Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-18 | added twoside demo | Brian | |
2007-12-04 | Undo changes made to the toyball shaders in commit ↵ | Brian | |
d19d0596daf004b56d80f78fa1a329b43c2ebf94 This demo produces the expected results again. | |||
2007-11-16 | added z/s keys to reset/step rotation | Brian | |
2007-10-29 | specify app lib dependencies in Makefiles (patch 1/3) | Dan Nicholson | |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-10-25 | Ignore generated files. | José Fonseca | |
2007-10-25 | Ignore new programs | Dan Nicholson | |
2007-10-10 | replace 'brick' with correct program name in printfs | Brian | |
2007-10-10 | Ignore more generated files in progs/ | Dan Nicholson | |
Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted. | |||
2007-09-28 | add support for LDFLAGS env var | Dan Nicholson | |
2007-08-01 | triangle rasterization with frag shader | Brian | |
2007-08-01 | added trirast program | Brian | |
2007-07-30 | misc comments, clean-ups | Brian | |
2007-07-29 | Added shader points and shader bitmap demos | Brian | |
2007-07-17 | Fix SOP in fragment shader, brick is ok now. | Zou Nan hai | |
2007-07-17 | bumpmap sample is correct now | Zou Nan hai | |
2007-07-04 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵ | Zou Nan hai | |
into 965-glsl | |||
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai | |
most of the sample working with some small modification | |||
2007-05-02 | get rid of normal vector | Brian | |
2007-05-02 | get rid of OSMESA stuff | Brian | |
2007-05-02 | New test of the dFdx(), dFdy() functions. | Brian | |
2007-02-25 | add texture rotation | Brian | |
2007-02-25 | output texcoord in vertex program | Brian | |
2007-02-03 | shading language texture demo/test | Brian | |
2007-02-03 | added texdemo1 | Brian | |
2007-02-02 | added newline at end | Brian | |
2007-01-28 | simple noise test | Brian | |
2007-01-18 | remove debug code | Brian | |
2007-01-16 | draw a box, press 'a' to animate | Brian | |
2007-01-16 | Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵ | Brian | |
Language (orange) book. | |||
2007-01-15 | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | |
2007-01-15 | Added new directory of GL shading language demos: glsl | Brian | |