Age | Commit message (Expand) | Author |
---|---|---|
2009-12-02 | progs/glsl: Fix trirast GLSL compilation errors on Mac OS. | Vinson Lee |
2009-08-17 | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul |
2009-07-17 | progs/glsl: finish conversion to GLEW | Brian Paul |
2009-06-29 | progs/glsl: compile with scons and glew | Keith Whitwell |
2008-08-20 | use ftransform() | Brian Paul |
2008-04-09 | Replace duplicated code with new shaderutil.c functions | Brian |
2007-11-16 | added z/s keys to reset/step rotation | Brian |
2007-08-01 | triangle rasterization with frag shader | Brian |