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path: root/progs/glsl/mandelbrot.c
AgeCommit message (Collapse)Author
2009-08-12progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul
2009-08-12demos: rename InitUniforms() to SetUniformValues()Brian Paul
And call new PrintUniforms() in demos.
2009-07-17progs/glsl: finish conversion to GLEWBrian Paul
This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
2009-06-29progs/glsl: compile with scons and glewKeith Whitwell
Get most of these working with scons.
2008-11-04remove old debug glFlush/Finish calls from demosBrian Paul
2008-08-16remove .txt suffix from shader source filesBrian Paul
2008-04-09use InitUniforms()Brian
2008-04-09Replace duplicated code with new shaderutil.c functionsBrian
2007-10-10replace 'brick' with correct program name in printfsBrian
2007-01-15Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian
2007-01-15Added new directory of GL shading language demos: glslBrian