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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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GL
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gl.h
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Author
2005-01-20
glext.h version 26
Brian Paul
2005-01-16
added a few OpenGL 2.0 tokens (temporary)
Brian Paul
2005-01-12
temporary prototypes for OpenGL 2.0
Brian Paul
2004-11-29
no need to include stddef.h anymore
Brian Paul
2004-11-25
minor APIENTRY clean-ups
Brian Paul
2004-11-08
Remove need for defining _MSC_VER when building Mesa for windows with
Brian Paul
2004-10-16
Add support for OES_read_format. As soon as glext.h is updated with the
Ian Romanick
2004-09-27
version bump
Brian Paul
2004-06-22
Alexander Gottwald's patch for cygwin
Brian Paul
2004-04-23
move #define for GL_DOUBLE, to put enums in right order
Brian Paul
2004-02-05
update function mangling and add comment about it to gl.h
Brian Paul
2004-01-27
Missed this commit as part of the addition of
Ian Romanick
2004-01-13
remove stuff that's now in glext.h
Brian Paul
2003-12-11
replace gl/mesa_wgl.h with GL/mesa_wgl.h (Simon Goodall)
Brian Paul
2003-12-08
reverse Keith's 'XFree86Server' glue.
Alan Hourihane
2003-12-08
Can't include <stddef.h> when building XFree86 server - define
Keith Whitwell
2003-12-06
s/APIENTRY/GLAPIENTRY/ for 1.5 functions
Brian Paul
2003-12-04
check if GLAPIENTRYP is already set
Alan Hourihane
2003-12-04
#define GLAPIENTRYP GLAPIENTRY *
Alan Hourihane
2003-11-23
include malloc.h to get ptrdiff_t for vertex buffer object's GLintptr
Brian Paul
2003-11-22
added OpenGL 1.5 tokens and functions not yet put into glext.h
Brian Paul
2003-10-16
added GL_ARB_point_sprite tokens
Brian Paul
2003-09-30
Updates required for building the SciTech SNAP version of Mesa. This includes:
Kendall Bennett
2003-09-23
new enum values for GL_MESA_program_debug
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-28
remove a bunch of the extension definitions from the legacy section
Brian Paul
2003-08-19
Fix glPixelMap: s/GLint/GLsizei/
Brian Paul
2003-07-21
tokens, functions for GL_MESA_program_debug
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-10
remove temporary stuff
Brian Paul
2003-04-23
fix function prototypes for manging (Bill Hoffman)
Brian Paul
2003-04-21
added GL_EXT_depth_bounds_test
Brian Paul
2003-04-18
more GL_ARB_fragment_program tokens
Brian Paul
2003-04-17
temporary GL_ARB_fragment_program tokens
Brian Paul
2003-04-09
Added function pointer typedefs for GL_NV_fragment_program
Brian Paul
2003-02-28
updated version
Brian Paul
2003-02-10
fix fragment_program for Windows
Alan Hourihane
2003-01-14
GL_NV_fragment_program
Brian Paul
2002-10-17
Change for Windows only: Make demos and examples build again.
Karl Schultz
2002-09-21
merge updates from 4.0.4
Brian Paul
2002-09-19
Updated BeOS support (Philippe Houdoin)
Brian Paul
2002-09-06
removed glext.h fix-ups corrected in glext.h version 17
Brian Paul
2002-08-29
fix up stuff accidentaly checked in a few days ago
Brian Paul
2002-08-22
added glXAllocate/FreeMemoryNV()
Brian Paul
2002-05-27
removed experiemental GL_MESA_sprite_point extension
Brian Paul
2002-03-20
removed glSamplePass()
Brian Paul
2002-02-25
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-15
added new depth_texture/shadow tokens (temporary)
Brian Paul
2001-12-05
added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)
Brian Paul
2001-11-19
added test implementation of GL_ARB_window_pos
Brian Paul
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