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2009-10-05Fix building of GLSL demos which use M_PIJon TURNEY
Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14progs/vp: print program and error info when program does not compileBrian Paul
2009-09-07prog/glsl: fix Makefile for samplers_array.Peter Hutterer
The rule added in 488b3c4d1bc3d830477180759a42dbaf8f5801b0 does not use the right INCDIR, breaking the build when GL isn't installed in the default include paths. 7.5 branch only fix, already fixed in master by rewriting the Makefile (ceb9459ed5e63207defa5d715958c2757933272f) Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2009-09-03progs/tests: re-enable exit() callBrian Paul
See bug 21267.
2009-09-03tests/texcmp: glewInit in wrong placeDave Airlie
2009-09-01progs/tests: re-enable exit() callBrian Paul
See bug 21267.
2009-08-31progs/samples: added test/debug code for cullingBrian Paul
2009-08-31progs/tests: disable depth test for second glDrawPixelsBrian Paul
We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
2009-08-30progs/util: minor updates to glutskel.cBrian Paul
2009-08-27progs: EGL/X progs should link to libX11.Chia-I Wu
Since 5a459d58fca2b71cb77c39f98df8a81ce6298421, libEGL no longer links to libX11. Add the dependency to affected progs and cleanup prog/egl/Makefile. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-26mesa: gitignoreYounes Manton
2009-08-26progs/glsl: asst. changes in shtest.cBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26progs/glsl: handle window resizes in texaaline.cBrian Paul
2009-08-26progs/glsl: add special Makefile rule for samplers_arrayBrian Paul
2009-08-26progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul
Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
2009-08-25progs/glsl: call ValidateShaderProgram()Brian Paul
2009-08-25progs/util: added ValidateShaderProgram() to shaderutil.cBrian Paul
2009-08-20progs/glsl: report compile/link times in shtest.cBrian Paul
2009-08-20progs/util: added GetShaderCompile/LinkTime() to get compilation/link timesBrian Paul
2009-08-20progs/glsl: update multitex.shtest for new texture syntaxBrian Paul
2009-08-20progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul
2009-08-20progs/glsl: tweaks to shtest.cBrian Paul
1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers
2009-08-20progs/glsl: more comments in shtest.cBrian Paul
2009-08-19progs/xdemos: add multictx to .gitignoreBrian Paul
2009-08-18Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-18egl: Make lookup functions static inline.Chia-I Wu
progs/egl/demo3.c is also changed since it uses an internal function. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-17demos/glsl: remove glutInitWindowPosition() callsBrian Paul
2009-08-15mesa: Add 2 new demos to .gitignore.Pauli Nieminen
2009-08-14progs/demos: print more info in fbotexture.cBrian Paul
2009-08-14demos/cubemap: Add support for GL_ARB_seamless_cube_mapIan Romanick
2009-08-14Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-14glsl: re-write Makefile after I called it bad.Dave Airlie
2009-08-13progs/glsl: added multitex.shtest config fileBrian Paul
2009-08-13progs/glsl: set generic vertex attribute valuesBrian Paul
2009-08-13progs/glsl: add type field to shtest config filesBrian Paul
Plus, texture loading.
2009-08-14glsl/tests: skinning.oDave Airlie
worst Makefile ever. not sure what is going on here, hopefully this fixes tinderbox
2009-08-13progs/tests: hack a PBO/dlist testBrian Paul
2009-08-13progs/util: ignore pre-defined uniforms in SetUniformValues()Brian Paul
2009-08-13progs/glsl: new shtest program, a simple shader test harness appBrian Paul
This commit includes some sample config files (*.shtest)
2009-08-12progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul
2009-08-12demos: call SetUniformValues()Brian Paul
2009-08-12demos: rename InitUniforms() to SetUniformValues()Brian Paul
And call new PrintUniforms() in demos.
2009-08-12progs/util: added more shader utility functionsBrian Paul
2009-08-10demos: Fix the VBO usage in glsl/multitex.Eric Anholt
The fix for 965 to be noisy when apps sent pointers instead of VBO offsets caught this app in the act of doing exactly that. Bug #23203
2009-08-07tests: have getprocaddress return a return codeRobert Ellison
These minor changes allow getprocaddress to return an error code in the case of test failure. This allows the program to be integrated into the piglit test suite.
2009-08-07mesa: improve getprocaddress testRobert Ellison
- Allow the getprocaddress test to test extensions not supported by Mesa. The original getprocaddress.py script only included OpenGL extension functions that were in Mesa dispatch tables. Now all known extension functions (as detailed in gl_API.xml) are included. As the test does not link against any extension function symbols (i.e. it uses glXGetProcAddress() for all extension functions), it still compiles and links against Mesa; but now the same binary can be used to test extensions not yet supported by Mesa. - Extend the list of tested extension functions. The last revision of this test exercised 16 extension functions; this revision adds support for 95 more.
2009-08-07progs/xdemos: added multictx.c (multi-context rendering demo)Brian Paul
Create one window and render into it with two GLX contexts. Setup the rendering state differently for each context to be sure there's no state "bleeding" between contexts.
2009-08-07glxgears: make functions static, update commentsBrian Paul