul | |
2009-10-23 | mesa: remove FBO texture depth/stencil test | Brian Paul | |
The texture format should not be checked until validation time since the format might be changed by a subsequent glTexImage() call. | |||
2009-10-23 | st/xorg: fix text with component alpha rendering | Zack Rusin | |
2009-10-23 | mesa: fix broken _mesa_str_checksum() | Brian Paul | |
2009-10-23 | Merge remote branch 'origin/mesa_7_6_branch' | Eric Anholt | |
Conflicts: src/mesa/drivers/dri/intel/intel_fbo.c src/mesa/drivers/dri/intel/intel_mipmap_tree.c src/mesa/drivers/dri/intel/intel_mipmap_tree.h src/mesa/drivers/dri/intel/intel_tex_copy.c src/mesa/drivers/dri/intel/intel_tex_image.c | |||
2009-10-23 | i965: Annotate _NEW_COLOR dependency for brw_update_renderbuffer_surface(). | Eric Anholt | |
2009-10-23 | intel: Keep track of x,y offsets in miptrees and use them for blitting. | Eric Anholt | |
By just using offsets, we confused the hardware's tiling calculations, resulting in failures in miptree validation and blit clears. Fixes piglit fbo-clearmipmap. Bug #23552. (automatic mipmap generation) | |||
2009-10-23 | progs/tests: print requested/internal format info | Brian Paul | |
2009-10-23 | docs: document updated GL extension header files | Brian Paul | |
2009-10-23 | gl: updated wglext.h to version 17 | Brian Paul | |
2009-10-23 | gl: updated glxext.h to version 25 | Brian Paul | |
2009-10-23 | gl: updated glext.h to version 56 | Brian Paul | |
2009-10-23 | docs: document cell, glGetTexLevelParameter() fixes | Brian Paul | |
2009-10-23 | mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formats | Brian Paul | |
Need to return the actual compressed format when the user originally requested a generic compressed format. | |||
2009-10-23 | mesa: added _mesa_compressed_format_to_glenum() | Brian Paul | |
Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested. | |||
2009-10-23 | mesa: change s3tc vs. fxt1 priority when choosing compressed formats | Brian Paul | |
2009-10-23 | nv50: do SIGN_SET as one instruction | Christoph Bumiller | |
2009-10-23 | nv50: fix saturation outside of tx_insn case | Christoph Bumiller | |
2009-10-23 | nv50: allow all 127 TEMP regs | Christoph Bumiller | |
We should really learn to not waste so many though. | |||
2009-10-23 | nv50: fix address reg code | Christoph Bumiller | |
Contained some rather obvious thinking errors before, and didn't consider offsets from TGSI ADDRESS regs. | |||
2009-10-23 | nv50: add depth texture formats, and a few others, too | Christoph Bumiller | |
2009-10-23 | progs/tests: Fix MSVC build. | Vinson Lee | |