Age | Commit message (Expand) | Author |
2010-09-23 | intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap. | Eric Anholt |
2010-09-23 | intel: Remove unnecessary minimum pitch alignment to 32 bytes. | Eric Anholt |
2010-09-23 | r300g: Always try to build libr300compiler.a | Tom Stellard |
2010-09-23 | intel: Remove disabled stencil drawpixels acceleration. | Eric Anholt |
2010-09-24 | r300g: fix point sprite coord. | Dave Airlie |
2010-09-23 | r600g: initial evergreen support in new path | Jerome Glisse |
2010-09-23 | r600g: Destroy the blitter. | Tilman Sauerbeck |
2010-09-23 | mesa: Remove EXT_convolution. | Eric Anholt |
2010-09-23 | mesa: Remove SGI_color_matrix. | Eric Anholt |
2010-09-23 | mesa: Remove SGI_color_table. | Eric Anholt |
2010-09-23 | mesa: Remove EXT_histogram. | Eric Anholt |
2010-09-23 | mesa: Remove the non-required ARB_imaging extension. | Eric Anholt |
2010-09-23 | d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too | Luca Barbieri |
2010-09-23 | d3d1x: add autogenerated files as prerequisites, so make builds them | Luca Barbieri |
2010-09-23 | d3d1x: fix build without system EGL/egl.h | Luca Barbieri |
2010-09-23 | d3d1x: add missing guid.cpp | Luca Barbieri |
2010-09-23 | d3d1x: flush properly | Luca Barbieri |
2010-09-23 | d3d1x: remove another include specstrings.h | Luca Barbieri |
2010-09-23 | d3d1x: flush the pipe context when presenting | Luca Barbieri |
2010-09-23 | d3d1x: remove specstrings.h include | Luca Barbieri |
2010-09-23 | d3d11: obliterate IDL parameter names | Luca Barbieri |
2010-09-23 | d3d1x: rename parameters in dxgi | Luca Barbieri |
2010-09-23 | d3d1x: rename params in misc and objects | Luca Barbieri |
2010-09-23 | d3d11: rename screen params | Luca Barbieri |
2010-09-23 | d3d1x: rename context params | Luca Barbieri |
2010-09-23 | d3d1x: minifix | Luca Barbieri |
2010-09-23 | d3d1x: remove specstrings | Luca Barbieri |
2010-09-23 | d3d1x: normalize whitespace | Luca Barbieri |
2010-09-23 | d3d1x: s/tpf/sm4/g | Luca Barbieri |
2010-09-23 | d3d1x: autogenerate shader enums and text from def files | Luca Barbieri |
2010-09-23 | d3d1x: initialize the mutex | Luca Barbieri |
2010-09-23 | draw: Prevent clipped vertices overflow. | José Fonseca |
2010-09-23 | draw: don't apply flatshading to clipped tris with <3 verts | Keith Whitwell |
2010-09-23 | d3d1x: bind NULL CSOs before destroying default CSOs on context dtor | Luca Barbieri |
2010-09-23 | d3d1x: fix deadlocks on non-recursive mutex | Luca Barbieri |
2010-09-23 | egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e | Dave Airlie |
2010-09-23 | r600g: fix warnings since last commit. | Dave Airlie |
2010-09-23 | r600g: use blitter to do db->cb flushing. | Dave Airlie |
2010-09-23 | u_blitter: add a custom blitter call passing a dsa cso | Dave Airlie |
2010-09-23 | d3d1x: properly reference count the backend | Luca Barbieri |
2010-09-22 | dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup | Kristian Høgsberg |
2010-09-22 | rbug: fix rbug when contexts are being destroyed | Zack Rusin |
2010-09-23 | r600g: fix typo in evergreen register list | Dave Airlie |
2010-09-23 | r600g: fix depth readback on rv610 and other quirky variants. | Dave Airlie |
2010-09-23 | r600g: use floats instead of hex for blit vbo | Dave Airlie |
2010-09-22 | i965: Warning fix for vector result any_nequal/all_equal change. | Eric Anholt |
2010-09-22 | i965: Update expression splitting for the vector-result change to compares. | Eric Anholt |
2010-09-22 | i965: When splitting vector variable assignment, ignore unset channels. | Eric Anholt |
2010-09-22 | glx: Invalidate buffers after binding a drawable | Kristian Høgsberg |
2010-09-22 | i965: Fix the vector/expression splitting for the write_mask change. | Eric Anholt |