Age | Commit message (Collapse) | Author |
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program concatenation.
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Remove some debugging output and try to make sure that
Mesa compiles when configured without LLVM
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Seems to have similar rounding border problems as cos.
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There's some weird rounding issue with COS that I can't figure
out.
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Redo the entry points, get the output propagation correctly,
interpolate the inputs before feeding into llvm for now.
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arguments that we need there.
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fragment shaders through llvm.
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intelCopyBuffer() is now intelDisplayBuffer(): it displays the given surface
in the on-screen window.
Added a pipe_surface parameter to winsys->flush_frontbuffer().
Front buffer rendering/flushing actually works now.
But, we should only allocate the front surface on demand...
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context.
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where it fails.
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