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AgeCommit message (Expand)Author
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol
2006-08-02Add test for vec4 extension.Michal Krol
2006-08-01casts and assertionsBrian Paul
2006-08-01code to draw engine blockBrian Paul
2006-07-30Fix dependencies.Michal Krol
2006-07-29Optimize shaders.Michal Krol
2006-07-13LIB_DIR is now just 'lib' or 'lib64'Brian Paul
2006-07-12destroy window upon exit, remove CVS log commentBrian Paul
2006-07-12call glutDestroyWindow() to allow checking for mem leaks upon exitBrian Paul
2006-07-07fixup OSMESA_LIBS and make clean targetBrian Paul
2006-07-07remove GLUT dependencyBrian Paul
2006-07-07remove dependency on GLUTBrian Paul
2006-07-04New animated engine demo.Brian Paul
2006-06-30remove occlude.c demo since GL_HP_occlusion_test no longer availableBrian Paul
2006-06-26use trackball code for mouse rotationBrian Paul
2006-06-26virtual trackball codeBrian Paul
2006-06-22New 'install' targets in makefile. See bug 2372.Brian Paul
2006-06-22A bunch of tiny tests that I've found helpful bringing up drivers fromKeith Whitwell
2006-06-21exercise min/max lodKeith Whitwell
2006-06-21exercise position invarient vertex programKeith Whitwell
2006-06-13Fix command line parsing.Michel Dänzer
2006-06-13removed incorrect const qualifierBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-06-02Thomas Sondergaard's API tracerBrian Paul
2006-05-31fix extension_supported() function, added commentsBrian Paul
2006-05-31Added some example progs using DirectFBGL.Claudio Ciccani
2006-05-30Make it running under Linux.Michal Krol
2006-05-19print 2D vs 3D in windowBrian Paul
2006-05-19also test 3D textures (press '2'/'3' to toggle)Brian Paul
2006-05-19Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul
2006-05-17call reshape() after init() to set initial projection/viewing transform (see ...Brian Paul
2006-05-16bug 6941: fixed initial rendering problems in glxgearsTilman Sauerbeck
2006-05-16GLSL regression test suite.Michal Krol
2006-05-15added a few extension #ifdef testsBrian Paul
2006-05-15usage() functionBrian Paul
2006-05-13Expanded output with -l option: vertex/fragment program and vertex/fragmentBrian Paul
2006-05-11simplify image setup code, added LOD Bias control (l/L keys)Brian Paul
2006-05-10simple texture compression testBrian Paul
2006-05-10new test image - Delicate Arch, UtahBrian Paul
2006-05-10Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul
2006-04-28fptest1 requires GL_NV_fragment_programTilman Sauerbeck
2006-04-25Remove carriage returns.Michal Krol
2006-04-24fprintf() clean-up (bug 6730)Brian Paul
2006-04-21fix indentationBrian Paul
2006-04-21use vertex.attrib[3] instead of vertex.colorBrian Paul
2006-04-21s/NV/ARB/Brian Paul
2006-04-14another simple FBO testBrian Paul
2006-04-14test glReadPixels speed w/ various formats/types, PBOsBrian Paul
2006-04-13If the image file is RGB, convert to RGBA (fixes segfault).Brian Paul