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path: root/progs/glsl
AgeCommit message (Expand)Author
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-18progs/glsl: Use C-style comments.Vinson Lee
2009-12-07progs/glsl: updates to deriv.c testBrian Paul
2009-12-07progs/glsl: added texture mapping to bump demoBrian Paul
2009-12-03progs/glsl: Fix memory leak in deriv.c.Vinson Lee
2009-12-03progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
2009-12-03progs/glsl: Redraw upon keypress.Vinson Lee
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul
2009-11-19progs/glsl: Redraw upon keypress.Vinson Lee
2009-11-18progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
2009-11-18progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
2009-11-17progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
2009-11-17progs/glsl: use ShadersSupported()Brian Paul
2009-11-17progs/glsl: change //-style commentsBrian Paul
2009-11-17progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee
2009-11-17progs/glsl: Fix memory leak in deriv.c.Vinson Lee
2009-11-12progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
2009-11-11demos/glsl: Add missing break statement to noise test.Vinson Lee
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-05Fix building of GLSL demos which use M_PIJon TURNEY
2009-09-21progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-08-26progs/glsl: asst. changes in shtest.cBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: handle window resizes in texaaline.cBrian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-26progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul
2009-08-25progs/glsl: call ValidateShaderProgram()Brian Paul
2009-08-20progs/glsl: report compile/link times in shtest.cBrian Paul
2009-08-20progs/glsl: update multitex.shtest for new texture syntaxBrian Paul
2009-08-20progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul
2009-08-20progs/glsl: tweaks to shtest.cBrian Paul
2009-08-20progs/glsl: more comments in shtest.cBrian Paul
2009-08-17demos/glsl: remove glutInitWindowPosition() callsBrian Paul
2009-08-15mesa: Add 2 new demos to .gitignore.Pauli Nieminen
2009-08-14glsl: re-write Makefile after I called it bad.Dave Airlie
2009-08-13progs/glsl: added multitex.shtest config fileBrian Paul
2009-08-13progs/glsl: set generic vertex attribute valuesBrian Paul
2009-08-13progs/glsl: add type field to shtest config filesBrian Paul
2009-08-14glsl/tests: skinning.oDave Airlie
2009-08-13progs/glsl: new shtest program, a simple shader test harness appBrian Paul