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2009-12-17radeon: drop unused members of radeon_state.Dave Airlie
2009-12-17r600: move structs for legacy cmdbuf into cmdbuf C file.Dave Airlie
these really shouldn't be exposed here
2009-12-16llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul
The test to determine which of the pixels in a 2x2 quad is now done in the fragment shader rather than in the calling C code. This is a little faster but there's a few more things to do. Note that the step[] array elements are in a different order now. Rather than being in row-major order for the 4x4 grid, they're in "quad-major" order. The setup of the step arrays is a little more complicated now. So is the course/intermediate tile test code, but some lookup tables help with that. Next steps: - early-cull 2x2 quads which are totally outside the triangle. - skip the in/out test for fully contained quads - make the in/out comparison code tighter/faster.
2009-12-16r600: Invert front face winding when rendering to FBOAlex Deucher
fixes fdo bug 25679 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-12-16gallium: edgeflags change fixesRoland Scheidegger
use correct number of vertex inputs fix not running pipeline in case of edgeflags changes to mesa to tgsi translation still very broken
2009-12-16llvmpipe: added lp_build_int32_vec4_type()Brian Paul
2009-12-16llvmpipe: refactor lp_build_cmp() to use lp_build_compare()Brian Paul
2009-12-16mesa: set version string to 7.6.1-rc4Ian Romanick
2009-12-16mesa: add missing semicolonBrian Paul
See bug 25663.
2009-12-16r600 : clean a bit to prepare to enable gl2.Richard Li
2009-12-16docs: document 7.6.1 BlueGene fixesBrian Paul
2009-12-16llvmpipe: add LP_DEBUG env varJosé Fonseca
Cherry-picked from dec35d04aeb398eef159aaf8cde5e0d04622b811.
2009-12-16llvmpipe: fix broken TGSI_OPCODE_FRC codegenBrian Paul
2009-12-16llvmpipe: fix broken lp_build_abs()Brian Paul
2009-12-16mesa: test for __blrts for CPU_TO_LE32()Brian Paul
See bug 25663.
2009-12-16mesa: no dlopen on BlueGeneBrian Paul
See bug 25663.
2009-12-16mesa: remove //-style commentsBrian Paul
2009-12-16st/mesa: remove //-style commentsBrian Paul
2009-12-15r300g: fix emission of which textures are enabledMarek Olšák
It fixes most of the "Bad CS" issues in piglit/texCombine and piglit/fbo. Some other issues of this kind will get fixed in the kernel soon (depth-only rendering, S3TC, and RGTC).
2009-12-15r300g: clean up the invariant stateMarek Olšák
2009-12-15r300g: clamp vertex indices to [min,max] everywhereMarek Olšák
2009-12-15r300g: if no colorbuffers are set, disable blending and set the color mask to 0Marek Olšák
This seems to be the only way to disable the first colorbuffer.
2009-12-15r300g: set the number of colorbuffers in RB3D_CCTLMarek Olšák
2009-12-15r300g: remove unnecessary flush in set_sampler_texturesMarek Olšák
2009-12-15r300g: add Z24X8 to the list of unsupported sampler formats on R3xx-R4xxMarek Olšák
2009-12-15r300g: add acceleration of the clear, surface_copy, and surface_fill functionsMarek Olšák
2009-12-15r300g: flush CS if a buffer being deleted is referenced by itMarek Olšák
2009-12-15unichrome: Silence compiler warnings.Vinson Lee
2009-12-15sis: Silence compiler warnings.Vinson Lee
2009-12-15savage: Silence compiler warnings.Vinson Lee
2009-12-16r300: Fix typo on < R5xx RS setup for blits.Michel Dänzer
2009-12-15llvmpipe: tighten up an assertionBrian Paul
2009-12-15r128: Silence uninitialized variable warnings in r128_tris.c.Vinson Lee
2009-12-15dri: Initialize variable in driBindContext.Vinson Lee
2009-12-15intel: Fallback to software if drawable size is > MaxRenderbufferSizeIan Romanick
This prevents the mystery blank window if, for example, glxgears is resized larger than 2048 wide on 915. Since the Intel drivers in Mesa 7.6 lack GTT mapped fallbacks, the performance is a slideshow at best. On Mesa 7.7 and later the performance is much better.
2009-12-15x86: ifdef out unused function cptr.Vinson Lee
2009-12-15util/blitter: kill the draw_quad callbackMarek Olšák
2009-12-15util/blitter: allocate most of the state objects on-demandMarek Olšák
2009-12-15util/blitter: use PIPE_MAX_* limits, and fix a memory leakMarek Olšák
2009-12-15pipe: add PIPE_MAX_TEXTURE_TYPESMarek Olšák
2009-12-15util: add blitterMarek Olšák
2009-12-15util: add a function which converts 2D coordinates to cubemap coordinatesMarek Olšák
The code was taken over from u_gen_mipmap.
2009-12-15util: add new fragment shaders to simple_shadersMarek Olšák
New shaders: * Fragment shader which writes depth sampled from a texture * Fragment shader which copies COLOR[0] to multiple render targets Additional improvements: * The fragment 'tex' shaders now take a sampler type (TGSI_TEXTURE_*) so that they can sample from any type of texture, not only from a 2D one.
2009-12-15llvmpipe: use 1ULL to be ready for 64-bit arithmetic somedayBrian Paul
2009-12-15llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx.José Fonseca
Now fslight looks perfect.
2009-12-15llvmpipe: Fix lp_build_polynomial comment.José Fonseca
2009-12-15llvmpipe: Fix typo in lp_build_log constant.José Fonseca
2009-12-15util: Fix unity value for swizzle 1.José Fonseca
It should be 255 for ubytes, and not 1. Thanks Michal for spotting this.
2009-12-15llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx.José Fonseca
It should be a bitcast as the integer value is actually an encoded FP already.
2009-12-15util: Add dl wrappers.José Fonseca
Borrowed from Mesa, slightly changed for more type safety.