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path: root/ir_variable.cpp
AgeCommit message (Expand)Author
2010-04-05Add definition of gl_ClipDistance[]Eric Anholt
2010-04-02Make built-in gl_TexCoord available in vertex and fragment shadersIan Romanick
2010-03-29Add definitions for 1.10 built-in uniforms for ff state.Eric Anholt
2010-03-29Add support for builtin deprecated fs varyings.Eric Anholt
2010-03-25Set up fragment shader builtin variables.Eric Anholt
2010-03-19Use glsl_symbol_table instead of using _mesa_symbol_table directlyIan Romanick
2010-03-10IR variable: Initial work to support GLSL built-in variablesIan Romanick